Fluffender by Kalashnikov

[raw]
made by Kalashnikov for LD 44 (COMPO)

Just a cat, sitting in room. But the Reaper appears and you have to save the world once again. Get in your pad and defeat three powerfull demons with your speed, guns and ball of yarn.

Pong, but with cat and guns. Little game for LD 44

A to go left D to go right Mouse to start, shoot and push buttons

I used Construct 2, Adobe Illustrator CC 2018 and sfxr. My first LD, first finished game. Not so good, but hope you like it) Great experience, such wow!Screen1.pngScreen2.png

Ratings

Given 25🗳️ 3🗨️

Feedback

Walkalope
29. Apr 2019 · 02:07 UTC
A charming twist on Pong :)

I did notice a slight bug(?) - I had selected 9 lives worth of upgrades but the text told me I was over the limit. See image.

![Capture.PNG](///raw/796/32/z/21a89.png)
paul59
29. Apr 2019 · 14:24 UTC
Plays ok but it's possible to return the ball at such a tight angle that it takes literally 30 seconds for it to reach the other end. Fix that and it'd be much better but well done anyway!
jsec
29. Apr 2019 · 14:44 UTC
literally ball was flying horizontally i just keep shooting them with rockets. You should block to tight angles and enemies should be aware when you fire to them.
Art looks nice.
Youpeoples
29. Apr 2019 · 14:49 UTC
I'm a sucker for cute intro cutscenes. I did feel the gameplay was a little too slow. Very much on theme though. Great job.
Wassim
29. Apr 2019 · 20:23 UTC
The game is nice, Mechanics are a bit non responsive between the ball and player even if the speed is increased! but It's a 48 hours of one person's job and you did pretty great and hopefully you had fun in development!
PixScope
01. May 2019 · 21:27 UTC
I love it !
schematical
01. May 2019 · 21:54 UTC
Cool concept. Keep polishing
Sergi Montaner
01. May 2019 · 21:56 UTC
The game is a little bit slow for my taste. Anyway, nice well rounded entry.
Also love the programmer art. Paint power!
Marcus Gambit
01. May 2019 · 22:04 UTC
I like the cat's 9 lives thing :laughing: very good idea! The gameplay need some adjustments to be fluid and well balanced. Congratulation for your first entry (and finished game!)
cerkiewny
03. May 2019 · 10:27 UTC
I think it needs some balancing to be more fun, in the faster speed in time it takes for a ball to reach me I could detroy the entire enemy.
The skip demo button would be also useful if you refresh page after realising speed was to slow for movement.

But well done with delivering the complete game. Especially given it is first entry, nicely done!
fashionbatman
03. May 2019 · 17:26 UTC
That opening scene was great! I feel the gameplay could be sped up a bit, but great job overall!