Dice Of Life by masterkrepta

[raw]
made by masterkrepta for LD 44 (JAM)

2019-04-29 (8).png

2019-04-29 (4).png

You have a limited time on this earth. One day you will die.

How you spend it... is up to you.

If Time or Health reaches zero. the game is over. Balance your choices with this in mind

Click space to roll Select event Card Buy new Tiles for their face value Rotate with WASD to select face Left click to upgrade your dice


​Done in 48 hours for Ludum Dare 44 - 4/26/2019-4/29/2019 Theme :Your life as currency

This was done in 2 days - approximately 24 hours of design time

Music Finding the Balance Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/​

Skybox from Unity Asset Store https://assetstore.unity.com/packages/2d/textures-materials/sky/wispy-skybox-21737​​

Ratings

Given 15🗳️ 19🗨️

Feedback

Matthew McClure
30. Apr 2019 · 21:23 UTC
Cool game! I like these type of strategy games where you are constantly trying to balance different stats.
Xahell
30. Apr 2019 · 21:37 UTC
I like optimization games, it's a good entry. Could have worked better with some more explainations on why you are losing stats when selection a slot on the dice ^_^

I was stuck once I had nothing more to buy, did it mean I won :D? Or should the store have replenished?

Nice work :)
🎤 masterkrepta
30. Apr 2019 · 22:23 UTC
Thanks for playing @xahell - The game contintues until you run out of health or time. It may have been a bug, (That i just patched). I just fixed it by including a skip button for both the cards and the store in the event you cannot afford any of the available tiles.
Somogy
01. May 2019 · 23:36 UTC
Great mechanics! Congrats!
red
01. May 2019 · 23:38 UTC
Decent entry, I'd like to see some better and more consistent fonts. The font for the numbers on the dice and tiles just feels off.
MrsTari
02. May 2019 · 16:20 UTC
Quit doesnt work for me. the mechanic is interesting. :hearts: the graphic and the mood are nice. :smile:
MoldyMagnet
04. May 2019 · 07:00 UTC
Seems like a cool idea and great music, but I couldn't really understand what I was doing. One thing that was particularly confusing was that I would click +4 for something, but then it would take 4 away from that category (e.g. -4, not +4).

Too bad I couldn't understand what was going on, because the over all aesthetic was great.
Copper_Aardvark_Games
04. May 2019 · 16:54 UTC
Interesting mechanics and simple yet fun gameplay. Well done!
LeviDSmith
05. May 2019 · 02:01 UTC
Nice little dice rolling game. Sometimes the die went outside the camera view when rolling. Maybe use a transform.LookAt(DiceGameObject) to keep the camera locked on it. The gate model and clouds looked really cool. Some visuals could help with making the numbers feel more meaningful, such as showing a guy getting sick as his health decreases or a big stack of cash as your money goes up.
Pusheeneiro
05. May 2019 · 20:59 UTC
Very nice idea.