Conglomeravity by Zachster

[raw]
made by Zachster for LD 44 (COMPO)

Cover.png Control a constantly accelerating spaceship. Collect special orbs with unique abilities. Trade your energy for brakes or a wormhole to escape.

Objective Survive for as long as you can, trying to reduce your time into the negatives as far as you can.

Controls The character will follow the cursor, the left mouse button will slow the player and consume energy when held.

Colliding with asteroids consumes energy and reduces speed

  • RED Orbs earn 1 Energy.
  • YELLOW Orbs reduce the timer by 10 seconds.
  • GREEN Orbs reduce speed for about 13 seconds.
  • BLUE Orbs attract other orbs for about 13 seconds.
  • R Restarts the game
  • ESC Restarts or exits the game
  • P Consumes 20 energy to create a portal.

Ratings

Given 6🗳️ 8🗨️

Feedback

🎤 Zachster
28. Apr 2019 · 23:50 UTC
Not my best but pretty good considering I had work and couldn't stay up late because of school.
Becher
29. Apr 2019 · 08:51 UTC
Simple but fun ;). I love how you manage the difficulty, very ingenious.
ROBOWARRIOR1982
29. Apr 2019 · 09:01 UTC
You were running out of time but it's a cool base for more bigger game, you use energy (life) to explore universe ! just add a goal (things to discover for example) and that's good ! (Add crafting and you are a small 2D no man's sky ;) ) You may continue after the jam!
Manus
29. Apr 2019 · 09:11 UTC
It somehow reminds me of some games I played in my childhood, very good feeling :) However sounds are too ear-hurting for me.
Memel06
29. Apr 2019 · 10:06 UTC
it reminds me the "Solaris" look of game

I had fun, I really like space themed games as well as spaceships.

graphics is at an ok level for a compo

theme is fitting

overall: Fun and well crafted, in the average of a compo entry
🎤 Zachster
30. Apr 2019 · 12:16 UTC
@becher Thank you! @robowarrior1982 Yeah i'd love to add more orbs and a shop to upgrade your spaceship, originally you could accumulate mass and grow a larger ship but I removed it because asteroids are supposed to be bad to hit xD. @manus Sorry about the sounds, I made them in Bfxr with little time, should have used audacity to clean them up a little. @memel06 Thanks, looking into making more space themed games as well!
Sebastien Bourgeois
30. Apr 2019 · 12:56 UTC
The gameplay is simple but really efficient, i like the idea of selling energy to slow down. Good job!
JestemStefan
30. Apr 2019 · 13:00 UTC
@zachster Cool game with simple mechanics, but up and running! Speeding up really makes it hard.

Really good job

First thing I do after I started playing was to turn down speakers to minimum. SFX are awful :)
🎤 Zachster
01. May 2019 · 00:53 UTC
@sebastien-bourgeois Thank you! @jestemstefan Yeah sorry about that, happy to see you like the speed mechanic!