The Legend of the Peixaralho by ShadowKitsune

This is a prototype made during LDJam 44th Edition, is about a sacred fish with a peculiar shape rumored to give incredible powers to any warrior that touches him, at a cost. Two warriors named Valdomiro and Cleide made up to where the Peixaralho lives, and engage into a fast-paced battle for power.
Controls:
Player 1: Use A and D to move, W to Jump and Left Ctrl to Shoot.
Player 2: Use Left and Right Arrows to move, Up Arrow to jump and Right Ctrl to shoot.
Made using Unreal Engine 4.22.1
Team Members:
Brenno Fagundes da Silva as Main Programmer.
Walter Pimentel as Game Designer and Graphic Designer.
Murilo Ryusuke as Programmer.
João Vitor Alves Silva as Graphic Designer.
Edit 02/05: Thanks for all the feedback guys! I've been fixing some bugs and documenting them in our GitHub repo.
Ratings
| Given | 18🗳️ | 11🗨️ |
The fact that you hit yourself while moving forward and firing would definitely be very annoying however!
The graphics were adorable, and I loved the fish floating around in the background. Sometimes the physics did weird things, like repeatedly launching me off a cliff, but it was pretty funny.
The fish powerups were interesting, although I couldn't figure out how to activate them? (my brother did, somehow.) Watching him fly across the stage while i am helpless and unable to shoot was terrifying.
A single bullet would sometimes throw me across the whole screen, off the cliff.
Idea is great and I can see the effort put into the game, but I guess it's the time constraints of LD that made it a bit unbalanced.
But that's just a small issue. Otherwise, the game is real nice.