A Death In The West by pete-h

[raw]
made by pete-h for LD 44 (COMPO)

A Death In The West

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Last night there was a murder been a Murder. You're an undercover detective hired to catch the killer. You've narrowed it down to one final saloon. You have them cornered.

Talk to the patrons, takes notes, avoid detection and catch the killer killer is!

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HOW TO PLAY

  • Chat options are on the right, select these to advance through the game.
  • When you think you have found some relevant information record it by clicking "Click to take note".
  • View your notes by clicking "Click to view notes".
  • Each action has a cost that will increase your risk of being uncovered, choose wisely.

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TOOLS

  • Unity / C#
  • Photoshop
  • Visual Studio
  • Audacity
  • Corsair Vengeance 2000 headset – Mic for recording.

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Ratings

Given 22🗳️ 20🗨️

Feedback

pwroff
29. Apr 2019 · 12:21 UTC
I'm really into textual quests, so I liked the game. The graphic is also really beautiful, looks like you spent a lot of time on it. The audio was a bit annoying, but that's just me...
SpliceDev
29. Apr 2019 · 12:32 UTC
The art was pretty nice to look at. I would probably change to sound effects for the buttons, it got a little annoying after a few mouse overs.
Joe Bell
29. Apr 2019 · 12:35 UTC
The theme is great and its a really good start. Doing additonal work for the play+ and you would have something that people would really like to see. Also great artwork, it has a noir-esk thriller feel
kuro
29. Apr 2019 · 12:41 UTC
I loved the art, and the audio was very nice, however simple it was. I didn't get the gameplay, although finishing the game twice...
notb
29. Apr 2019 · 15:49 UTC
Great art, dark and spooky feel. I enjoyed it well done
Furtive Pygmy
30. Apr 2019 · 07:30 UTC
Great job, I enjoyed the dialogue and art. The mouseover sounds were a bit annoying and some music would have been nice, but overall a good entry!
grllle
30. Apr 2019 · 12:59 UTC
Nice change of pace to the other entries. Intriguing artstyle and narrative.
LiauJ
30. Apr 2019 · 14:38 UTC
I got excited to have picked right (after a couple of deaths from contemplating for too long), unfortunate that you ran out of time, I'd have liked to see an ending!
Carraka
01. May 2019 · 12:47 UTC
I love these kinds of games and wish you had had more time to flesh it out. If you do more with this, consider getting someone to copyedit and also make the font size larger. Good luck!
Lubaka
01. May 2019 · 12:58 UTC
Despite missing a proper ending, i think this game is pretty solid and if given more time, it can turn into something great!

For the time given, you have done an amazing job!
🎤 pete-h
01. May 2019 · 13:43 UTC
@carraka "consider getting someone to copyedit" haha so very true, my spelling is awful!
TonyTugger
02. May 2019 · 09:07 UTC
The ending is hilarious. Great game
JesusAcHe
03. May 2019 · 07:34 UTC
The changing tunes of the options are such a neat little touch.
I'm still not super sure about who did it, but the bar on top for your status as an undercover is a neat gameplay bit, and I wouldn't mind seeing more chapters of this game with that mechanic in different scenarios.
Hope you got your sleep!
HugzFnr
03. May 2019 · 12:49 UTC
very clean looking game, gj ! Can't help but feeling disappointed for the ending,
We used the same tools but for a very different result x) Cheers!
gonutz
04. May 2019 · 13:36 UTC
Hey, nice graphics. Short game but nice graphics (I hear you ran out of time...) :-)

I like the subtle sound effects and the background image is really cool. I see that you spent most of your time on the graphics and writing the dialog which is fine for a dialog-based game of course ;-)
DataGreed
05. May 2019 · 14:24 UTC
The art reminded me of old good flash quest games :) Nice touch with different musical notes when selecting options. Wish there was an into, but otherwise a nice text game.