Dr. Ectomy by BoxedMeatRevolution

You are a surgeon. Expert in organ removals, replacements, and rearrangement.
Your clientele are strange folk, with unique ailments. Survivors of your operations pay top dollar, but one mistake and your reputation will be tarnished.
"Your life is my currency," you tell each one as they lie down on the table.
Anesthesia takes their consciousness. The last thing they see is you looming above, sharp scissors glistening in your hand...
Instructions - Your clipboard describes the goal of each operation - Left Click organs to move them into and out of the patient - Right Click or CTRL to rotate organs
Organs can be moved to the operating table, but lose health while outside the body. If an organ dies, the operation is a failure.
Good luck :smile:
| HTML5 (web) | https://duanebyer.github.io/LudumDare44Web/ |
| Original URL | https://ldjam.com/events/ludum-dare/44/dr-ectomy |
Ratings
| Given | 99🗳️ | 111🗨️ |
Great art, and great concept! Would love to have this on my phone!
I did not manage to do everything but I could see that there were still many!
We who have made a themed game "surgeon", I have to admit that you are overtaking us 😅
Super fun, though at first I was very tentative, and almost didn't play it. Turned out to be a blast, though, guess I'm just weak to puzzle games. Thanks for stealing half an hour of my day, Doctor Ectomy! :D)
It's a nice puzzle game.
I wasn't certain if in the end you would have to perform some strange surgery operation. Glad i stick to the game to find out :smile:
PS: The artstyle is really good.
If you're talking about something else you may have found a glitch!
Edit -> our programmer theorizes that if the game lags enough the "jiggle system" might become unstable... causing jiggles to increase indefinitely rather than dampen over time. We'll look into it :stuck_out_tongue_winking_eye:
Stuff I loved:
* The X-Ray game mechanic
* The visual effects you have on the organs
* The slow ramp of difficulty which makes the game more accessible.
Some feedback if you want to take this to the next level:
* I'm not sure if my headphones weren't working but I didn't hear any audio feedback.
* I personally like the option to click on an organ and then click somewhere on the grid for the organ to snap to along with the option to drag it around.
* You can also add a timer til the patient is dead, and removing certain organs puts them into a 'critical' state where you only have a short amount of time to put the organ back. A con of this idea is that it may cause the game to lose its laid back fun style, so take it with a grain of salt.
Well done and I can't wait to play the next one!
Crazy nice.
One of the games that i have most played durign this feedback phase.
I can't think about anything wrong i saw in this game, it's actually one of my favorites.
I love the learning curve, loved the puzzle, the game is challenging and original, i've actually liked it a lot.
but the game has no audio and i think it would make the game MUCH MUCH BETTER.
I spent more than one hour playing, this game is very challenging and rewarding! If it were on an app I would DEFINITELY come back to play it until the end. The puzzle structure is simple, yet you managed to keep introducing mechanics and inventing new puzzles, amazing, really, congratulations!
That being said a bit of audio of organs and so on would have been lovely. But great game anyway :D
The gameplay is really fun, puzzles interesting and clever. What I missed the most is audio. Something like organ squishing or well-deserved applause when the operation is (unexpectedly) successfully completed.
I have nothing to add, it is a really great contribution to the jam.
it looks like a bug.
overall fun game, put into educational perspective could really make it up, just dont know how your life is currency here.
also you should look into anatomy and work on it :D :potato:
Also I did struggle to understand the difference between layers. Some more tutorial or UI feedback might help in this. Otherwise, good job!