The DESCENDANT by Rudra Nil Basu

The Descendant is a platformer about sacrificing your life for your community.
Controls
- Left / Right Arrow => Move left and right
- Space => Jump
- Z => Normal mode => loads an arrow
- Z => on a loaded arrow => Fires the arrow

| Link | http://rudranilbasu.github.io/games/LD44/TheDescendant.zip |
| Link | http://rudranilbasu.github.io/games/LD44/TheDescendantWin.zip |
| itch.io (postjam bug fixes) | https://rudra.itch.io/the-descendant |
| gamejolt (postjam bug fixes) | https://gamejolt.com/games/the_descendant/411716 |
| gamejolt (postjam bug fixes) | https://gamejolt.com/games/the_descendant/411716 |
| Link | https://gamejolt.com/games/the_descendant/411716 |
| Original URL | https://ldjam.com/events/ludum-dare/44/the-descendant |
Ratings
| Overall | 995th | 2.9⭐ | 22🧑⚖️ |
| Fun | 957th | 2.775⭐ | 22🧑⚖️ |
| Innovation | 323th | 3.375⭐ | 22🧑⚖️ |
| Theme | 711th | 3.15⭐ | 22🧑⚖️ |
| Graphics | 935th | 2.775⭐ | 22🧑⚖️ |
| Humor | 936th | 1.806⭐ | 20🧑⚖️ |
| Mood | 887th | 2.868⭐ | 21🧑⚖️ |
| Given | 19🗳️ | 10🗨️ |
How to go past first spikes? I tried different thing like 20 times and nothing works.
Also really like the art for zombies!
(**Spoiler**) So the idea behind the first spikes is to sacrifice your life by jumping on the spikes (and turning yourself into a zombie) and using the next member (which spawns when you die) to use the zombie as a platform by jumping on it's head and crossing the spiked platform.
@jam373 yeah, I was divided on the placement, went ahead with the *'killing a zombie first'* tutorial since that would introduce the zombie without putting them into a mechanic directly. Probably wasn't a good idea since gamers are well aware of what a zombie is and people would end up killing the zombie first. Thanks for playing, glad you liked the game and the zombie programmer-art :stuck_out_tongue:
Once the stream is finished you can find the video here: https://www.twitch.tv/ursagames/videos
If you want to know when it was played you can find your game in the queue here: https://tinyurl.com/y5rdokvp
https://www.youtube.com/watch?v=5xDIFZyRjY8
The light offset makes turning around weird. Great entry!
Also, I don't know how intended this was, but arrows make great makeshift platforms!
For feedback, obviously more levels would be great. People had already mentioned above, but the over-eager camera is quite jarring, and while very aesthetic, I'm not sure how much the fog-of-war contributes to the game.