Leaf blower by Papaver

[raw]
made by Papaver for Ludum Dare 45 (JAM)

A relaxing, yet challenging game. Please tell us about your adventure! :fallen_leaf:

scrshot.png

Controls: you need a mouse. Press M to (un)mute audio.

Please try to figure out the game yourself (start with nothing :wink:).

  • Too hard? Here's a hint: !> Try holding the left mouse button down, you don't have to click the ball. Move the ball upwards.
  • Still struggling? !> For some more control, try to keep some distance from the ball.
  • Too easy? Try to finish the game before the music stops. It's possible! :wink:

Tools: CraftyJS, Sublime, InkScape, a piano and Audacity.

  • Coding: Papaver & Woett
  • Level design: Woett
  • Art & music: Papaver

Bug fix: Music! Apparantly Chrome doesn't like audio to be autoplayed. (So I added a tiny intro screen, and then it magically worked. :open_mouth: )

Ratings

Overall 123th 3.964⭐ 30🧑‍⚖️
Fun 92th 3.964⭐ 30🧑‍⚖️
Innovation 107th 3.929⭐ 30🧑‍⚖️
Theme 1026th 2.5⭐ 30🧑‍⚖️
Graphics 313th 3.893⭐ 30🧑‍⚖️
Audio 152th 3.8⭐ 27🧑‍⚖️
Humor 867th 1.786⭐ 23🧑‍⚖️
Mood 19th 4.333⭐ 29🧑‍⚖️
Given 25🗳️ 34🗨️

Feedback

PeachTreeOath
08. Oct 2019 · 06:18 UTC
Whoa this game is an unsung hero. Great mechanic I haven't really seen before. The weight of the ball + the moving pit of death made the controls challenging and engaging. My personal favorite moment was ~5 from the end where it was diagonal left to right and it looked like a ladder of sorts. Honestly EVERY section kept me wanting more cuz you guys kept switching it up and testing the player's dexterity in different ways. The last section in particular had me holding my breath every run. I loved your gameplay, 5/5 Fun.

Something has to be said about the art direction too. The game is very "Orisinal-esque" http://www.ferryhalim.com/orisinal/ which is an art style I haven't seen replicated in many games. It was very soothing but still had the sense of conflict through your gameplay. Overall an awesome game and I hope more people see this!
🎤 Papaver
08. Oct 2019 · 12:03 UTC
@peachtreeoath Thank you for your lovely comments, you're too kind! :heart:
About Orisinal: I remember a friend showing me some of these cute games from Orisinal a year ago, (but I forgot the name, thanks!), perhaps unconsciously I was inspired by them. :slight_smile:
Mikethehuman
08. Oct 2019 · 14:26 UTC
Awesome mechanic! One of the more interesting ones I've seen here. Maybe the physics could use a little work because I found it a bit too challenging (could just be me) and a little atmospheric wind sounds would really add to mood. Great job, hope you continue to work on it!
mgoadric
08. Oct 2019 · 14:27 UTC
It took me a while to get started and understanding the mechanics, but once I was moving the ball up, it all made sense. Very nice work and challenging puzzles!
CafeLovai
08. Oct 2019 · 14:36 UTC
Nice job with the physics of this game. It was fun to discover how to navigate the environments. And I like how it was challenging but the checkpoints were generous. Made the challenge fell less frustrating and more relaxing which was the mood you were going for.
Baski
08. Oct 2019 · 15:03 UTC
I need to buy new mouse beucase I rage during this relaxing game so much. :D Good game. Good luck.
palinalif
08. Oct 2019 · 15:10 UTC
I like the way the leaves provide a place to rest for a bit, and the music is good!
Artyom Volkov
08. Oct 2019 · 15:12 UTC
The real name of the game is 'Flappy leaf' it's hard, but fun.
Torami
08. Oct 2019 · 15:15 UTC
Wow its so hard but its very cool idea i havent seen before. I really this chill music
Maaya
08. Oct 2019 · 15:19 UTC
What a lovely game! I enjoyed that there were save points haha. The art and mood are great ♥
Florian Oster
08. Oct 2019 · 16:26 UTC
Nice relaxing game, loved it!
kuviman
09. Oct 2019 · 21:29 UTC
The levels with labyrinth are hard to finish because level is moving a little but enough to reset me near the end.
picapica
21. Oct 2019 · 11:07 UTC
Nice and relaxing mood here, in a calm autumn landscape. Sometimes things were frustrating, I never fully got a feeling for the controls, but wanted to keep playing till the end anyway. The quick respawning after dying was good, so it didn't feel hopeless even after struggling a while. (I burnt some food I was cooking because I got so caught up in this...)
🎤 Papaver
21. Oct 2019 · 13:40 UTC
@mikethehuman @artyom-volkov @torami @picapica: Thank you! It might help to keep the leaf/mouse a bit further from the ball. And did you find out that you can hold the left mouse button down? That might make it easier. :slight_smile:

@mgoadric: Thanks! That was exactly what we wanted, for the player to fool around with the ball until you find out that you can move the ball upwards.

@cafelovai, @palinalif, @maaya, @florian-oster: Thanks for playing and for your comment!

@baski @picapica: Haha I'm sorry!

@kuviman: Nice to hear that you came that far! And indeed, those levels are moving slightly up, to give you some time pressure.
Avzgui
22. Oct 2019 · 16:24 UTC
It was a very nice and relaxing experience, I loved it ! :smiley:
Ongomato
22. Oct 2019 · 17:17 UTC
What a nice game!

Love your piano music. Coupled with the art it creates a nice atmosphere, the mood is really there.

Gameplay is challenging without being frustrating. It's fun to play it to the end.

Btw, this particular level is super hard, took me around 20 or more tries.
![2019-10-22_22-08-05-chrome.png](///raw/b4e/1/z/29c8e.png)
Asue
22. Oct 2019 · 18:06 UTC
It was a very pleasant experience, with sometimes quite difficult passages! Visual and sound atmosphere are very good :)
🎤 Papaver
22. Oct 2019 · 18:42 UTC
@asue @avzgui: thanks for playing and for your comment!

@ongomato: Thank you! That particular level is indeed quite hard! Congrats on beating the game. :smile:
Local Minimum
23. Oct 2019 · 16:17 UTC
Very cool game! I got as far as @ongomato's image above before I gave up. Very simple mechanics and simple objective. And very well defined controls. It took me a while to figure out I was actually supposed to get the ball upwards in the beginning, but it wasn't as I was about to give up before I figured it out either. So I don't think that is a real issue. If anything it could perhaps have been nice to see the ball a second before it drops, but on the other hand the game restarts so quickly, I don't know if that is needed.

It also feels like something that could become a quite addictive mobile game.
Meta-link
24. Oct 2019 · 18:48 UTC
A really nice game ! The concept is fun, the art and the music are cool, but the main thing is : the physic is really well made.

Good job :slight_smile:
Likirus
25. Oct 2019 · 19:12 UTC
such a great game, nice art style, good music and just hard enough to be challenging, but still beatable in a reasonable amount of time :)
MrsTari
27. Oct 2019 · 12:47 UTC
a really lovely game :) well done :hearts:
Led_Zend
29. Oct 2019 · 17:54 UTC
That's a great entrance, really, the physics are neat and the colours and music are giving the mood, I could play it on my phone while on bus xd
elysiagriffin
30. Oct 2019 · 00:29 UTC
Thanks for submitting your game for me to play on my livestream!

If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/494940957?t=3h57m23s

Hope you got some valuable feedback on your game and looking forward to seeing you next LD jam if I dont catch you before then! :D

💜 Elysia Griffin AKA Button Feedback Lady

https://www.twitch.tv/elysiagriffin