Lunar Revenge by Elmos Minion

[raw]
made by Elmos Minion for Ludum Dare 45 (JAM)

dawadfw.png Lunar Revenge is a short but fun game about an astronaut who is the last human alive after the destruction of Earth by some weird aliens... LD.PNG

space.PNG

Play and rate today! This was our second LD and we were short on time, so feedback is appreciated.

If you end up below-ground, press ESC and start the game again. Hopefully that'll fix any issues.

Ratings

Overall 1109th 2.447⭐ 40🧑‍⚖️
Fun 1119th 2.158⭐ 40🧑‍⚖️
Innovation 1022th 2.474⭐ 40🧑‍⚖️
Theme 1047th 2.408⭐ 40🧑‍⚖️
Graphics 964th 2.658⭐ 40🧑‍⚖️
Audio 652th 2.553⭐ 40🧑‍⚖️
Humor 833th 2.034⭐ 31🧑‍⚖️
Mood 960th 2.729⭐ 37🧑‍⚖️
Given 45🗳️ 26🗨️

Feedback

lizelive
08. Oct 2019 · 01:12 UTC
it seemed so cool from sceenshot, but it was laggy and kinda disapointing
Shigor
08. Oct 2019 · 01:29 UTC
I spend a long time going forward to get a helm. Then I turned and spend a long time going to get oxygen. Then I went forward for some time to pick up stone while being annoyed by some moon bugs. Then I was informed I'm supposed to wait for fabricator and stay alive... and after a while I quit.
That weird broken texturing was intended?
🎤 Elmos Minion
08. Oct 2019 · 12:19 UTC
Sorry about the long wait times. There is still a level after the fabricator finishes. This LD our scope was a bit too big compared to time available, so there were a couple of issues when it comes to playtesting.
Torami
08. Oct 2019 · 15:02 UTC
Wow great work in 72 hour, i really like the graphics
hyperscope
09. Oct 2019 · 03:08 UTC
First few game launches caused me to fall underneath the map, fortunately all I had to do was relaunch the game. I think there is potential to create an interesting mood in this game.

- More "features" like the red planet to break the monotony of the environment.
- Less tedious "A to B" objectives
- UI more user friendly
- Found the user input a tad clunky

Like you mentioned I do get the impression that the game was over scoped but I would be curious to see a post jam version!
Doc_Moustache
09. Oct 2019 · 06:14 UTC
Impressive graphics and ui! The music is maybe undapted but good looking game!

And well the A->B objectives are a bit boring because objectives are way too far from each other.
But still a cool experience!
theufo
09. Oct 2019 · 16:16 UTC
Very interesting game. Make almost an FPS not using Unity or Unreal is definitely a breakthrough!)
Clickbait
09. Oct 2019 · 16:24 UTC
Nice game, unique graphics. Great job!
🎤 Elmos Minion
09. Oct 2019 · 21:12 UTC
Thanks for all your feedback!

@hyperscope I would like to make a post-jam version sometime in the future, that's a good idea
Jam373
09. Oct 2019 · 22:19 UTC
Excellent lo-fi space adventure! Love the graphics (especially the sun) and the scale of the moon. Did you compose the music yourselves? Because it's really good!
🎤 Elmos Minion
10. Oct 2019 · 00:39 UTC
@jam373, @tubadude99 composed the music, thanks!
chaosround
10. Oct 2019 · 19:31 UTC
I liked the style, the theme I was looking for but the game is cool and keeps you a good time curious.
JUSTCAMH
11. Oct 2019 · 00:19 UTC
I think the game's broken for me, I spawn and am instantly falling out of the world, very slowly.
JosephGaiser
11. Oct 2019 · 00:53 UTC
![WIN!.png](///raw/631/82/z/295c0.png)
I DID IT! Such a unique experience. Really enjoys the interesting world. It was so cool to explore. Could have moved a little faster and the game had its bugs / issues, but that is what gave it so much charm!
🎤 Elmos Minion
11. Oct 2019 · 13:14 UTC
@justcamh Sorry, that's a small bug that sometimes occurs. The easiest fix is just to close and restart the game a couple of times until it fixes itself, I think it occurs with some collision thing. Also try holding down **W** while the game loads in if that doesn't work.

@josephgaiser Thanks! I spent a little too long on the terrain and world, but people like it so :)
Danilo Freire
12. Oct 2019 · 18:26 UTC
Please post a web or mac build so more people can play and give feedbacks on your game! :D
13. Oct 2019 · 19:50 UTC
Idea and style are great. Low gravity with a clumsy suit are good... but "walking is not a game mechanic by itself". My "W" button got almost stuck. Maybe, we may go faster?
🎤 Elmos Minion
14. Oct 2019 · 01:52 UTC
@anonymous
Yeah, but I feel like going a bit faster would make it really difficult to move precisely, so would it be a better option to just move it closer in a post-LD build?
W0lfEnstein
16. Oct 2019 · 10:03 UTC
It's interesting, cute arts and music, but it was too long to find all the items and hard to control. Hope you'll make it more enjoyable. Nice work and best wishes! ^^
ELBIDEV
16. Oct 2019 · 14:25 UTC
Fun concept nice work but took a bit to long to get around.
lilkrit
28. Oct 2019 · 18:38 UTC
As others said, getting to the items took a bit too long. Especially with the monotone area.
I liked the controls though, you could look around independently from walking - that's cool :D