Priest of RAGE by TheVideoGamester
A rage platformer where every element needs to be purchased. From graphics to controls. You start with absolutely nothings. Jump your through 3 brutal levels to acquire the one object that can quench the fires of hell for good!
Made with: Gamemaker Studio 2 Abundant Music SFXR
| Youtube | https://drive.google.com/open?id=1vpxf18uLUYvdUlrwj3noM0N6KllPWJUq |
| Youtube | https://videogamester.itch.io/priest-of-rage |
| Original URL | https://ldjam.com/events/ludum-dare/45/priest-of-rage |
Ratings
| Overall | 217th | 3.482⭐ | 58🧑⚖️ |
| Fun | 281th | 3.164⭐ | 57🧑⚖️ |
| Innovation | 193th | 3.438⭐ | 58🧑⚖️ |
| Theme | 43th | 4.14⭐ | 59🧑⚖️ |
| Graphics | 368th | 2.918⭐ | 57🧑⚖️ |
| Audio | 309th | 2.736⭐ | 57🧑⚖️ |
| Humor | 159th | 2.917⭐ | 56🧑⚖️ |
| Mood | 395th | 2.769⭐ | 54🧑⚖️ |
| Given | 63🗳️ | 57🗨️ |
The way the level gradually transforms and becomes legible is fun to watch though.
@nachtwitch That was one of the things I was afraid of going with an upgrading game system. Glad the gameplay was able to provide enough
@stefanie-leitch Thank you! I will openly admit that is where I got my inspiration for this entry. Used to play similar games on occasion.
@patvanmackelberg I was hoping to have a few more levels to kind of have a better difficulty curve. But I ran out of time to work unfortunately. Thanks for the feedback! I am glad it at least feels put together. I was worried the last few hours that it wouldn't come together. Kind of built the easiest and hardest levels first then was trying to fill in the middle.
That's fair. If I'd unlocked something like that a bit earlier I would've kept playing for sure.
@gagouman For sure. The balancing is a bit off especially for the last few upgrades. Next time I am going to alot more time for balancing now that I have kind of a baseline.
@binarysystem That actually was in the plans. I got so far as adding the sounds pitch changing but unfortunately didn't get to the multiplier or enemies adding coins to the total. Thanks for playing!
@geoff-nagy I think I was around 30-40 upgrades total. Wanted to add some more such as backgrounds, new pickups/coins, and music tiers. Sadly they didn't make the cut. Actually most of the background code is in the game but not unlockable due to a bug I couldn't squash in time.
@hcursino Glad you enjoyed it :) Was a bit worried about people thinking that with the upgrade route I took. Still some disadvantages as I suspect the full art will be seen by few if any due to my lack of time with balancing.
@okkolobr Glad you enjoyed it! Let me know if you finish! The third level is the hardest but also very fun if you complete it.
At some point the BGM (which I believe was made with Abundant Music, right? ^^) started playing over itself without ever stopping again which made it unlistenable but until then it was very enjoyable.
I wonder how far you could take this project if you had more time. It's already super impressive that you got so much gameplay out of such a short dev time. Congratulations!
@cirno The two main things I would change are for sure the balancing and introducing the quick play coins a bit earlier. I have found most people stop just before then.
@shugor Thanks for playing! If I had the time I probably would have moved some of the upgrade sounds around for sure. I think for example the enemy death sound is the first and I think I would move it so it was after player death and the coin sound if I was to redo this.
@mantou Thank you for the kind words. Glad you enjoyed it!
@lombax Ah I must have an extra upgrade in there that shouldn't exist. I thought I had tested them all. Ye the double bird jump is pretty hard. I wanted to have more levels so that the curve wasn't so steep but ran out of time. So basically that level would have been the hardest one after much more time to build up your skills. Thanks for the rating and for the time you spent playing!
I'm glad that we're in agreement that the flash game era was an amazing time for innovation in games. It feels like whenever someone tells me about their new game idea, I can send them a link to a flash game that did this or something similar years ago, haha :D
really funny concept
I got up to level 2, that's as far as I made it. Maybe there would be a better way to tweak the game so it wasn't as repetitive...
But it's some unclear how to even play and get scores (money) ;D Because you can't recognize your character (as I got later should be also bought ;D).
Maybe you need to do some very basic tutorial (although... maybe not, is's indeed feature of game ;D)
General very good idea and fun game!
(Also liked world destroying by fire ;P)