{"author_link":"\/users\/wheffle","author_name":"Wheffle","author_uid":"1015129","comments":[{"author_name":"PeachTreeOath","author_uid":"1006470","time":"2019-10-08T07:31:51Z","epoch":1570519911,"modified":1570519911,"text":"At first I was a bit worried about the game because my dinky laser wasn't all that impressive, but then I realized ramming people was pretty darn efficient so then I started to get swept into the game. It's really neat because it's kinda like Katamari or agar.io but you have to at least rotate your ship to pack protection into any holes in your shape. And of course once you get enough ships you have 20 some lasers firing at people and the game changes from an absorption game to space fighting which is awesome, kinda like an early game -> mid game -> late game shift which is a great trait to have. Tbh though I played like 5 different runs and could not get past those last ships. They are beastly, but maybe I just need to be more patient with them. I tend to duke it out more or less, or get caught in a lot of crossfire too soon.\n\nThis is a REALLY great iteration on the absorption mechanic. The lasers and shields alone show the potential of this concept but I think there's even more to explore with new ship parts. Very exciting idea and loved playing it!","likes":5,"format":"md"},{"author_name":"geoff.nagy","author_uid":"1164870","time":"2019-10-09T03:23:37Z","epoch":1570591417,"modified":1570591417,"text":"Took me a minute to get the hang of it, but it was fun once I realized how effective it was to ram the other ships and then absorb their abilities. I think more people should be playing this game!","likes":4,"format":"md"},{"author_name":"SirRed","author_uid":"1172523","time":"2019-10-09T03:27:39Z","epoch":1570591659,"modified":1570591659,"text":"Very interesting game I wasnt expecting the bullet hell part at all. It did lag a bit when I went to the planet from all the lasers, but it was a fun game overall. good job.","likes":3,"format":"md"},{"author_name":"Nikolaj","author_uid":"1005518","time":"2019-10-09T04:40:09Z","epoch":1570596009,"modified":1570596009,"text":"Good job, kind of fun to float around until i got blasted by the lasers! kind of made me wish i had some lasers too","likes":3,"format":"md"},{"author_name":"dob","author_uid":"1001644","time":"2019-10-09T04:40:28Z","epoch":1570596028,"modified":1570596028,"text":"Really cool! I loved how you could absorb the abilities of the ship parts you picked up. Very neat. Good sounds. I liked how the lighting indicated where the planet was, but I wish there had been a little more of an indication of where you were. Fun game!","likes":3,"format":"md"},{"author_name":"Jake Bekker","author_uid":1123841,"time":"2019-10-09T04:41:09Z","epoch":1570596069,"modified":1570596069,"text":"Good game! Really interesting mechanic, and incredibly original take on the theme. 10 Points!","likes":3,"format":"md"},{"author_name":"slagathor","author_uid":"1144618","time":"2019-10-09T04:51:16Z","epoch":1570596676,"modified":1570596676,"text":"Addicting! Made me really want to play long enough to absorb a planet. I think it would be cool if there were more weapon options and maybe more control on what you choose to shoot. Overall, a fun experience!","likes":3,"format":"md"},{"author_name":"FireSlash","author_uid":"1000025","time":"2019-10-09T04:58:56Z","epoch":1570597136,"modified":1570597136,"text":"The laser turrets feel more like decorations than anything. As others have stated, ramming is orders of magnitude more useful and you just end up smashing into everything.\n\nThat said, it's quite fun despite that. However, it seems once you absorb a few ships you're effectively unstoppable, and the game grows tiring as you end up spending all your time hunting for things to absorb.\n\nSuper fun concept, absolutely worth fiddling around with post-compo. ","likes":3,"format":"md"},{"author_name":"Porocyonak","author_uid":"1142308","time":"2019-10-09T05:02:55Z","epoch":1570597375,"modified":1570597375,"text":"actually very fun! reminds me of captain forever. I got it to bug out super hard by hitting the planet when I was too small though","likes":2,"format":"md"},{"author_name":"AdamCYounis","author_uid":"1159630","time":"2019-10-09T05:58:23Z","epoch":1570600703,"modified":1570600703,"text":"This game was way more fun than it felt like it had any right to be, based on the simple graphics and floaty controls. But I really did get a sense that I was in the middle of a giant space battle when things kicked into gear, which was so impressive. There is clearly depth to the design system you created, and I'd like to see more of it in a more refined state. Thanks for the game.","likes":2,"format":"md"},{"author_name":"ShellDragon","author_uid":"1161529","time":"2019-10-10T05:08:16Z","epoch":1570684096,"modified":1570684096,"text":"pretty easy to get the hang of, all in all quite fun.","likes":3,"format":"md"},{"author_name":"Marmeladki","author_uid":1173409,"time":"2019-10-10T08:38:51Z","epoch":1570696731,"modified":1570696731,"text":"Love it! But I think at the beginning for realising that you are moving somewhere addictional moving grphics will help. I had fun, thank you!","likes":2,"format":"md"},{"author_name":"Bongard22","author_uid":"1046621","time":"2019-10-10T22:54:49Z","epoch":1570748089,"modified":1570748123,"text":"Cool concept, I think it'd be really cool if you could control the turrets a bit more so it isn't just about finding smaller stuff to absorb. Also good to see you around again @wheffle","likes":2,"format":"md"},{"author_name":"Rhoka","author_uid":"1078957","time":"2019-10-10T23:04:54Z","epoch":1570748694,"modified":1570748694,"text":"Fun little experience! I always love these grow and absorb enemy type of games. The only thing i really found myself wanting was knowledge of where I was. I think even a really simple little rectangle with a dot to show where you are in the playable space would be enough. I just found myself wandering around without encountering anything for long stretches. Otherwise I had a good time with this one! Great job!","likes":2,"format":"md"},{"author_name":"CiaranW","author_uid":"1059776","time":"2019-10-11T23:31:34Z","epoch":1570836694,"modified":1570836694,"text":"Was fun! I would love to see what a bit of polish could do, sometimes it was a bit confusing to keep track of what was going on, but I liked the concept and enjoyed absorbing the universe!","likes":2,"format":"md"},{"author_name":"Space Wumpus","author_uid":1160727,"time":"2019-10-12T00:09:11Z","epoch":1570838951,"modified":1570838951,"text":"Didn't manage to get past the last defences with the evil green lasers, but this was really good fun.\nOne issue - you can't zoom out very far and the zoom centre is low down, not the centre of the screen. This means that once you've reached a certain size you have no chance to see what is coming before you hit it when you move down.  An indicator pointing towards the planet might be helpful too, as sometimes you don't really know where you are and have to just head in a random direction. Anyway, great job!","likes":2,"format":"md"},{"author_name":"PurpoAppo","author_uid":"1123288","time":"2019-10-12T00:28:39Z","epoch":1570840119,"modified":1570840119,"text":"Fun game, building up was pretty cool. The background sometimes got me confused but still great!","likes":2,"format":"md"},{"author_name":"Stefanie Leitch","author_uid":"1009010","time":"2019-10-12T00:47:17Z","epoch":1570841237,"modified":1570841237,"text":"Good game! Once you get too big it's really hard to figure out where to go or what to do next (maybe there wasn't anything left...), but a minimap or something would have helped!","likes":2,"format":"md"},{"author_name":"MRUniverse","author_uid":"1051923","time":"2019-10-12T00:47:56Z","epoch":1570841276,"modified":1570841276,"text":"Neat idea, I couldn't find more than 1 turret at a time which made killing anything a laborious process. I think it could have been more fun if you controlled the turret firing.","likes":2,"format":"md"},{"author_name":"ketura","author_uid":"1083678","time":"2019-10-12T01:11:40Z","epoch":1570842700,"modified":1570842700,"text":"@mruniverse try ramming :P  But that's on us for not making it more clear. ","likes":1,"format":"md"},{"author_name":"2 Odd Diodes","author_uid":1165935,"time":"2019-10-12T03:26:31Z","epoch":1570850791,"modified":1570850791,"text":"This reminds me of Katamari Damaci a lot, it started out weird, but eventually I got sucked in, and it was a ton of fun ramming into things and seeing my cube grow into a grotesque monstrosity. ","likes":2,"format":"md"},{"author_name":"Lychee","author_uid":"1170613","time":"2019-10-12T04:21:12Z","epoch":1570854072,"modified":1570854072,"text":"Really fun game, it's satisfying to see your ship grow, and I like the funny quotes when you die! I found it kind of hard to get started again after dying though, I tried a few times but found it easier to just restart from the beginning usually. I think with some balancing it could be really great!","likes":2,"format":"md"},{"author_name":"Coisne Nathan","author_uid":"1081259","time":"2019-10-12T10:58:25Z","epoch":1570877905,"modified":1570877905,"text":"fun game ! it's so fun to absorb everything good job !","likes":2,"format":"md"},{"author_name":"fabula_rasa","author_uid":"1172599","time":"2019-10-13T16:31:10Z","epoch":1570984270,"modified":1570984270,"text":"That was so fun! It reminded me of how Orcs build their Gargants (or anything else, for that matter ;)) in WH40k - let's just hammer any random stuff we find onto it, see what sticks, and the more guns the better! And then, when we get really biiiiiiiiiig, it's time to go stomping :).\n\nThank you for this fun experience!\n","likes":2,"format":"md"},{"author_name":"Wheffle","author_uid":"1015129","time":"2019-10-14T00:00:24Z","epoch":1571011224,"modified":1571011238,"text":"Thanks everyone for the feedback! Very much appreciated!\n\n@bongard22 Good seeing you around too, one of my favorite things about LD is getting to start recognizing some regulars :)","likes":1,"format":"md"}],"format":"md","images":["ld45\/159888-030b9c0da364aa7d840aef079bfc418c.png"],"links":[{"url":"https:\/\/wheffle.itch.io\/spam-space-to-exist","text":"Youtube"},{"url":"https:\/\/github.com\/ketura\/LudumDare_045","text":"Youtube"}],"metadata":{"g_key":"55033","g_author":"1015129","g_event":"LD45","g_eventkey":"78","g_subevent":"JAM","g_urlkey":"261930","g_title":"Spam Space To Exist","g_status":"PVT1","g_place":"665","g_commentcount":"25","g_site2_node_id":"159888","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"159888","n_urlkey":"261930","n_parent":"159347","n_path":"\/events\/ludum-dare\/45\/spam-space-to-exist","n_slug":"spam-space-to-exist","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"15129","n_created":"1567537467","n_modified":"1570725416","n_version":"527628","n_status":"COMMIT"},"node":{"id":159888,"parent":159347,"superparent":9,"author":15129,"type":"item","subtype":"game","subsubtype":"jam","published":"2019-10-07T09:59:16Z","created":"2019-09-03T19:04:27Z","modified":"2019-10-10T16:36:56Z","version":527628,"slug":"spam-space-to-exist","name":"Spam Space To Exist","body":"![Title.png](\/\/\/raw\/91b\/3\/z\/26ee5.png)\n\n### Introduction\nYou are nothing. Well, for now. If you spam the spacebar in Spam Space To Exist you can exist, then you can get bigger by absorbing stuff! If you absorb enough stuff, you might be able to absorb the biggest stuff, like, say... a planet! The people living here are no fun and they don't much like that idea, so you'll have to absorb them too with all their silly technology.\n\n***\n\n### Game Objective\nYour objective in Spam Space To Exist is to exist as much as possible, which means getting really big. By touching floating debris you absorb it and it sticks to you, becoming you. When you get big enough, **your final goal is to absorb the local planet.** However, it is heavily defended.\n\nWhen useful technology sticks to you, it starts working for you. Weapons are especially useful for fending off enemies, but **these puny beings are also very susceptible to a good clobbering** by your mighty girth. **The bigger you are, the more damage you inflict when you bash enemies.** Destroyed enemy ships will drop their useful bits, good for absorbing.\n\n***\n\n### Controls\n(Available in-game)\n- Spacebar - Spam this to become something from nothing at the start (or if you get blown up)\n- WSAD or Arrow Keys - Move around\n- QE or Page Up\/Down - Rotate\n\n***\n\n### Screenshots\n\n![screenshot2_cropped.png](\/\/\/raw\/91b\/3\/z\/26ee3.png)\n\n![screenshot3_cropped.png](\/\/\/raw\/91b\/3\/z\/26ee4.png)\n\n***\n\n### The Team\n\n- **Ketura** - Design, Programming\n- **Wheffle** - Programming, AI, Music, Sound Effects\n- **FieryVictoryStar** - Programming\n\nWe formed an ad-hoc team the day of the start of the jam. Spread across multiple time zones and none of us having been able to take much time off on Monday to wrap up, we managed to bust out something that passes for a game. Success!\n\n### Tools\n- **Unity** - Game Engine\n- **Bosca Ceoil** - Music\n- **BFXR + Audacity** - Sound Effects\n\n***\n","meta":{"author":[15129,83678,84608],"link-01-tag":[42336],"link-01":"https:\/\/wheffle.itch.io\/spam-space-to-exist","cover":"\/\/\/content\/91b\/3\/z\/26ed3.png","link-02":"https:\/\/github.com\/ketura\/LudumDare_045","link-02-tag":[42332],"allow-anonymous-comments":"1"},"path":"\/events\/ludum-dare\/45\/spam-space-to-exist","parents":[1,5,9,159347],"love":0,"notes":25,"notes-timestamp":"2019-10-14T00:00:38Z","grade":{"grade-01":44,"grade-02":44,"grade-03":44,"grade-04":44,"grade-05":44,"grade-06":43,"grade-07":40,"grade-08":43},"magic":{"cool":94.992992578681,"feedback":48,"given":38.125,"grade":43.25,"grade-01-average":3.357,"grade-01-result":665,"grade-02-average":3.452,"grade-02-result":409,"grade-03-average":3.536,"grade-03-result":313,"grade-04-average":3.881,"grade-04-result":172,"grade-05-average":2.821,"grade-05-result":911,"grade-06-average":2.744,"grade-06-result":611,"grade-07-average":2.421,"grade-07-result":695,"grade-08-average":3.024,"grade-08-result":807,"smart":17.172017853905}},"text":"![Title.png](\/\/\/raw\/91b\/3\/z\/26ee5.png)\n\n### Introduction\nYou are nothing. Well, for now. If you spam the spacebar in Spam Space To Exist you can exist, then you can get bigger by absorbing stuff! If you absorb enough stuff, you might be able to absorb the biggest stuff, like, say... a planet! The people living here are no fun and they don't much like that idea, so you'll have to absorb them too with all their silly technology.\n\n***\n\n### Game Objective\nYour objective in Spam Space To Exist is to exist as much as possible, which means getting really big. By touching floating debris you absorb it and it sticks to you, becoming you. When you get big enough, **your final goal is to absorb the local planet.** However, it is heavily defended.\n\nWhen useful technology sticks to you, it starts working for you. Weapons are especially useful for fending off enemies, but **these puny beings are also very susceptible to a good clobbering** by your mighty girth. **The bigger you are, the more damage you inflict when you bash enemies.** Destroyed enemy ships will drop their useful bits, good for absorbing.\n\n***\n\n### Controls\n(Available in-game)\n- Spacebar - Spam this to become something from nothing at the start (or if you get blown up)\n- WSAD or Arrow Keys - Move around\n- QE or Page Up\/Down - Rotate\n\n***\n\n### Screenshots\n\n![screenshot2_cropped.png](\/\/\/raw\/91b\/3\/z\/26ee3.png)\n\n![screenshot3_cropped.png](\/\/\/raw\/91b\/3\/z\/26ee4.png)\n\n***\n\n### The Team\n\n- **Ketura** - Design, Programming\n- **Wheffle** - Programming, AI, Music, Sound Effects\n- **FieryVictoryStar** - Programming\n\nWe formed an ad-hoc team the day of the start of the jam. Spread across multiple time zones and none of us having been able to take much time off on Monday to wrap up, we managed to bust out something that passes for a game. Success!\n\n### Tools\n- **Unity** - Game Engine\n- **Bosca Ceoil** - Music\n- **BFXR + Audacity** - Sound Effects\n\n***\n","title":"Spam Space To Exist"}