{"author_link":"\/users\/sp3sheep","author_name":"SP3sheep","author_uid":1162880,"comments":[{"author_name":"simXple","author_uid":"1167064","time":"2019-10-07T21:05:51Z","epoch":1570482351,"modified":1570482351,"text":"Nice game overall, I like the idea. What bothered my while playing was the movement, which doesnt feel quite smooth. Nevertheless, I really like the sounds, graphics and the gamplay all in all :) Great work!","likes":1,"format":"md"},{"author_name":"MisterKeefe","author_uid":"1162523","time":"2019-10-07T21:06:02Z","epoch":1570482362,"modified":1570482362,"text":"I liked your graphics a lot, particularly using the particle effects to add a dynamic feel to the car sprites and when you picked stuff up. I think I got unlucky with recipes -- I picked up mudcake five times! \n\nOne thing I did notice was that controlling the chef character felt a bit \"floaty\", which is hard when you're trying to control their motions quite precisely in order to dodge obstacles \/ enemies or pick up the correct ingredients. ","likes":1,"format":"md"},{"author_name":"SP3sheep","author_uid":1162880,"time":"2019-10-08T09:42:08Z","epoch":1570527728,"modified":1570541466,"text":"Thanks @simxple and @misterkeefe for the feedback, about the movement, we started off with a much more rigid type of movement but it didn't feel quite right. We experimented a bit with it but in the end we figured a more floaty feel added a nice element of difficulty and stress, but maybe we didn't do a great job at implementing it in the game. Thank you for your feedback!","likes":0,"format":"md"},{"author_name":"Sabeurre","author_uid":"1078893","time":"2019-10-08T10:26:19Z","epoch":1570530379,"modified":1570530379,"text":"Nice game, really starting with nothing :smile: As the others said, the player movements are a bit odd, something more like a car in Micro Machine which can be difficult to play in a environment more straight as you did, but enjoyable nonetheless ^^ It was a nice concept. I liked the particle system that you made, especially the one with the water.\n\nI only scored 1308, i have a poor memory I guess.","likes":2,"format":"md"},{"author_name":"Philarmon","author_uid":"1145821","time":"2019-10-08T10:59:25Z","epoch":1570532365,"modified":1570532365,"text":"Congrats on your first team entry. Yeah, it needs a good planning and there is never enough time but that's the whole point of the jam :) I like your store but its a bit tough to find the correct ingredients on the shelves :)","likes":2,"format":"md"},{"author_name":"XCVZXC","author_uid":"1079689","time":"2019-10-08T15:00:04Z","epoch":1570546804,"modified":1570546804,"text":"Great variation of frogger with different backstory. Music and sounds are pleasant and graphics are, lets say, not bad. One thing i didnt like is this slidy player movement. Feels like walking on ice. Great entry anyway :)","likes":1,"format":"md"},{"author_name":"Evepto","author_uid":1165745,"time":"2019-10-08T15:00:40Z","epoch":1570546840,"modified":1570546840,"text":"I like it, this game fits perfectly to this theme, but can you make the collider\/hitbox on the button of the character, I fealing it give more sence :D","likes":1,"format":"md"},{"author_name":"mort_jack","author_uid":1163947,"time":"2019-10-08T15:04:00Z","epoch":1570547040,"modified":1570547040,"text":"Good game entry! I agree with the \"floatyness\" of the character feedback, but it's a fun game and I enjoyed playing!","likes":1,"format":"md"},{"author_name":"Rhymar","author_uid":"1160232","time":"2019-10-08T15:15:44Z","epoch":1570547744,"modified":1570547744,"text":"reminds us of the old games from the NES time (and older)\nit was fun to play^^","likes":1,"format":"md"},{"author_name":"jharler","author_uid":"1001548","time":"2019-10-08T15:27:50Z","epoch":1570548470,"modified":1570548470,"text":"At first I thought I had to follow the road to the store and was confused when I couldn't go very far.  That's when I figured out it was like Crossy Road and I had to go up and avoid the obstacles.  Nicely done!  The gameplay works well.  I would recommend some fine tuning of the controls.  They felt a bit floaty.  Nothing that I couldn't compensate for and overall it didn't really detract from the experience, it was just something I noted.\n\nCongrats on your first LD entry.  Good job!","likes":1,"format":"md"},{"author_name":"lanz611","author_uid":"1033493","time":"2019-10-08T16:59:00Z","epoch":1570553940,"modified":1570553940,"text":"A solid, well-rounded entry.  Good job!","likes":1,"format":"md"},{"author_name":"Black Flag","author_uid":"1141173","time":"2019-10-09T17:21:06Z","epoch":1570641666,"modified":1570641666,"text":"I really liked the art style of this game as well as the idea itself! The audio also worked nicely, as well as the inventory system! Overall, this is a very good jam entry!","likes":1,"format":"md"},{"author_name":"coffeedrinkers","author_uid":"1053279","time":"2019-10-10T11:13:24Z","epoch":1570706004,"modified":1570706004,"text":"Great entry and fun game! Somehow reminded me of Frogger... Sadly, only managed to get 320 points. But the experience brought smile to my face! ","likes":1,"format":"md"},{"author_name":"XeduR","author_uid":1165394,"time":"2019-10-10T11:19:36Z","epoch":1570706376,"modified":1570706376,"text":"The collisions were a bit off, i.e. getting hit by cars when you are already standing on the other side of the road or when you are waiting for the car to pass, but otherwise I'd say this was a nice entry. Well done!","likes":1,"format":"md"},{"author_name":"Sibi","author_uid":"1052803","time":"2019-10-10T18:42:33Z","epoch":1570732953,"modified":1570732953,"text":"Yay another muffin game! ","likes":1,"format":"md"},{"author_name":"Webox","author_uid":"1012757","time":"2019-10-11T01:40:09Z","epoch":1570758009,"modified":1570758009,"text":"That one dangerous city that cooker lives in haha such a hard time to get to the store!. Great game! I liked this frogger reboot!","likes":1,"format":"md"},{"author_name":"msamyel","author_uid":"1172496","time":"2019-10-12T07:15:44Z","epoch":1570864544,"modified":1570864544,"text":"I liked crossing the street, liked how a car hitting you slows you down. But in the end, i didn't have trouble making it in time, getting the right ingredients was more difficult. Maybe the timer could be running while the player is checking the recipes, so that they have to remember the recipes quickly? The music speeding up in the last 30 seconds was a nice touch! 1820 was my score, I wonder if that is a lot :3","likes":1,"format":"md"},{"author_name":"SP3sheep","author_uid":1162880,"time":"2019-10-12T10:47:03Z","epoch":1570877223,"modified":1570877223,"text":"@msamyel 1820 is a pretty good score! our personal record is 2850 though the theoretical highest score possible is way higher, you have to get pretty lucky to get a score above 2000. Thank you for playing our game and giving some feedback! ","likes":1,"format":"md"},{"author_name":"Phoenix Fireflower","author_uid":"1160123","time":"2019-10-21T19:05:39Z","epoch":1571684739,"modified":1571684739,"text":"A pretty good entry. Getting a high score is definitely a challenge.\n\nOne criticism I have is that it isn't obvious you should be crossing the roads and not following them, but other than that: good work.","likes":1,"format":"md"}],"format":"md","images":["ld45\/162881-3b8b17546624a90597bc4cff86cb8a6c.png"],"links":[{"url":"https:\/\/epa-productions.itch.io\/nothin-to-muffin","text":"Youtube"}],"metadata":{"g_key":"55037","g_author":"1162880","g_event":"LD45","g_eventkey":"78","g_subevent":"JAM","g_urlkey":"261936","g_title":"Nothin' To Muffin","g_status":"PVT1","g_place":"740","g_commentcount":"19","g_site2_node_id":"162881","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"162881","n_urlkey":"261936","n_parent":"159347","n_path":"\/events\/ludum-dare\/45\/nothin-to-muffin","n_slug":"nothin-to-muffin","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"162880","n_created":"1569765412","n_modified":"1570475155","n_version":"510530","n_status":"COMMIT"},"node":{"id":162881,"parent":159347,"superparent":9,"author":162880,"type":"item","subtype":"game","subsubtype":"jam","published":"2019-10-07T19:05:55Z","created":"2019-09-29T13:56:52Z","modified":"2019-10-07T19:05:55Z","version":510530,"slug":"nothin-to-muffin","name":"Nothin' To Muffin","body":"![Screenshot (5).png](\/\/\/raw\/04c\/72\/z\/26f8d.png)\n\n-Don't you just hate it when you want to bake something but there is nothing in your fridge, and the store closes in 2 minutes? This game is about just that-\n\n-Play as a chef who has to take the dangerous road to the grocery store in order to bake something-\n\n![Screenshot (1).png](\/\/\/raw\/04c\/72\/z\/26f8e.png)\n\n\n\n**Our first Ludum Dare Experience**\n\nThis was the first game jam we entered as a team, and most of us had almost no experience with unity or game making before. We had a lot of fun and we are all very happy with what we have accomplished, though we had some difficulties along the road. \n\n\n**Things that could have gone smoother**\n\nAs mentioned before, we were very new to unity, we hadn't even tried the unity collab feature until just before the jam started. This lead to some tricky situations where merging conflicted and some progress was lost here and there, but we managed to restore everything to the state it was before the merge. We should have taken some more time before the jam to figure out how the unity collab feature worked. \n\nA few bugs were spotted along the way, some easier to fix than other, for example; dropping an item from the hotbar sometimes only removed the sprite but the slot was still occupied, this was a big problem as it happened quite frequently but in the end, we got it to work nicely! \n\nGetting animations to work properly has been a major difficulty, and we're still not quite satisfied with how some of them are looking, but that doesn't really impact gameplay too much.\n\nWe never felt like we wouldn't have enough time to complete the game, until the end of day 2(the last day we could work on the game together). We realised that there were a lot of features left to implement before we could publish the game, so we were quite stressed in the end of day 2 but we did manage to fix everything.\n\n\n**Things we are proud of**\n\nThe game is fully playable and most of the planned features have been implemented. We are very pleased with the look of the game, even if some animations are a bit weird. We added particles and sound effects to make the world feel more alive, though there could definitely be more. \n\nWe are very proud of what we have done in such a short space of time, we had a fully playable game by the end of day 2, and on day 3 we did some final polishing and bug fixing. \n\n\n**More about the game**\n\nNothin' To Muffin is a fast paced, time based game consisting of 2 main stages, the _road_ and the _store_. The objective of the game is to make it to the store while collecting recipes on the way. _Watch out for any dangers on the way which may cost you valuable time!_ \n\nAfter getting to the store, you will see all of the recipes you have collected, take a good look at them and try to remember what ingredients are required to bake those items. Then use the time you had left from the first stage to complete as many recipes as possible, you get more points for more advanced recipes and you lose points for items which aren't baking related. You have very limited inventory space so make sure to only grab what you need. At the end of the run, you get a score based on the recipes you completed, the amount of extra baking ingredients you had in your inventory(some items give negative points, watch out for those) and finally a time bonus multiplier. The game will automatically reset and a new run will will start. \n\n-We managed to get a total score of about 2850, can you do better?","meta":{"author":[162880,160358,167345],"link-01-tag":[42336],"cover":"\/\/\/content\/04c\/72\/z\/2742c.png","allow-anonymous-comments":"1","link-01":"https:\/\/epa-productions.itch.io\/nothin-to-muffin"},"path":"\/events\/ludum-dare\/45\/nothin-to-muffin","parents":[1,5,9,159347],"love":0,"notes":19,"notes-timestamp":"2019-10-21T19:05:39Z","grade":{"grade-01":27,"grade-02":27,"grade-03":26,"grade-04":27,"grade-05":27,"grade-06":27,"grade-07":26,"grade-08":25},"magic":{"cool":94.713189341792,"feedback":27,"given":22.875,"grade":26.5,"grade-01-average":3.26,"grade-01-result":740,"grade-02-average":3.1,"grade-02-result":702,"grade-03-average":2.979,"grade-03-result":712,"grade-04-average":3.36,"grade-04-result":519,"grade-05-average":2.8,"grade-05-result":918,"grade-06-average":2.98,"grade-06-result":541,"grade-07-average":3.146,"grade-07-result":350,"grade-08-average":3.065,"grade-08-result":774,"smart":17.159784458404}},"text":"![Screenshot (5).png](\/\/\/raw\/04c\/72\/z\/26f8d.png)\n\n-Don't you just hate it when you want to bake something but there is nothing in your fridge, and the store closes in 2 minutes? This game is about just that-\n\n-Play as a chef who has to take the dangerous road to the grocery store in order to bake something-\n\n![Screenshot (1).png](\/\/\/raw\/04c\/72\/z\/26f8e.png)\n\n\n\n**Our first Ludum Dare Experience**\n\nThis was the first game jam we entered as a team, and most of us had almost no experience with unity or game making before. We had a lot of fun and we are all very happy with what we have accomplished, though we had some difficulties along the road. \n\n\n**Things that could have gone smoother**\n\nAs mentioned before, we were very new to unity, we hadn't even tried the unity collab feature until just before the jam started. This lead to some tricky situations where merging conflicted and some progress was lost here and there, but we managed to restore everything to the state it was before the merge. We should have taken some more time before the jam to figure out how the unity collab feature worked. \n\nA few bugs were spotted along the way, some easier to fix than other, for example; dropping an item from the hotbar sometimes only removed the sprite but the slot was still occupied, this was a big problem as it happened quite frequently but in the end, we got it to work nicely! \n\nGetting animations to work properly has been a major difficulty, and we're still not quite satisfied with how some of them are looking, but that doesn't really impact gameplay too much.\n\nWe never felt like we wouldn't have enough time to complete the game, until the end of day 2(the last day we could work on the game together). We realised that there were a lot of features left to implement before we could publish the game, so we were quite stressed in the end of day 2 but we did manage to fix everything.\n\n\n**Things we are proud of**\n\nThe game is fully playable and most of the planned features have been implemented. We are very pleased with the look of the game, even if some animations are a bit weird. We added particles and sound effects to make the world feel more alive, though there could definitely be more. \n\nWe are very proud of what we have done in such a short space of time, we had a fully playable game by the end of day 2, and on day 3 we did some final polishing and bug fixing. \n\n\n**More about the game**\n\nNothin' To Muffin is a fast paced, time based game consisting of 2 main stages, the _road_ and the _store_. The objective of the game is to make it to the store while collecting recipes on the way. _Watch out for any dangers on the way which may cost you valuable time!_ \n\nAfter getting to the store, you will see all of the recipes you have collected, take a good look at them and try to remember what ingredients are required to bake those items. Then use the time you had left from the first stage to complete as many recipes as possible, you get more points for more advanced recipes and you lose points for items which aren't baking related. You have very limited inventory space so make sure to only grab what you need. At the end of the run, you get a score based on the recipes you completed, the amount of extra baking ingredients you had in your inventory(some items give negative points, watch out for those) and finally a time bonus multiplier. The game will automatically reset and a new run will will start. \n\n-We managed to get a total score of about 2850, can you do better?","title":"Nothin' To Muffin"}