Jam Cultist Simulator by FiloGC

🌎WebGL Build Available🌎
Jam Cultist Simulator is a timed puzzle game inspired on the Cultist Simulator videogame about making a game in 48h for a game jam.
If you've played Cultist Simulator, the gameplay works in a similar fashion. Use the cards with the correct tokens to work towards making the best posible game and uploading before the game jam ends.
Each token needs a type of card to work, and after a short time, returns a card of a different type. The "Think" token can be used without a card to generate new idea cards.

Ratings
| Overall | 127th | 3.684⭐ | 21🧑⚖️ |
| Fun | 131th | 3.553⭐ | 21🧑⚖️ |
| Innovation | 297th | 3.105⭐ | 21🧑⚖️ |
| Theme | 162th | 3.658⭐ | 21🧑⚖️ |
| Graphics | 122th | 3.737⭐ | 21🧑⚖️ |
| Mood | 251th | 3.139⭐ | 20🧑⚖️ |
| Given | 28🗳️ | 2🗨️ |
A fun take on cultist simulator mechanics! If I hadn't played cultist sim before, I woulda been really lost. As it is, it's pretty decent.
It seems that generating ideas is the bottlenck. I don't know, if it fits the game/genre, but I would have liked some form of automation.
Much like game jams, you get better and better with each round you do.
Excellent minimalistic graphics.
A very nice card - board game and an excellent entry in this LD.
Please make a WEB export (you are using Unity after all) so people can easily play and rate your game!!

Ah nvm, after I played it, it has different mechanics, its only similar in concept. I really liked the game, got 9.3 overall after lots of tries.
The art is beautiful, the gact that icons change their color is very neat and looks cool, gameplay kept you in your full attention, I wish there would be any kind of music and sound though1
The theme lends itself really, really well to this type of game

Edit: What I forgot. This game reflects the stress at a gamejam really well. :D