Spectrocity by Prometheus
Restore a hand-drawn forest to life using colour as a cartoon hero, explore the stage and learn new moves to overcome the platforming challenges. Our first Ludum Dare entry and project together! Aurriku made the art, playtested and co-designed the game and I wrote the code, assembled the game and made the audio. (All assets made by ourselves). Hope you enjoy!
| Youtube | https://prometheusgamedev.itch.io/spectrocity |
| Original URL | https://ldjam.com/events/ludum-dare/45/spectrocity |
Ratings
| Overall | 1105th | 2.472⭐ | 20🧑⚖️ |
| Fun | 1059th | 2.447⭐ | 21🧑⚖️ |
| Innovation | 1129th | 1.816⭐ | 21🧑⚖️ |
| Theme | 1066th | 2.333⭐ | 20🧑⚖️ |
| Graphics | 958th | 2.676⭐ | 19🧑⚖️ |
| Audio | 614th | 2.735⭐ | 19🧑⚖️ |
| Given | 26🗳️ | 5🗨️ |
Check ours ;)
Great entry!
1st the walking animation, you are only working with 1 or 2 keyframes you should make more intermediate frame so the animation is more fluid. The jumping animation is really cool for example.
2nd You need to add a background image to make it more enjoyable to play. It could be in a greyscale there is no problem with that. But if you add more elements the environment of the game will drastically improve.
Never the less good job :)