{"author_link":"\/users\/quadtree","author_name":"quadtree","author_uid":"1001298","comments":[{"author_name":"OwnGamesGamer","author_uid":1169389,"time":"2019-10-07T16:00:57Z","epoch":1570464057,"modified":1570464057,"text":"i made a game in ue4 and my html5 didnt work can u help?","likes":0,"format":"md"},{"author_name":"philomory","author_uid":"1012506","time":"2019-10-22T06:15:31Z","epoch":1571724931,"modified":1571724969,"text":"This is an interesting game, I feel like there's some cool stuff going on here! That said, some of it was a bit confusing. Principally, two things confused me:\n\n1. What was the point of building anything? Was there in fact anything to build other than a wall? \n2. Was it supposed to be possible to have more than one ember? If so, how were you supposed to collect them?\n\nMy experience was that I started the game and was already low on food; I found and ate some berries, lost some health but was no longe hungry, saw a few trees on fire, collected an ember and some wood, then the plane showed up. I ran back to the top of the mountain, built a wall, didn't see how that helped me, dropped all my sticks and pressed '3' over and over again until the sticks caught fire and I immediately won the game.\n\nIf I had any suggestions, it'd be to maybe slow things down just a tad. The plane arrived before I had even quite finished figuring out the controls, so I just ran to the top of the mountain and set a fire and then the game was over; it'd probably be better if the player had more time to explore before finishing.\n\nAll that said, this is still an impressive creation, particularly as a Compo game. I especially like the music. Well done!","likes":0,"format":"md"},{"author_name":"Bungalow","author_uid":"1100867","time":"2019-10-22T06:16:00Z","epoch":1571724960,"modified":1571724960,"text":"Wow, I'm amazed you made ALL of this in 48 hours. It's insane. Intuitive controls, cute little art and nice sounds. Awesome job! Best of luck!","likes":1,"format":"md"},{"author_name":"hiroboto","author_uid":"1162495","time":"2019-10-22T07:26:05Z","epoch":1571729165,"modified":1571729165,"text":"Impressive survival game! feels like MC and the control was nice, but I got stuck in some places after I place the bricks(or maybe the trees) and I just cannot jump or move out of it, maybe thebug can be fixed by decreasing the collision volume of items I guess","likes":0,"format":"md"},{"author_name":"Anion_Z","author_uid":"1080999","time":"2019-10-27T01:15:42Z","epoch":1572138942,"modified":1572138942,"text":"Nice, probably the plane should take longer so that you have time to climb\n","likes":0,"format":"md"},{"author_name":"Kooshy","author_uid":"1164896","time":"2019-10-27T04:03:29Z","epoch":1572149009,"modified":1572149215,"text":"That moment when you've built a fire and still watch the plane fly away, knowing they can't see it because you're behind them, is just so...authentic. This is a neat little experience. The sounds are neat too! I'd suggest a crosshair or something so it's easier to tell what you're aiming at (or how to adjust to aim at something.)\n\nEdit: I swear I thought I read the notes but just realized that they explain the bars. Nvm.\n\nAlso! The berries having an unexpected effect is a neat touch. Someone stranded on a deserted island likely wouldn't know the local flora, and it makes sense there would be some experimentation.","likes":0,"format":"md"},{"author_name":"hunttis","author_uid":"1004192","time":"2019-10-27T06:45:54Z","epoch":1572158754,"modified":1572158754,"text":"I liked the minimalist graphics and the mood that the music created. I did think the sounds were a bit too harsh, they should probably be a bit quieter or softer.\n\nThe game required me to act really quickly and to figure out the mechanics and the point really quickly as well, so I didn't manage to get everything set up in time. I guess that's more an issue of balancing. When you're working alone and you know exactly how the mechanics work, it's hard to think how other people will understand it :) \n\nReally interesting and happy to have played it!","likes":0,"format":"md"},{"author_name":"crefossus","author_uid":"1025337","time":"2019-10-27T10:50:28Z","epoch":1572173428,"modified":1572173986,"text":"I think it's cool that everyone creates their own little survival story when they play your game. I froze to death once but was determined to catch the plane the next time and did. The victory is a bit sudden and I never saw any plane visual. I really like how you have the dynamic help - it works. It is a bit heavy handed, but I personally prefer that assistance since it's missing the cues\/visuals that might exist in a game with more development time.\n\nIt might be good to make the final goal stand out somehow. \"Destroy Ganon\"\n\nAgree with previous poster on a crosshair or other visual that indicates when you can collect something.\nThe sfx\/levels need to be balanced.\n\nAnyway my post is mostly nitpicky.. great job!","likes":0,"format":"md"},{"author_name":"Roka Josh","author_uid":"1022547","time":"2019-10-27T12:15:07Z","epoch":1572178507,"modified":1572178507,"text":"Cool little survival game, first time round I died by freezing to death in the water foolishly. I would like to see this be worked on more! Good job!","likes":0,"format":"md"},{"author_name":"Jessmend815","author_uid":"1126298","time":"2019-10-29T06:39:58Z","epoch":1572331198,"modified":1572331198,"text":"Very neat visuals reminding me of Minecraft. I liked the music and concept. The goal seems to be survive so far and I think if built upon the concept it can be more fun. overall great work.","likes":0,"format":"md"},{"author_name":"Wolf_Neon","author_uid":"1081363","time":"2019-10-29T09:16:16Z","epoch":1572340576,"modified":1572340576,"text":"A decent little experience, though  I wish auto jump was a thing instead of having to constantly spam space to climb things.","likes":0,"format":"md"}],"format":"md","images":["ld45\/171629-d26349da58e3d098249332b18ee1c4a1.png"],"links":[{"url":"https:\/\/github.com\/Quadtree\/LD45","text":"Youtube"},{"url":"https:\/\/static.quadtree.info\/ld\/ld45\/windows\/LD45.zip","text":"Youtube"},{"url":"https:\/\/static.quadtree.info\/ld\/ld45\/HTML5\/LD45-HTML5-Shipping.html","text":"Youtube"}],"metadata":{"g_key":"55081","g_author":"1001298","g_event":"LD45","g_eventkey":"78","g_subevent":"COMPO","g_urlkey":"262026","g_title":"Chill Island","g_status":"PVT1","g_place":"386","g_commentcount":"11","g_site2_node_id":"171629","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"171629","n_urlkey":"262026","n_parent":"159347","n_path":"\/events\/ludum-dare\/45\/chill-island","n_slug":"chill-island","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"1298","n_created":"1570400484","n_modified":"1570412260","n_version":"505361","n_status":"COMMIT"},"node":{"id":171629,"parent":159347,"superparent":9,"author":1298,"type":"item","subtype":"game","subsubtype":"compo","published":"2019-10-06T22:55:52Z","created":"2019-10-06T22:21:24Z","modified":"2019-10-07T01:37:40Z","version":505361,"slug":"chill-island","name":"Chill Island","body":"![ScreenShot00020.png](\/\/\/raw\/215\/z\/2684c.png)\nYou are trapped on a cold, stormy island. Starting with nothing, you must collect burning embers from lightning and create a smoke signal on the highest point to signal the rescue plane.\n\nControls:\n* WASD\/Arrow Keys - Move\n* Left Click - Interact: Harvest tree, collect berries, collect ember, place building plan\n* Right Click - Cancel building plan\n* Space - Jump\n* 1 - Start constructing wall\n* 2 - Drop stick\n* 3 - Start fire (if possessing ember)\n* 4 - Eat red berry\n* 5 - Eat green berry\n* 6 - Eat blue berry\n\nNotes:\n* The red bar is your current health.\n* The green bar is your food level. If it reaches zero you will take damage.\n* The orange\/blue bar is your temperature level. If it reaches either end you will take damage.\n* Each type of berry has a random effect that changes with each game.","meta":{"author":[1298],"cover":"\/\/\/content\/215\/z\/267fc.png","link-01":"https:\/\/github.com\/Quadtree\/LD45","link-01-tag":[50],"link-02":"https:\/\/static.quadtree.info\/ld\/ld45\/windows\/LD45.zip","link-02-tag":[42337],"link-03":"https:\/\/static.quadtree.info\/ld\/ld45\/HTML5\/LD45-HTML5-Shipping.html","link-03-tag":[42336]},"path":"\/events\/ludum-dare\/45\/chill-island","parents":[1,5,9,159347],"love":0,"notes":11,"notes-timestamp":"2019-10-29T09:16:16Z","grade":{"grade-01":24,"grade-02":24,"grade-03":24,"grade-04":24,"grade-05":24,"grade-06":23,"grade-07":20,"grade-08":22},"magic":{"grade":23.125,"given":32.25,"feedback":0,"smart":16.836610917955,"cool":120.73222927802,"grade-01-average":3.114,"grade-01-result":386,"grade-02-average":2.773,"grade-02-result":409,"grade-03-average":2.682,"grade-03-result":413,"grade-04-average":3.455,"grade-04-result":230,"grade-05-average":3.205,"grade-05-result":285,"grade-06-average":2.833,"grade-06-result":288,"grade-07-average":1.917,"grade-07-result":368,"grade-08-average":3.1,"grade-08-result":271}},"text":"![ScreenShot00020.png](\/\/\/raw\/215\/z\/2684c.png)\nYou are trapped on a cold, stormy island. Starting with nothing, you must collect burning embers from lightning and create a smoke signal on the highest point to signal the rescue plane.\n\nControls:\n* WASD\/Arrow Keys - Move\n* Left Click - Interact: Harvest tree, collect berries, collect ember, place building plan\n* Right Click - Cancel building plan\n* Space - Jump\n* 1 - Start constructing wall\n* 2 - Drop stick\n* 3 - Start fire (if possessing ember)\n* 4 - Eat red berry\n* 5 - Eat green berry\n* 6 - Eat blue berry\n\nNotes:\n* The red bar is your current health.\n* The green bar is your food level. If it reaches zero you will take damage.\n* The orange\/blue bar is your temperature level. If it reaches either end you will take damage.\n* Each type of berry has a random effect that changes with each game.","title":"Chill Island"}