{"author_link":"\/users\/thulium-games","author_name":"Thulium Games","author_uid":"1122243","comments":[{"author_name":"J0ye","author_uid":"1093337","time":"2019-10-07T12:47:52Z","epoch":1570452472,"modified":1570452472,"text":"Oof. The controls are really a handful. I really like the gameplay loop and it invites you to play. The theme was also well implemented here. But I think the control should have been done with the mouse. But maybe I'm not so good^^ either. ","likes":0,"format":"md"},{"author_name":"Thulium Games","author_uid":"1122243","time":"2019-10-07T13:34:06Z","epoch":1570455246,"modified":1570455246,"text":"@j0ye Thanks for the feedback. I definitely agree with the controls thing, but I wanted the game to be compatible with controllers and that was the only way I could implement it without making it exclusive to XBox controllers.","likes":1,"format":"md"},{"author_name":"NachtWitch","author_uid":"1160934","time":"2019-10-07T20:36:33Z","epoch":1570480593,"modified":1570480593,"text":"the colours were so cool my game crashed, thats amazing artwork","likes":0,"format":"md"},{"author_name":"JoaoSoliva","author_uid":"1053624","time":"2019-10-08T22:24:33Z","epoch":1570573473,"modified":1570573473,"text":"Such nice graphics. The main menu hit my nostalgia's brain area, feels very arcade-like. The music is pretty good too.  \nThe key binding was a bit confusing (I assigned to random keys first time) and the controls took me a while to get used to. Maybe let the player choose control type or make shooting direction independent from movement? Anyway, nice work, it's very good :smile: ","likes":0,"format":"md"},{"author_name":"DoctorTurbo","author_uid":1165729,"time":"2019-10-08T22:26:03Z","epoch":1570573563,"modified":1570573563,"text":"Yeah not a big fan of those controls but really nice take on the theme and lovely visuals.","likes":0,"format":"md"},{"author_name":"Thulium Games","author_uid":"1122243","time":"2019-10-08T22:36:58Z","epoch":1570574218,"modified":1570574218,"text":"@joaosoliva @doctorturbo I think if I update the game I'll add an option for mouse aiming with a cycle through bullet selector. I think that will work better for people using keyboard. I only ever tested the game with my SNES controller so I didn't really think a lot about how well that would translate to keyboard controls.","likes":1,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2019-10-10T19:37:57Z","epoch":1570736277,"modified":1570736277,"text":"Evaluation...\n\n1 - Mechanics and Learning:\nShooting, hitting and defeating enemies based on start without ammo was an interesting choice.\nThe control can be polished, the character turns more than I would like (to shoot better). I also suggest expanding beyond analog joystick movement control. Selecting buttons to use is interesting, however not every time you play (it would be interesting to have a menu for that).\nDifferent types of ammunition is very interesting and flashy (a strong point); I suggest adding different sounds when collecting different shots, and polishing the icons.\nThe game teaches the player how to play well (few buttons, choice of buttons).\n\n2 - Flow:\nIn a few game sessions, I learned to play. I think the flow is cool, just leaves it to be desired when starting a new game delay (return to the menu, reselect buttons).\n\n3 - Narrative and Polishing:\nI didn't miss narrative because the game is arcade and for LD45 time it was good. It may be interesting to build a narrative to reach the audience (if the idea is to expand, continue and sell the game).\nGraphic polishing can be interesting (improving the visual feedback of the collectibles). The background seems very blurry to me (it may be something personal, or something to be rethought).\nThe sound polishing can be interesting too, it was good for LD45 time. Maybe with smoother transitions between the menu and the game loop, and some polishing on the SFXs.\n\n4 - Culture:\nThe mechanics used were well implemented (future, fiction, ships, shooting). This market is relatively saturated, so it might be better to develop the narrative and find the niche (if creating a Facebook page invites me). The\/\n\n5 - Monetization:\nAfter polishing and better cultural development, one could find the niche and learn more about how games are sold.\nI think it can sell well on smartphones (especially if there is some kind of narrative climbing or gameplay; or even achievements).\n\n---\n\nAvalia\u00e7\u00e3o...\n\n1 - Mec\u00e2nicas e Aprendizado:\nDisparar, atingir e derrotar inimigos com base em in\u00edcio sem muni\u00e7\u00e3o foi uma escolha interessante.\nO controle pode ser polido, o personagem vira mais do que eu gostaria (para atirar melhor). Sugiro tamb\u00e9m expandir para al\u00e9m do anal\u00f3gico o controle da movimenta\u00e7\u00e3o no joystick. Selecioanr bot\u00f5es a serem usados \u00e9 interessante, entretanto n\u00e3o toda vez que for jogar (seria interessante ter menu para isso).\nDiferentes tipos de muni\u00e7\u00e3o \u00e9 algo muito interessante e chamativo (um ponto forte); sugiro adicionar sons diferentes ao coletar tiros diferentes, e polir os \u00edciones.\nO jogo ensina bem o jogador a jogar (poucos bot\u00f5es, possibilidade de escolha dos bot\u00f5es).\n\n2 - Flow:\nEm poucas sess\u00f5es de jogo, eu aprendi a jogar. Creio que o flow esteja bacana, apenas deixa a desejar quando iniciar nova partida demora (retornar ao menu, resselecionar bot\u00f5es).\n\n3 - Narrativa e Polimento:\nN\u00e3o senti falta de narrativa por conta do jogo ser arcade e para tempo de LD45 ficou bom assim. Pode ser interessante construir uma narrativa para alcan\u00e7ar o p\u00fablico (caso a ideia seja expandir, continuar e vender o jogo).\nO polimento gr\u00e1fico pode ser interessante (melhorar o feedback visual dos colet\u00e1veis). O fundo parece muito emba\u00e7ado para mim (pode ser algo pessoal, ou algo a ser repensado).\nO polimento sonoro pode ser interessante tamb\u00e9m, ficou bom para tempo de LD45. Quem sabe com transi\u00e7\u00f5es mais suaves entre o menu e o game loop, e alguns polimentos nos SFXs.\n\n4 - Cultura:\nAs mec\u00e2nicas usadas foram bem implementadas (futuro, fic\u00e7\u00e3o, naves, tiro). Esse mercado est\u00e1 relativamente saturado, ent\u00e3o pode ser melhor desenvolver a narrativa e encontrar o nicho (se criar p\u00e1gina no Facebook me convida). o\/\n\n5 - Monetiza\u00e7\u00e3o:\nAp\u00f3s o polimento e melhor desenvolvimento a n\u00edvel cultural, poder-se-ia encontrar o nicho e aprender mais sobre como jogos assim s\u00e3o vendidos.\nEu creio que possa vender bem em smartphones (especialmente se houver algum tipo de escalada narrativa ou de jogabilidade; ou at\u00e9 mesmo achievements).","likes":2,"format":"md"},{"author_name":"Brusi","author_uid":"1056661","time":"2019-10-10T20:09:15Z","epoch":1570738155,"modified":1570738155,"text":"Great concept, very fun to play!\nYou start with nothing, and you need to keep collecting ammo in order to survive!\n\nEffects were beautiful and the variety of weapons was impressive!\n\nControls were a little rough. Enemies moved very fast, and the ship had to \"rotate\" to its direction, which made it hard to manipulate, and even harder to aim. With some weapons it was OK because it made area damage, but it would be also nice to be able to be able to improve in the skill of aiming.\n\nI think the concept would work better with slower, heavier enemies, with a lot of HP.\nThis way you would feel how stronger weapons gives you the benefit of eliminating the \"strong\" enemies fast, and the weaker or area-damage weapons would let you deal with swarms of small enemies.\nIn other words, the variety of enemies should match (and justify) the variety of weapons. In fact, all enemies were small, fast ones.\n\nThese mechanics have a lot of potential given the right pacing and learning curve. Good luck!","likes":0,"format":"md"},{"author_name":"Thulium Games","author_uid":"1122243","time":"2019-10-10T20:23:59Z","epoch":1570739039,"modified":1570739072,"text":"@gustavo-christino Wow, thanks. This is super helpful. I definitely hope to continue making this game in the future and I agree that adding some more unique aspects to the game would help it stand out and sell better. When I started the game I wanted to make a more bullet hell style game with actual levels with bosses but I didn't have time to program the more advanced \"ai\" needed for that. I think that if I continue developing it I will probably end up making it more like my original concept and also speed up the restarting process.","likes":1,"format":"md"},{"author_name":"jakemchugh1","author_uid":"1172911","time":"2019-10-10T21:05:20Z","epoch":1570741520,"modified":1570741520,"text":"I loved this game! It is tons of fun. I found the controls a bit difficult. The game definitely is a challenge.","likes":0,"format":"md"},{"author_name":"Thulium Games","author_uid":"1122243","time":"2019-10-10T21:23:57Z","epoch":1570742637,"modified":1570742637,"text":"@jakemchugh1 Thanks!","likes":0,"format":"md"},{"author_name":"Fatsheep","author_uid":"1006778","time":"2019-10-10T22:06:33Z","epoch":1570745193,"modified":1570745193,"text":"I LOVED the visuals and sound. I feel like there should be more than one hit before death, as it was a bit difficult before the green pickup. The inventory system was really cool and i could see this being a great browser game maybe, if expanded upon.","likes":0,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2019-10-11T14:53:04Z","epoch":1570805584,"modified":1570805584,"text":"Nice to hear\/read this, @thulium-games.\nHahahahahah.","likes":0,"format":"md"}],"format":"md","images":["ld45\/161252-f17ad054146da668eb98d7704d3d17c9.png"],"links":[{"url":"https:\/\/gamejolt.com\/games\/SuperNovaLoader\/443282","text":"Youtube"}],"metadata":{"g_key":"55146","g_author":"1122243","g_event":"LD45","g_eventkey":"78","g_subevent":"JAM","g_urlkey":"262154","g_title":"Super Nova Loader","g_status":"PVT1","g_place":"596","g_commentcount":"13","g_site2_node_id":"161252","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"161252","n_urlkey":"262154","n_parent":"159347","n_path":"\/events\/ludum-dare\/45\/super-nova-loader","n_slug":"super-nova-loader","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"122243","n_created":"1569010483","n_modified":"1570463732","n_version":"508755","n_status":"COMMIT"},"node":{"id":161252,"parent":159347,"superparent":9,"author":122243,"type":"item","subtype":"game","subsubtype":"jam","published":"2019-10-07T04:12:07Z","created":"2019-09-20T20:14:43Z","modified":"2019-10-07T15:55:32Z","version":508755,"slug":"super-nova-loader","name":"Super Nova Loader","body":"A Side Scrolling \/ top down space shooter where you start with no bullets.\n\n*Controller Recommended* *Headphones Also Recommended* (Does Not Require Either)\n\n![Screenshot (121).png](\/\/\/raw\/38d\/d1\/z\/271b5.png)![Screenshot (113).png](\/\/\/raw\/38d\/d1\/z\/271b6.png)","meta":{"author":[122243],"allow-anonymous-comments":"1","link-01-tag":[42337],"cover":"\/\/\/content\/38d\/d1\/z\/26c50.png","link-01":"https:\/\/gamejolt.com\/games\/SuperNovaLoader\/443282"},"path":"\/events\/ludum-dare\/45\/super-nova-loader","parents":[1,5,9,159347],"love":0,"notes":13,"notes-timestamp":"2019-10-11T14:53:04Z","grade":{"grade-01":21,"grade-02":21,"grade-03":21,"grade-04":21,"grade-05":22,"grade-06":21,"grade-07":21,"grade-08":21},"magic":{"cool":105.44198605091,"feedback":14,"given":22.375,"grade":21.125,"grade-01-average":3.421,"grade-01-result":596,"grade-02-average":3.211,"grade-02-result":596,"grade-03-average":2.763,"grade-03-result":876,"grade-04-average":3.132,"grade-04-result":714,"grade-05-average":3.525,"grade-05-result":550,"grade-06-average":3.184,"grade-06-result":458,"grade-07-average":2.395,"grade-07-result":707,"grade-08-average":2.895,"grade-08-result":883,"smart":16.549624748009}},"text":"A Side Scrolling \/ top down space shooter where you start with no bullets.\n\n*Controller Recommended* *Headphones Also Recommended* (Does Not Require Either)\n\n![Screenshot (121).png](\/\/\/raw\/38d\/d1\/z\/271b5.png)![Screenshot (113).png](\/\/\/raw\/38d\/d1\/z\/271b6.png)","title":"Super Nova Loader"}