The Experience by Cromach

[raw]
made by Cromach for Ludum Dare 45 (JAM)

Hey guys, here his our LD45 Game, The Experience ! It's an experimental game, We just wanted to try something...

This is not a game this is an experience !

Touche_01.png

Yes, there is only ONE key !!!

It's a challenge we've given in addition to the theme for fun.

TIPS :

  • Sacrifice a guy at the base of the tower to create a flag

  • Once a flag is created you can move the camera on the ledges to explore

  • Try to click everywhere

  • The red guys are made for fight the chickens

  • The blue dudes are made to carry the hammer and cave

  • The yellow guys are made to build

  • You have to sacrifice about 3 to 5 yellow guys to build a building (click again on the construction to finish)

  • The buildings spawn passively units

  • You have to bringt the cave back to the base to end the game

  • Yes it's cryptic

01.png

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Ratings

Overall 884th 3.09⭐ 41🧑‍⚖️
Fun 870th 2.897⭐ 41🧑‍⚖️
Innovation 478th 3.282⭐ 41🧑‍⚖️
Theme 447th 3.449⭐ 41🧑‍⚖️
Graphics 852th 2.962⭐ 41🧑‍⚖️
Audio 464th 3.179⭐ 41🧑‍⚖️
Humor 497th 2.855⭐ 40🧑‍⚖️
Mood 919th 2.833⭐ 41🧑‍⚖️
Given 68🗳️ 15🗨️

Feedback

Human Writes Code
08. Oct 2019 · 07:29 UTC
This is a quirky game. Fighting giant chickens, moving caves, sacrificing tiny red dudes - you're right, it is an experience. I quite liked it. The music is chill. The way the little guys move around is pretty charming. Tbf, I'm not sure what to make of it because it's a pretty left-field concept. I did enjoy it, though!
darkcmd
08. Oct 2019 · 07:31 UTC
Pretty interesting concept! There's a lot potential.
BrokenMirrorMedia
08. Oct 2019 · 08:20 UTC
Feels very Monty-Python-esque with the art style, which I absolutely love. Super quirky game, I didn't really have a chance to get into the meat of it, but I had to appreciate the style!
tohubohu
08. Oct 2019 · 08:32 UTC
Interesting concept. I like the hand as the cursor and the curious nature of things in the game. As @human-writes-code said, it's quirky! So the red people, I get their role, and I seemed to "sacrifice" the yellow people to build stuff, but once the blue people carried the hammer to the start location, do they do anything else? Can I build anywhere else? I saw three "vacancies" to build on, and I built the blue option twice. Anyway, interesting concept.

![experience.png](///raw/241/82/z/28b21.png)
Grommel
08. Oct 2019 · 08:50 UTC
@tohubohu The main purpose of the blue ones is to carry things to the main base. They are essential to end the game by carrying the cave to the main base.

Thank you a lot everyone for your comments. They are really cheering even if we didn't have enough time to put everything we designed before producing the game.
Wolfrug
08. Oct 2019 · 09:11 UTC
Interesting! How many blue ones do you need to carry the cave? Didn't seem to be able to get enough. Also I built only the 'church' type of building, which I think means I'm not going to get any more blue peeps = never winning the game?

A very curious little thing - but still definitely a game!
PranavFTW
08. Oct 2019 · 09:12 UTC
Interesting concept and simulation!
Morkiche
08. Oct 2019 · 09:17 UTC
Great job guys with this game !
Sometimes I was lost in the map and no easy may to find my troups easily but I enjoyed playing !
Nice music by the way.
Ender7
08. Oct 2019 · 09:20 UTC
Interesting game, I wasnt sure how to move the cave in the end though. I piled a heap of blue guys on the cave but they didnt seem to want to move it.
bcvery1
08. Oct 2019 · 09:27 UTC
Overall an enjoyable game to play. The music was relaxing and the graphics/animation charming. I do think it's quite easy to lose flags on the map, and I wasn't 100% on how to perform the sacrifices which somewhat stunted my progress a little. Good job
SP3sheep
08. Oct 2019 · 09:34 UTC
I love the art style and concept of the game, it fits the theme and is well executed. Nice work!
Tory
08. Oct 2019 · 09:42 UTC
I didn’t understand anything, but it’s probably terribly interesting, as a first experience it is extremely canceptual but also not very balanced)
Cyberwiz
08. Oct 2019 · 13:17 UTC
This is definitely quite an interesting concept, but I felt a little lost as I wasn't quite sure what the purpose was of the game.
TCiceroDev
08. Oct 2019 · 13:36 UTC
A little hard to figure out what to do even with the tips. But overall a really cool concept. I especially liked the animations for the little guys!
Gregoire
08. Oct 2019 · 13:45 UTC
Thx @all

We know that things are missing and that it is difficult to understand.
We appreciate your feedback and the fact that you like this experience !

Thanks you ;)
Nocity
08. Oct 2019 · 16:56 UTC
Curious game, nice animations. Hard to figure it out but quite satisfying once you do.
GuttyKreum
09. Oct 2019 · 07:46 UTC
Very interesting concept and nice music. Got the red beings to punch some chickens but found their speed to be a tad slow to get to places. I could be missing something though especially with a unique concept like this.
Gregoire
09. Oct 2019 · 07:53 UTC
@guttykreum
There are the blues if you click on the water
And there are yellows if you click on lemons

Yes it's not easy to understand ahah
Coisne Nathan
10. Oct 2019 · 08:07 UTC
Really enjoyed the fact that you can control an army to kill chickens !
Gregoire
10. Oct 2019 · 08:38 UTC
@coisne-nathan thx my boy ;)
Les strateges
10. Oct 2019 · 17:38 UTC
It is indeed more of a experience than a game but it has some cool concept and some potential!
The music and sfx are cool though, and it's visually coherent.
Demuss
11. Oct 2019 · 10:56 UTC
Well, this was an experience
Saering
11. Oct 2019 · 20:31 UTC
... j'ai pas les mots
joe40001
29. Oct 2019 · 20:39 UTC
Definitely an experience. It's almost I'd call it almost avante-garde but I usually use that as an insult lol.

Just the right amount of weird, and very well executed for what it was. 5/5 on the mood, I don't know what the mood was, but it definitely had a mood.