Trick or Retreat by Lone_Wolf
You are an alien that comes down to earth on Halloween to go trick-or-treating dressed as a ghost. But your arrival doesn't go unseen! The military are sending in helicopters to capture and take you to area 51! Dodge their bullets while trying to collect as much candy as possible, and call in your trusty spaceship once you're satisfied with your bounty
Made in 3 days with C and the C binding for SFML (https://www.sfml-dev.org/). All textures were created by me. All sounds are CC0 from opengameart.org
Controls * A/D keys or Left/Right arrows to move * W/S keys or Up/Down arrows to navigate main menu/Retreat * Space/Enter to collect candy from doorstep

ATTENTION!
Linux users will need to install CSFML
* To do this with apt run sudo apt-get install libcsfml-dev
Ratings
| Overall | 910th | 3.048⭐ | 44🧑⚖️ |
| Fun | 545th | 3.286⭐ | 44🧑⚖️ |
| Innovation | 916th | 2.69⭐ | 44🧑⚖️ |
| Theme | 1038th | 2.452⭐ | 44🧑⚖️ |
| Graphics | 938th | 2.726⭐ | 44🧑⚖️ |
| Humor | 325th | 3.19⭐ | 44🧑⚖️ |
| Mood | 798th | 3.036⭐ | 44🧑⚖️ |
| Given | 44🗳️ | 40🗨️ |
* ~~Music gets louder and game eventually breaks if you play again. **Fix: Restart Program**~~
* ~~Window has focus problems **Fix: Coming in next release. Which will be in under 12 hours hopefully**~~
All known bugs are fixed! :tada:
Slipped up and got caught though :joy: **Nice game!** :smile:
My highscore is 107. Can you beat it?

I unfortunately didn't have the time to draw more house scenes (Or improve the current one :smirk:). I did make the helicopter slowly start to shoot and move faster as your go along though. So once you reach 60 points you hopefully won't have the time to feel the repetitiveness
I kept expecting there to be more helicopters, or for it to start moving faster or having more/larger bombs to make it more challenging. Also, when the game restarted, having to watch the intro again made it a bit of a pain. It might have felt a little better to have it played before the menu screen.
A solid game jam game! Very playable and fun.
I was going to do more helicopters but didn't have the time in the end. The speed and fire rate of the helicopter does increase through the levels to make a challenge. You only really notice around 60 score though. I guess I should have increased the starting speed/fire rate values
The max speed of the helicopter matches the alien speed and the max fire rate is 2 shots a second

I think the art is headed in a good direction, but obviously needs some more time to get it there. The chosen audio was very suitable to the mood of the game and made it feel very arcade like. It does seem like you needed some more time on this game in general, but it's a good start.
I'll hopefully find the time (And motivation :smirk:) to finish up the art and add some variation to the fighting soon...
Wish I had a bit more time. I was planning on adding a little more to the process of getting candy, varying the enemies a bit, and changing the bullets to look more like a stun gun, in addition to city variation and no half-done textures
That's because the story is pretty good for a trick-or-treating game. Alien lifeforms coming to earth to trick or treat is a great premise for a silly game.
As it stands the gameplay does get repetitive quickly as it takes a while to ramp up. I think if it was a more story-oriented game with levels of increasing difficulty rather than an arcade game that could work better.
If you like ghost, maybe you wanna check out this jam too itch.io/jam/gentle-ghost-jam
I think my high score was 62
Great idea, love the pun in the name and thank you for linking your game in my post, I love score-attack games and yours is no exception!