Crystallian by Untitled Studios

[raw]
made by Untitled Studios for Ludum Dare 45 (COMPO)

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:satelliteorbital: Defend the crystal. Build the ship. Fight off our enemies. Keep the crystal alive. :satelliteorbital:

:star: How to Play :star:

The blue bar shows how much fuel you have left. Fuel is used for your jetpack, cutter, and gun. -- fuel replenishes after a while.

The green circle shows how much material you have left. Material is used for building. -- Material replenishes after you complete a level.

Use your tools to build up a ship and fend off enemies. You only have limited materials in each level though, so build carefully. The crystal can take three hits before it is compromised. You only take one. Don't worry, though. You respawn immediately. Everything red is an enemy--so shoot at 'em all. There are fifteen levels. See how many you can beat!

🎮 Controls 🎮

MOVE: A/S/D

JUMP: W JETPACK: W in midair

CHANGE TOOL: Scroll Wheel

SWITCH TO CUTTER: E SWITCH TO BUILDER: Q SWITCH TO GUN: Right Click

USE TOOL: Left Click

FULLSCREEN: F

📷 Screenshots 📸 Capture.PNG

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Capture3.PNG

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Ratings

Overall 332th 3.225⭐ 22🧑‍⚖️
Fun 250th 3.225⭐ 22🧑‍⚖️
Innovation 171th 3.5⭐ 21🧑‍⚖️
Theme 479th 2.4⭐ 22🧑‍⚖️
Graphics 374th 2.9⭐ 22🧑‍⚖️
Audio 237th 3.05⭐ 22🧑‍⚖️
Mood 238th 3.184⭐ 21🧑‍⚖️
Given 22🗳️ 17🗨️

Feedback

mattdotam
08. Oct 2019 · 03:19 UTC
Using Red, Green, and Blue made it really easy to cycle through my tools quickly and get on with what I needed to do. So I think the UI/design is the strongest part of the game. Good job.
hyperscope
14. Oct 2019 · 22:45 UTC
I like how you were able to combine the simplicity of some of the mechanics while also making the game-play itself complex. It took we a bit to get into a game-play flow but when I did I enjoyed it. I think there is some play testing you could probably do to refine it even further but all in all great job!
Bungalow
22. Oct 2019 · 06:23 UTC
Really nice concept with cute little graphics. Great job!
itsdanidre
23. Oct 2019 · 04:30 UTC
Really cool game! I was able to get really far, until 4 multishooters on all four corners gunned me to death :cold_sweat:

The challenge was trying to find the keys to quickly build, destroy, or shoot (since sometimes building would be placed in a way there leaves holes) and my scroller does not work so the quick paced action needed before the ship drags me in to another area also added to the excitement.

Neat game. I'd suggest adding a score or indicator of progress, as it gets repetitive when you just go on each time to build a bit, shoot a bit, and then go on again to repeat.
Rodrigo Robles
25. Oct 2019 · 03:08 UTC
Excellent design. The game is not adherent to the theme, but is very good. I like the soundtrack too.
Finlal
27. Oct 2019 · 02:46 UTC
Not sure about theme, but I love ost and gameplay :)
Knatt
27. Oct 2019 · 18:24 UTC
The game was fun, I liked being able to make my own ship, despite it looking like a blob xD

The collisions are odd. I found myself clinking to the side of the ship and not being able to gain altitude when I was near an edge