Knight of Redemption by Yeomsley
You have been exiled from the kingdom for terrible misdeeds, stripped of your possessions and your honour. To regain what has been lost, you must battle your way through the dungeons of Gloomnor, filled with dangerous monsters. Within you may find secrets of redemption and new treasures, in the quest to regain your honour and your place in the kingdom.
Use WASD to move. Spacebar to swing your sword (if you find it). ESC to pause and access the menu. Step forward to continue!
Download link: https://drive.google.com/file/d/1Nfmm7E8BSWxvSU1QD7gW45hsXC2TFx/view?usp=sharing
Ratings
| Overall | 476th | 2.702⭐ | 44🧑⚖️ |
| Fun | 447th | 2.619⭐ | 44🧑⚖️ |
| Innovation | 490th | 2.298⭐ | 44🧑⚖️ |
| Theme | 440th | 2.707⭐ | 43🧑⚖️ |
| Graphics | 448th | 2.5⭐ | 43🧑⚖️ |
| Audio | 343th | 2.463⭐ | 43🧑⚖️ |
| Humor | 287th | 2.342⭐ | 40🧑⚖️ |
| Mood | 399th | 2.756⭐ | 41🧑⚖️ |
| Given | 59🗳️ | 17🗨️ |
The MacOS executable is in Build/LD45.app
The Windows executable is in Build/LD45/LD45/LD_JAM_45.exe
:smile:
I don't know if there's a way to complete the game. I tried running around the map but couldn't find any specific exit. I like the way damage is visualised on the body of your player. With some textures I think that would look very cool and is a neat addition. Is there a way to jump? That might also help with the spikes!
I did notice that sometimes, when I re-entered a room from the far side, having gone through it once - that the enemies wouldn't always spawn.
And just to check, in the screenshot on this page there is intro text - that didn't appear in the version I played. Maybe it was just added for the image :thumbsup:
I liked the spinning enemies, they were very interesting and original!
There's clearly a lot of space for polish and improvements, but the core of this game is good. The controls are responsive, and the combat is simple but intuitive. Even the music gives a solid sense of urgency to the game and makes it feel fast-paced.
The real star is the level design. Exploring the dungeon is fun, and exiting from the cramped, twisting tunnels onto a wide green field gives a great sense of accomplishment, even if there's no flashing "YOU WIN!" text.
I noticed "You win" but in a happy frenzy ran off some hidden edge and fell off to the deep end haha.
"Won" by reaching the grass on my second try. Fell off, tried one more time, decided I'd seen everything and came here to verify.
It's a nice start of a little dungeon crawler. More please!
I recorded some gameplay footage for a video I'll be posting on youtube tomorrow, I'll update this comment with a link when it goes live.
Video is live! https://youtu.be/FkF6iaETRWE
Fun experience nevertheless, good job.
This said... I think I beat the level but not really :sweat_smile: I reached the grass area, but since I didn't get any message and could still move I just kept going and entered an adjacent corridor with death spikes. As we say around here, "curiosity killed the cat".
The music loop fit well with the game, but became repetitive fast.
In any case, good job! :)