Nothing but Ghosts and Clouds by xatulu

[raw]
made by xatulu for Ludum Dare 45 (COMPO)

LD_Title.png

A game about a ghost, his lack of abilities and the joy of colour and jumping. Just your basic run of the mill platformer - going another day would add more colour based puzzles, but I stick with the Compo, as it is a solid Platformer anyhow.

Arrows or WASD to move. A/D = Left/Right W = Interact with Doors S = Drop through Floor

Space = Jump

Game made with Construct3, sxfr (for one sound file), and my iPad using Sketchbook the Download Links are Binaries created with NW.js. I have not tested any version besides the Windows Versions.

Ratings

Overall 231th 3.463⭐ 29🧑‍⚖️
Fun 261th 3.204⭐ 29🧑‍⚖️
Innovation 354th 2.944⭐ 29🧑‍⚖️
Theme 253th 3.389⭐ 29🧑‍⚖️
Graphics 252th 3.296⭐ 29🧑‍⚖️
Audio 163th 3.333⭐ 29🧑‍⚖️
Mood 254th 3.135⭐ 28🧑‍⚖️
Given 33🗳️ 11🗨️

Feedback

Tero Pulkkinen
07. Oct 2019 · 10:59 UTC
The player shape looks pretty amazing and level design is good static images with some real platformer in it. Basically I liked the player's shape (box) alot, as it's simple to implement and very unique dimensions - everyone else would have created just boring rectangle, but you have stretched rectangle.
Xephrys
12. Oct 2019 · 14:24 UTC
like the idea of having shorter levels witch specific tasks to learn to continue and backtracking to find new things, but would have liked to have a better game over screen when failing (consider using sprites over the default buttons?). Impressed that you made it with construct 3 as i've heard there are still many bugs and such in that game engine.
🎤 xatulu
15. Oct 2019 · 15:32 UTC
@xephrys Thanks for the comment and the feedback! Indeed, the Game Over Screen really is lacking polish - I will keep that in mind for the next LD.

For Construct3: TBH, i haven't ran into any major issues with the current version of the Engine. It was pretty straight forward to get into (only started on the Friday of LD45). The JavaScript Implementation needed some tinkering, but overall, i really enjoyed my time with Construct and would use it again. (Though I am currently contemplating reworking the game from the ground up in Godot and expanding on the Ideas that have eluded me during this Jam)
Captain Nakou
24. Oct 2019 · 14:48 UTC
Nice and sweet. I really enjoyed it :3.
🎤 xatulu
24. Oct 2019 · 14:55 UTC
@captain-nakou Thanks for playing!
MaxKlimenok
24. Oct 2019 · 17:08 UTC
Liked:
+ Tutorial is a part of the game - learn to play while playing - nice!
+ Sound and mood in general
+ Visual style

Disliked:
- Difficulty - I'm not the guy to sit there all day trying to pass past level 5. Finished level 4 in 5 tries...
- I'm not a big fan of platformers - but this is personal.

Ways to improve:
- A bit more polishing here and there and you are good to go!
DaniE
24. Oct 2019 · 17:13 UTC
That was fun! The last level was pretty hard, I took a long time to get the double jump up to the platform with the blue crystal right. The ending was funny and witty.
Nice game, good music, fun to play - a solid entry!
fashionbatman
24. Oct 2019 · 18:16 UTC
This was a nice experience all the way through! Level 5 was pretty fun to play through, I want more levels like that.
🎤 xatulu
24. Oct 2019 · 20:30 UTC
@maxklimenok Thank you very much for the indepth feedback! I will take that into consideration for the next entry!

@danie Thank you for playing and the feedback! And yeah, some jumps were a bit tricky - I ran into a bit of a problem when replacing my earlier Blockers for the Platforms and had to redo all the levels.

@fashionbatman Thank you for the feedback! The original plan was to pair the style of Level 5 with colour puzzles like in Level 3, so that might happen eventually!
gilborn
24. Oct 2019 · 21:10 UTC
Fun game!
dcrdro
25. Oct 2019 · 11:33 UTC
Ohh, it's a very cool feature - essentions of abilities!
Also like graphics style
Didn't beat lvl 5 (
But maybe it's need to polish control.
Good job!
fabula_rasa
25. Oct 2019 · 13:26 UTC
It was a pretty enjoyable experience! I liked the visuals, music and how the world changed around me when I picked up a colored orb. Impressive work for 2 days!
Solah
26. Oct 2019 · 06:43 UTC
Pretty good game! I did not find the secret exit but the five levels where fun to play. I also like your music and graphics. Well done!
Cedric Matheus
26. Oct 2019 · 17:06 UTC
Nice game!
teo989
26. Oct 2019 · 20:27 UTC
Really nice game! I like your artstyle and the idea :slight_smile: Level 5 was a bit tricky because at first I didn't understand how I was supposed to jump up the last platform to reach the blue pickup. But I managed to complete it at last@ :clap: :ghost:
pkenney
26. Oct 2019 · 23:43 UTC
I love the painted background, especially that angry grey tornadofingerpaint looking thing on level 5. The concept here is cool, and the character is a bit stiff (stiff as a board?) but it doesn't get in the way of enjoying the environment and the nice background music. Nice work!