Homie The Homeless by KekkoDude
it's not feature complete and lacks some in-game help but the core gameplay is there!
update As a consequence of all your feedback, i spent the day polishing the graphics a bit making stuff a bit clearer and i’m going to continue work on this for a little while at least, i am curious to see where i’m going to take it. I also added a brand spanking new soundtrack, and a little secret if you can find it!
i'll keep woking on it for a while and see where it ends up
controlls
Left click: Move around
Arrow Keys: Beg
Press the stop button in the bus to get off and walk up to the carboards laying around or grab a snack if you can find one, they have a purpose.

Thanks for all the feedback
Tools used
Game Maker Studio 1.4
As the engine and code compiler
Audacity
To sample my guitar and rattle some coins that sadly didnt make it into the game... for some obscure reason...
Piskel
For all the "ART"
Edraw MindMaster
For mind mapping, this was both useful and diss-advantageous at the same time, spent A... LOT... of time planning, the theeme was way to broad for me haha had to practice holding back my ideas so that was good practice
If you enjoyed it, check out the latest build on itch.io
The files are there together with the LD entry just look for the latest build
| Youtube | https://kekkodude.itch.io/homie-the-homeless |
| Youtube | https://kekkodude.itch.io/homie-the-homeless |
| Original URL | https://ldjam.com/events/ludum-dare/45/homie-the-homeless |
Ratings
| Overall | 409th | 3.032⭐ | 65🧑⚖️ |
| Fun | 468th | 2.492⭐ | 65🧑⚖️ |
| Innovation | 372th | 2.873⭐ | 65🧑⚖️ |
| Theme | 241th | 3.437⭐ | 65🧑⚖️ |
| Graphics | 300th | 3.143⭐ | 65🧑⚖️ |
| Audio | 277th | 2.893⭐ | 63🧑⚖️ |
| Humor | 280th | 2.371⭐ | 64🧑⚖️ |
| Mood | 100th | 3.661⭐ | 64🧑⚖️ |
| Given | 57🗳️ | 79🗨️ |
Yeah the progression is a bit slow and tedious but yeah, haha, it's intentional @n0ught234 @william-derksen
learnt a new way to sample my guitar from this project with audacity, jus hooked up an electric guitar to my mic port with a jack converter and recorded, had to get some drivers but it wasnt to much of a hassle, loose cables and cheap equipment was the real challenge audio wise... but gotta make do right haha. @bocodillo
I liked the characters wandering the streets, and the DDR 'begging' mechanic. Very interesting entry, good work!
@iantyf Love to hear it! made the soundtrack after i had been staring at the same setting for some odd hours contemplating some lost features haha, i had the gitar beside me and played some moody tunes and it seemed to fit well so i kept it!
@goldenevolution @maggardjosh it lacks a alot of features that i didnt manage to complete and ended up having to scrap in the end. so it feels really bare bones outside the Tapping part, *imo*. thinking of giving it some more love but i gotta take a breather after the weekend haha, tough hobby.
also the yeah haha, im aware of the S key bug, wasnt planning on having keyboard controlls and i totally forgot about it untill the end haha decided to keep it, fun that you found it tho haha!
@copito Try following the path aroud, walk ontop the carboxes and you might get through the day haha :D
In any case, very cool entry!
That being said I didn't really get what was going on until the end, when the text clarified things. I didn't know what I was picking up around the city, or how I was entering the begging minigame. This minigame clearly took place through an eye, but I couldn't make out what the moving sprite in the center was. The arrows themselves seemed to be detached from the game world. I wasn't sure if missing arrows or hitting them early incurred any penalties, nor if anything was gained by hitting the arrows correctly.
Thanks you all a million for your feedback, was not expecting this much response haha, im doing some work on the game as i'm typing, so keep a heads up if you want to check out the next build!

I'm overhauling some of the graphics and thinking about doing some expanding on the music and sounds.
I have taken everything you guys have mentioned into consideration, so i'm looking to make it way more intuitive.
And add a POSTJAM version ;)
If you have done some tweaks to the source i would love to check it out! hit me up on discord, i have set up a dedicated room for the game for anyone who's interested
https://discord.gg/dEh35sp

I have uploaded a second build after the final LD build and im currently working on it, adding features and polishing some stuff all around. i set up a plan for what i wanted to do with the game yesterday so i have a goal i'm forking towards, even a **juicy story** fitting the gritty theme!
Glad you liked it! i'm working on it daily now to get it to where i wanted it, it's getting there!
@rayne
haha what spooked you?!?
I'm working on a smoother transition and some more mini games actually
@velvetlobster
Checked out suits, seems interesting, might actually give it a go some day haha
The mood is only going to get grittier, that's what i'm going for at least
@farlandwinter
Yeah i agree, i have lost myself in the crowd sometimes myself lately(but i have cheats....) you do have the ability to change your appearance, and move speed by hitting space, puts you on a skateboard, wich you CAN also find laying around to be picked up and used haha.
But yeah... i'm trying to figure out how i want him to be distinguished, on the other hand i'm curious what made you draw the conclusion that you are on a station, i am trying to present a town haha