Forbidden Fruit by OnurY

[raw]
made by OnurY for Ludum Dare 45 (JAM)

We look forward to your feedback.

Controls : A,D = Left / Right

W = Jump

Mouse = Aim

Mouse Wheel = Change Weapon Left Mouse Button = Fire

X = Change charachter between Eve and Adam(It is enabled after you took the fruit.)

menu.gif hitler rage.gif eveVSdracula.gif ss2.png ss3.png

Ratings

Overall 1021th 2.829⭐ 37🧑‍⚖️
Fun 855th 2.914⭐ 37🧑‍⚖️
Innovation 1087th 2.258⭐ 35🧑‍⚖️
Theme 1063th 2.343⭐ 37🧑‍⚖️
Graphics 997th 2.457⭐ 37🧑‍⚖️
Audio 661th 2.471⭐ 36🧑‍⚖️
Humor 187th 3.543⭐ 37🧑‍⚖️
Mood 951th 2.758⭐ 35🧑‍⚖️
Given 33🗳️ 34🗨️

Feedback

Binsou
07. Oct 2019 · 22:34 UTC
The flying Hitler destroyed me! I also bugged out once where I grabbed the apple and the first zoom happened, but then nothing else happened. It went through fine the second time.
🎤 OnurY
07. Oct 2019 · 22:41 UTC
@binsou Thank you I will look it after.
tab1bit0
07. Oct 2019 · 23:29 UTC
The SFX is so cool. But Hitler seems unbeatable for me.
Jupiter_Hadley
08. Oct 2019 · 12:24 UTC
Challenging game. I included it in my Ludum Dare 45 compilation video series, if you’d like to take a look :) https://youtu.be/jQitKM0J6Yc
SheepDog123
08. Oct 2019 · 21:17 UTC
What is...... happening........ im so......... confused.......

P.S. There is a bug where my player always faces left.
Susumu Asaga
08. Oct 2019 · 21:26 UTC
Had me laughing a lot, really funny game, just a little bit too hard for me.
🎤 OnurY
08. Oct 2019 · 21:33 UTC
@sheepdog123 Player should look to your mouse.

After Eve stole the fruit, they went to the world and they trying to solve some problems.And I relaized a thing at the moment :D,I forgot to add a scene that says something like "Thank you you save millions people" after boss killed.
Furano
09. Oct 2019 · 13:20 UTC
What a surprising concept ahaha :smile: !

I found that the short projectile range was really frustrating for me.... but I suck with game like that one in general...
HumphreysMedia
09. Oct 2019 · 17:45 UTC
What a surprise at the beginning, nice way to add in memes when no one expects it, however it did crash the first time I grabbed the apple, nothing happened I was just looking at a tree. Managed to get past angry Hitler, but Dracula was super difficult! Art style was consistant throughout, great job!
Fictions
09. Oct 2019 · 17:46 UTC
The enemies behaviour was realy unique to each other you did a great job... And the second phases of bosses where realy hard xD I liked it, nice job :D
xk_the_name
09. Oct 2019 · 18:49 UTC
Awesome, I love historical themes.
Porocyonak
09. Oct 2019 · 18:52 UTC
I got stuck after I got the apple? :(
Weine
09. Oct 2019 · 18:53 UTC
Take that you demonic flying hitler you!

Not exactly sure why rocket-Hitler and super-Vlad are so angry, but I'll keep throwing apples at them until they calm down.
The challenge level is a bit high for a casual playthrough, so I gave up on Vlad.
🎤 OnurY
09. Oct 2019 · 18:59 UTC
@porocyonak probably sounds are not loading and it become a bug. I will publish .jar file.(I published, you can find it on game's itch.io page)
Team-on
09. Oct 2019 · 20:35 UTC
Lol is it jojo reference?

Bosses was really hard, but everyone(except god) have place where you can hide from bullets.

* Hitler - Right down corner. Slightly move right when he become red and shoot before he start launch rockets.
* Dracula - Left and right down corners. Move left-right and shoot.
* IDK what think is it - stal in left corner & jump. Shoot in air
* God - just shoot 1 apple
velvetlobster
10. Oct 2019 · 00:15 UTC
The initial cutscene made me laugh ... hitler sound effects were also quite fun
Les strateges
11. Oct 2019 · 11:35 UTC
Pretty nice game, need some balancing but I enjoyed it. The pixel art was well done :) !
Kultisti
11. Oct 2019 · 16:20 UTC
Well that was unexpected :D good job!
Tom Adams
11. Oct 2019 · 21:10 UTC
lol nice job! That was fun. Nice artwork and I enjoyed the boss fights.
Random-storykeeper
12. Oct 2019 · 01:18 UTC
This game was so bizarre; I didn't even know what to expect. I didn't realize there were a ton of references until I was told what said references were. But even though I didn't get most of them, it still made me laugh because of how random the game was. The boss battles were frustrating, but I liked that you respawned right at the boss you were fighting rather than right at the beginning. The bosses had a neat progression and there were enough safe spots to strategize, but it was still challenging enough along the way. I also found it strange that you acquire the weapons of the figures you kill along the way, although a lot of them seem very similar to each other. I'm not really sure what the significance of Adam was in the game - I think I did try to hit X after acquiring the fruit, but it didn't seem to do anything.

The alternate ending was quite interesting and I like how you accounted for that possibility. Very funny overall.
Enzo_B
12. Oct 2019 · 17:10 UTC
great job was funny :D
TORT60091
12. Oct 2019 · 17:11 UTC
Omg it's so crazy game )))
I really like the core concept of weapon taken from boss to kill another boss!
Bosses have different stages it's cool. Will be better if character have higher move speed a little bit. Anyway Great Fun!
![Screen Shot 2019-10-12 at 8.04.42 PM.png](///raw/362/a2/z/2977d.png)
blanky
13. Oct 2019 · 09:33 UTC
Fun game
vcesauron
13. Oct 2019 · 13:42 UTC
that intro cutscene is spot on. visuals are also very funny. found the enemies to be super difficult, so I had to give up on vlad :(

why do the apples disappear in the middle of the screen??
🎤 OnurY
13. Oct 2019 · 14:21 UTC
@vcesauron you could use rockets after kill the hitler.It has more range than the apples.
SvenErik
13. Oct 2019 · 17:23 UTC
Fun and amusing game with an "unique" art style! :D
Tygrak
13. Oct 2019 · 20:45 UTC
Short but sweet, very bizarre game. Figuring out the boss patterns was very enjoyable, the hardest part is the last part and figuring out what to do :D.
Pedro Rosa
18. Oct 2019 · 15:48 UTC
I love the humour of your game and I like to play it. The pixel scale is a bit broken. Some of the pixels, for example, the background, have a bigger size than the pixels from the characters. If you normalize the pixel size the graphics will improve a lot.
sorlok
29. Oct 2019 · 04:33 UTC
Fun! Good weapon choices, and bosses were reasonably challenging.