Cloud Boy by JCMonkey

[raw]
made by JCMonkey for Ludum Dare 45 (COMPO)

cloudboy1


cloudboy2


* :partly_sunny: Cloud Boy *


Done in the compo 48hr format


:wrench: * Tools *

  • * Engine: * Godot
  • * Art: * Aseprite
  • * Audio: * Audacity
  • * Music: * LMMS

:floppy_disk: * Game *

A platforming game where you start with no platforms!!!

You are cloud boy, and you have the juice to make your own clouds.

Use these clouds to make places for you to jump onto and complete levels

Challenge yourself by getting all the coins in each level, and using less juice


Ratings

Overall 71th 3.869⭐ 44🧑‍⚖️
Fun 77th 3.75⭐ 44🧑‍⚖️
Innovation 101th 3.738⭐ 44🧑‍⚖️
Theme 329th 3.143⭐ 44🧑‍⚖️
Graphics 153th 3.595⭐ 44🧑‍⚖️
Audio 239th 3.049⭐ 43🧑‍⚖️
Humor 241th 2.5⭐ 39🧑‍⚖️
Mood 286th 3.066⭐ 40🧑‍⚖️
Given 48🗳️ 21🗨️

Feedback

adliberum
06. Oct 2019 · 15:46 UTC
Neat mechanics with a clever concept. Nice work! :thumbsup:
CoOz
06. Oct 2019 · 23:13 UTC
Really nice execution! Great job in 48hours! :water_polo:
AdroitConceptions
06. Oct 2019 · 23:19 UTC
I liked the mechanic.
managed to get suck in a wall (was sliding down a wall and put a cloud on myself)
Stefanie Leitch
06. Oct 2019 · 23:27 UTC
Really polished execution! Felt great to play, and the graphics were nice. Good work!
geoff.nagy
07. Oct 2019 · 00:19 UTC
Reminds me of an old game called "Tony's Teddy". Really enjoy that cloud-creating mechanic. Nice job!
Aurailus
07. Oct 2019 · 00:44 UTC
Cool idea! It feels like there isn't too much challenge though, with being able to create your own platforms at will and all that.
Xacur
07. Oct 2019 · 01:29 UTC
It's really good. I like the idea of the platformer without platforms, and having to create your owns. graphics are very good too, for a 48 hours game. Awesome!
CooperJKnapp
07. Oct 2019 · 02:06 UTC
Very polished game. Fun central mechanic and great design
ogre
07. Oct 2019 · 02:39 UTC
This is good. Only played two and a half levels. Kind of harsh starting over when dying. But the controls are tight and it's a cool mechanic, nice job!
Iconocatstudio
07. Oct 2019 · 02:45 UTC
Definitely one of the best platformers submitted. Great idea! I love drawing clouds!
ZwodahS
07. Oct 2019 · 02:57 UTC
Got baited in round 4 made me rage quit and lost my records lol

overall nice execution :D Good job
blobo
07. Oct 2019 · 03:00 UTC
Oh wow this was cool! The drawing mechanic is wonderfully implemented, especially with the multi mode. Great work!
gagouman
07. Oct 2019 · 03:02 UTC
Neat concept and art style, love the cloud sound effect!
bolsi
07. Oct 2019 · 03:06 UTC
Really enjoyed it! Very neat!
On the thrill of the jump ended up pressing 'R' -.- haha
diaonic
07. Oct 2019 · 03:06 UTC
Very nice job, the art and animations are on point. The cloud mechanic was simple but effective. Maybe a timer to push people into making difficult decisions with their juice?
AppoxGames
07. Oct 2019 · 04:19 UTC
You managed to create 10 levels in 48h, that is quite risky my freind. But you pulled it off :D Good gameplay loop and the controls felt nice. SFX and Graphics was good as well.
Sode
07. Oct 2019 · 04:40 UTC
Nice game please rate my game
Calamador
07. Oct 2019 · 04:44 UTC
Lovely game with cute sound effects and nice graphics. I love the way you have a player set level of difficulty where the platforming jumps can be super precise if you feel like you can preserve the Juice or more forgiving if you want. The ability to restart levels and remove cloud blocks was also super smart and even though I managed to clip myself into a cloud once, I deleted the offending block and was back on my merry way. Overall great job!
zc74560
07. Oct 2019 · 09:04 UTC
Nice game!!
It is unbelievable to do that in 48hour.
Adrien Dittrick
07. Oct 2019 · 10:42 UTC
Well that was fun :)
I just now realize that i was playing all the time on a laptop where I just can't click and use the keyboard at the same time, which made a few sections tricky. (not being able to place a cloud while i jump for instance)
LyghtningWither
07. Oct 2019 · 13:07 UTC
Cool! I like the level design.
Gold5Games
07. Oct 2019 · 14:46 UTC
Fun stuff. The cloud sound effect made me giggle. I will say not being able to double jump if you're pressed against a wall was a bit awkward, but otherwise nicely polished little game.
superunknown
07. Oct 2019 · 17:27 UTC
Enjoyed the game! Very good use of the theme...a platformer where you start with no platforms! Well done. As others have mentioned there is a lot of content here for a 48hour game.
PurpledArtFrog
07. Oct 2019 · 23:36 UTC
Impressive for 48 hours :thumbsup_tone1: congratulations on the entry

:purple_heart: :dart: :frog:
bubblewandgames
08. Oct 2019 · 04:59 UTC
Love the mechanics and the sound effects are very satisfying
AfroAnt
09. Oct 2019 · 03:38 UTC
The base mechanic was super solid! As always, I really appreciate the ability to move around levels at-will. The levels felt like they could have been a bit smaller, maybe 10x smaller :P Devil sprite is super cute, and that wall background is sweet. Good work, and thanks for sharing!
Rialgar
09. Oct 2019 · 22:53 UTC
Loved the movement, animations and wacky sound effects. The shadows in the light splotches where a really nice touch. I did not manage to beat levels 6,8 or 9, though. Quite a lot of awesome content, but those levels where just too difficult/long for me. See me struggling here: https://youtu.be/9pA8LjRky3c
🎤 JCMonkey
10. Oct 2019 · 03:42 UTC
@rialgar i feel your pain with the 8x speed on the video, i tested those levels my self, and it never dawned on me to put in a check point system till it was too late. my next platformer game like this will be smaller levels and have check points in them.

and to everyone else, thanks for playing the game and trucking through it :D.