Reconcile by SuperLee

[raw]
made by SuperLee for Ludum Dare 45 (COMPO)

The Eight Diagrams is a traditional Chinese philosophy symbol which means the start of everything. You need to fill this diagram to the full. Paying attention to the color and obstacles. fill the empty diagram to the full by rotating and moving(up and down), at the same time avoid the obstacles. 8A7L1(<code>QNRSC5</code>L3AV3U~5B.png S]%<em>%DLK4KW7N8(P</em>L05]8T.png

UPDATE add an easy mode, please download at my itch.io site.

If someone can win the first version, please let me konw, thanks!!!!!!!

Ratings

Overall 294th 3.296⭐ 29🧑‍⚖️
Fun 301th 3.111⭐ 29🧑‍⚖️
Innovation 125th 3.648⭐ 29🧑‍⚖️
Theme 297th 3.259⭐ 29🧑‍⚖️
Graphics 381th 2.87⭐ 29🧑‍⚖️
Audio 270th 2.926⭐ 29🧑‍⚖️
Humor 323th 2.205⭐ 24🧑‍⚖️
Mood 322th 2.98⭐ 27🧑‍⚖️
Given 32🗳️ 11🗨️

Feedback

888
06. Oct 2019 · 22:31 UTC
this is the most promising description i have read but my system will not support the file... this is the feeling of beginning with nothing, wonderfully done
Yorsh
07. Oct 2019 · 12:00 UTC
Looks like the itch.io link is dead ?
WashingMachinae
07. Oct 2019 · 12:01 UTC
Link is dead :(
GoldenEvolution
07. Oct 2019 · 12:05 UTC
You forgot to make your itch.io game download public.
🎤 SuperLee
07. Oct 2019 · 12:18 UTC
Sorry guys, it's ok now.
Rolly
07. Oct 2019 · 12:42 UTC
Sorry, I just can't win your game... I even managed to have the black part full and the white part completly empty, but I can't get both full at the same time...

Anyway, that's a nice concept, efficient thanks to its simplicity! The music is nice but there should be more variations to it (especially for people like me who need a lot of time :p). I think the border of the white should be white too, so we can have a better understanding of where the collision box is for each color.

Nice entry!
🎤 SuperLee
07. Oct 2019 · 14:39 UTC
@rolly Thanks a lot, actually I can not win this game either, LOL
Besides, I tried to change the border's color but it looked uncomfortable.
🎤 SuperLee
07. Oct 2019 · 14:56 UTC
@yorsh @goldenevolution @washingmachinae
Keith Wang
08. Oct 2019 · 02:37 UTC
I feel much better hearing even you cannot beat the game.@superlee

And we certainly do share similar concept. Good job!
mahalis
08. Oct 2019 · 03:05 UTC
This is so cool! It's almost meditative. Such a simple mechanic but it works really well. I do wish you could rotate faster - it feels like there's so little time between when you spot an incoming thing and when you need to catch it. Still, though, it's a really innovative and elegant concept. Great work.
🎤 SuperLee
08. Oct 2019 · 06:30 UTC
@mahalis Thanks bro, you could try the easy mode at my itch.io site, I changed the rotate speed.
Corrade
08. Oct 2019 · 10:06 UTC
I think the concept was pretty neat! Though it was difficult to match the correct 'colours' as the white portion of the yin and yang had a black outline, and therefore often appeared like the black portion. The background was also very noisy and I'm certain that it was frequently impossible to not be penalized. The core mechanic was overshadowed by these issues.
🎤 SuperLee
08. Oct 2019 · 10:19 UTC
@corrade Thanks for your opinions, I made the border of the white part into black cause I hope to make this picture more buautiful and complete, but seems like I made a wrong decision; about the background, I made a noisy one because I want to show the white cube more clear but it's a conflit, I know that.
Hcursino
08. Oct 2019 · 12:47 UTC
At first I was enjoying the challenge but at some point it was just making me angry. I have the impression it is a bit unbalanced because as the obstacles come faster into your direction you keep spinning at the same speed and at some points it is impossible to hit those lines correctly. Add this to the fact that the lines won't at to your filling but they will nearly deplete it and boom! You got me anger management issues. Have anyone managed to beat it yet?
🎤 SuperLee
08. Oct 2019 · 13:26 UTC
@hcursino I'm so sorry to make you angry, this game, actually, is a little bit imba. If you have more extra time you could play the easy mode at my itch.io site, it will be better. Thanks for playing!
Hcursino
08. Oct 2019 · 13:37 UTC
@superlee My ego is hurt but I managed to finish the easy mode hahaha. Good job
Farlandwinter
09. Oct 2019 · 07:18 UTC
It's a very interesting game, I like your concept! Easy to understand but hard to play through lol. It's fun!
mrerdalural
09. Oct 2019 · 09:10 UTC
Simple and fun! Pretty hard game! I couldn't finish it. Nothing a few balance tweaks can't fix though.
Thank you for making this game! I enjoyed it!
🎤 SuperLee
09. Oct 2019 · 09:22 UTC
@mrerdalural Thanks for playing, you could try the easy mode at my itch.io site.
🎤 SuperLee
09. Oct 2019 · 09:22 UTC
@farlandwinter Thanks for playing!
NachtWitch
09. Oct 2019 · 11:34 UTC
Love the art, was a bit confused for 15 seconds but quickly got the hang of it, very fun and entertaining game
🎤 SuperLee
09. Oct 2019 · 12:07 UTC
@nachtwitch Thanks for playing!
NachtWitch
09. Oct 2019 · 12:08 UTC
No problem, thanks for making!
Symphonia
09. Oct 2019 · 13:00 UTC
Like the idea. Didn't get what to do at the beginning, but once I did it was very addicting :)
azrou
09. Oct 2019 · 13:42 UTC
Good concept and good mood ! Graphics do the job, music and FX are cool.

It could be good to improve the spawning algorithm to avoid "impossible" patterns, it's a bit frustrating to be very close to the end and have a big wave coming from right and 3 shapes of the same color on the other side.

Good job anyway, I had a good time !
🎤 SuperLee
09. Oct 2019 · 14:05 UTC
@azrou Thanks for your opinions, I will try to update my algorithm!
CrubeYawne
11. Oct 2019 · 12:51 UTC
This is a really really cool idea. The gameplay idea is really good and I liked the art design
blaster391
21. Oct 2019 · 17:32 UTC
This was an nice concept, I found it a little difficult at the start as I kept getting which color goes on which side mixed up when neither of them were full.

I gave up and tried the easy version, managed to get the black side full, but hardly any white. Did I just get unlucky RNG?
RedZ0ner
22. Oct 2019 · 19:31 UTC
Nice concept but a bit too hard. I could not finish it. Maybe adding sideways movement would make it easier.