Minno by --0
Minno is a game where you start with no inventory. Not just with an empty inventory but without the inventory itself. In order to pick items up and move through the levels you must find inventory pieces and build your inventory. This turns the game into a spatial puzzle all about packing items into your limited inventory.


Controls
w/a/s/d, z/q/s/d, or the arrow keys to move
e, i or <Escape> enters and leaves inventory selection mode
<Space>, or <Enter> picks up and places inventory items
r restarts the current level
Changelog
- Scaled down levels to better fit on screens
| Youtube | https://gitlab.com/e-neighborhood-watch/woven-settlers/tree/ldgamejam45-submission |
| Youtube | https://e-neighborhood-watch.itch.io/minno |
| Original URL | https://ldjam.com/events/ludum-dare/45/minno |
Ratings
| Overall | 226th | 3.8⭐ | 57🧑⚖️ |
| Fun | 178th | 3.764⭐ | 57🧑⚖️ |
| Innovation | 31th | 4.245⭐ | 57🧑⚖️ |
| Theme | 399th | 3.536⭐ | 57🧑⚖️ |
| Graphics | 705th | 3.264⭐ | 57🧑⚖️ |
| Audio | 466th | 3.176⭐ | 53🧑⚖️ |
| Mood | 678th | 3.21⭐ | 52🧑⚖️ |
| Given | 83🗳️ | 55🗨️ |
Overall solid entry. Could use some better controls perhaps, but otherwise great!
I do like the concept of this, but for some reason the game was extremely laggy as I was trying to play it, which made learning the controls a lot harder and frustrating. There would be periods where the game doesn't respond for seconds, and I think I'm doing something wrong, until it finally comes back.
Once I realized it might have been a performance bug or something, I kind of got over it. I think the mechanic is fun and easy to understand, though the lack of movable inventories once you place them leads to a lot of easy-to-fail moments.
The puzzles were satisfying though, and I think I got to the limbo ending...
Fun concept!
I think you should continue building this one, it has a lot of potential!
Thanks for the fun experience =]

Was a bit stuck on the first inventory management level, would have been nice if that control was given in game, but otherwise perfect execution!