{"author_link":"\/author\/aelius\/","author_name":"Aelius","author_uid":"57730","comments":[{"author_name":"Aelius","author_uid":"57730","time":"Dec 15, 2015 @ 12:05am","epoch":1450137600,"text":"Just made it. What a relief!"},{"author_name":"Soka","author_uid":"64553","time":"Dec 15, 2015 @ 1:41pm","epoch":1450186560,"text":"A little cute game that its fun to play :D who won't enjoy eating planets?!&iquest;!?!"},{"author_name":"AwfulMedia","author_uid":"64227","time":"Dec 15, 2015 @ 1:45pm","epoch":1450186800,"text":"Pretty fun! I see a little Osmos or Agar.io inspiration. I just wish it had some sound effects. I see that you just barely hit the deadline though and audio is typically the last item on the list.\r<br\/>\r<br\/>Nice work!"},{"author_name":"Belug","author_uid":"56797","time":"Dec 15, 2015 @ 1:53pm","epoch":1450187280,"text":"Good game, it should have a zoom out at the start and just a little more instructions. One I knew that it was fun to play!\r<br\/>\r<br\/>Good luck!"},{"author_name":"OberynMartell","author_uid":"30386","time":"Dec 15, 2015 @ 1:57pm","epoch":1450187520,"text":"Cool graphics! Took me a while to understand what was happening, because it was zoomed in. Nice job overall!"},{"author_name":"Jod","author_uid":"20442","time":"Dec 18, 2015 @ 8:14am","epoch":1450426140,"text":"HAha, that's pretty cool! Love the little dude on the planet detail."},{"author_name":"Bumblepie","author_uid":"61939","time":"Dec 18, 2015 @ 9:26am","epoch":1450430460,"text":"I like the concept behind the game, it's a clever idea that fits both themes really well. However, I think the execution fell short a bit, here, it is really difficult to make something like this easy to control, and it is quite hard in this game. The physics kind of felt a bit off, which kills the game a bit for me. Would love to see this with more dev time."},{"author_name":"simon.parzer","author_uid":"50444","time":"Dec 18, 2015 @ 10:08am","epoch":1450432980,"text":"The idea of this game is great. I have my problems with the controls though. Making Gravity a factor is a good touch."},{"author_name":"Monochrome Bears","author_uid":"29825","time":"Dec 18, 2015 @ 10:11am","epoch":1450433160,"text":"4nd level is too dificult, but i'm done it!)\r<br\/>Confused control, but it's very intresing litle game.\r<br\/>Good job!"},{"author_name":"tompudding","author_uid":"12467","time":"Dec 18, 2015 @ 10:44am","epoch":1450435140,"text":"Nice game, I liked the planetary idea and the music was great. I would have liked a clearer indicator of when I was bigger than something else, and some parallax or some other kind of way to tell I was moving when there wasn't anything else on screen. Overall very nice!"},{"author_name":"Aelius","author_uid":"57730","time":"Dec 18, 2015 @ 11:54am","epoch":1450439340,"text":"I would have loved to have parallax too, but it doesn't make much sense from the perspective to have far away stars move a visible amount as the player travels some distance. Maybe with nearby planets\/asteroids in the background, however that could confuse the player too."},{"author_name":"Rex Peppers","author_uid":"4914","time":"Dec 18, 2015 @ 1:38pm","epoch":1450445580,"text":"Nice job, got both themes in.  Love smashing planets into planets!"},{"author_name":"SayRafon","author_uid":"64874","time":"Dec 18, 2015 @ 1:51pm","epoch":1450446360,"text":"Pretty good game, I also made this kind of game months ago, I know what you've been through ;)"},{"author_name":"Dianouille","author_uid":"56737","time":"Dec 18, 2015 @ 1:54pm","epoch":1450446540,"text":"I like the concept. Maybe, it's to difficult, I can't end the second level. I don't really understand how the gravity run. But it was fun to play it, and the graphics are great, well done."},{"author_name":"equiposalchicha","author_uid":"64974","time":"Dec 18, 2015 @ 2:00pm","epoch":1450446900,"text":"Nice one :3"},{"author_name":"Aelius","author_uid":"57730","time":"Dec 18, 2015 @ 2:31pm","epoch":1450448760,"text":"@SayRafon Good thing I did everything but programing the core game mechanics. We planned to do the player orbiting planets, orbiting other planets and still have easy controls, but after 2 days where we still didn't have that done, we settled for the easier version of non-physics orbiting. The rest of the team was completely exhausted and wanted to discard the game, because it didn't turn out the way we wanted. I could hear them moan a lot over TS."},{"author_name":"YinYin","author_uid":"64352","time":"Dec 18, 2015 @ 7:34pm","epoch":1450466940,"text":"Some parallax background movement would've been nice."},{"author_name":"Osaft","author_uid":"64444","time":"Dec 19, 2015 @ 1:42pm","epoch":1450532220,"text":"Good graphic and audio but strange controlls. Took me a moment to understand where I am pushed or Pulled from"},{"author_name":"StMatn","author_uid":"18894","time":"Dec 19, 2015 @ 2:00pm","epoch":1450533300,"text":"Nice game!\r<br\/>The concept is very interesting, but quite hard to get your head around.\r<br\/>I quit on the &quot;survive for 60 s&quot; level with the rapitly moving suns, because each time a huge fast suns did eat me :( 60s may be a bit long.\r<br\/>All in all great work!"},{"author_name":"Kuality Games","author_uid":"46151","time":"Dec 19, 2015 @ 10:36pm","epoch":1450564260,"text":"I like the core mechanic a lot, it has potential."},{"author_name":"euske","author_uid":"17675","time":"Dec 26, 2015 @ 6:55am","epoch":1451112600,"text":"Looks like Katamari Damacy + Agar.io in space. I found a glitch at the last level that you teleport randomly when you're too far from the center."},{"author_name":"BloodJohn","author_uid":"26449","time":"Jan 4, 2016 @ 9:17pm","epoch":1451941920,"text":"Amazing sense of height. Like you're really hanging in space in the middle of the abyss."}],"images":["ld34\/57730-84b2a442ac24d325d7c0348a7a281c47.jpg","ld34\/57730-b2063bbd2dd66020c39b3a732874b544.jpg","ld34\/57730-9a749ea133dac4b5eb0f8ddc75b831c2.jpg"],"links":[{"url":"http:\/\/aelius.itch.io\/ludumdare34","text":"Win\/OSX\/Linux"}],"metadata":{"g_key":"5538","g_author":"57730","g_event":"LD34","g_eventkey":"31","g_subevent":"JAM","g_urlkey":"5501","g_title":"Orbital Panic","g_status":"UCHK1","g_place":"608","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/57730-shot0-1450137709.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/57730-shot1-1450137709.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/57730-shot2-1450137709.PNG-eq-900-500.jpg"],"text":"In Orbital Panic you take control of an alien life form and it's planet, which can be brought to exert gravity and anti-gravity by the simple flip of a switch. Use the tools you have to achieve growth and eliminate all lesser life forms.\r\n\r\nComplete your objectives by running your planet into smaller rocks until you can absorb entire planets.\r\n\r\nEdit: Planets have Red or Blue Borders, Red means back off and Blue means go for it (for those asking).\r\n\r\nW\/Up Arrow->Push\r\nS\/Down Arrow->Pull\r\nMouse Wheel->Zoom in and out\r\nEsc->Pause\r\nEsc in Main Menu->Quit\r\n\r\nMade with the help of PixelRetro & Mouch\r\n\r\nMusic:\r\n\r\n\"Polygraph_City\" by RawGames\r\nhttp:\/\/opengameart.org\/content\/polygraph-city\r\n\r\n\"enchanted tiki 86\" by cynicmusic\r\nhttp:\/\/opengameart.org\/content\/enchanted-tiki-86\r\n\r\nSounds:\r\n\r\n\"Muffled Distant Explosion\" by NenadSimic\r\nhttp:\/\/opengameart.org\/content\/muffled-distant-exp...\r\n\r\n\r\n\"WGS Sound FX - Explosion 1\" by Retimer\r\nhttp:\/\/opengameart.org\/content\/wgs-sound-fx-explos...","title":"Orbital Panic"}