{"author_link":"\/users\/mutuware","author_name":"mutuware","author_uid":"1006142","comments":[{"author_name":"TwinTurboDouche","author_uid":"1162987","time":"2019-10-07T17:42:09Z","epoch":1570470129,"modified":1570470129,"text":"Holy parallax background.  Made me dizzy lol!  I like the movement.  I found myself trying to speedrun this and having fun!  Nice submission! ","likes":0,"format":"md"},{"author_name":"JacobFreeland","author_uid":1172154,"time":"2019-10-07T17:47:39Z","epoch":1570470459,"modified":1570470459,"text":"A little tricky to get the hang of, but interesting and moody!","likes":0,"format":"md"},{"author_name":"merkisoft","author_uid":"1167763","time":"2019-10-07T18:33:18Z","epoch":1570473198,"modified":1570473198,"text":"very hard to play due to the slidiness ... or i'm just not used to this... ","likes":0,"format":"md"},{"author_name":"starvingindie","author_uid":"1012106","time":"2019-10-07T18:37:06Z","epoch":1570473426,"modified":1570473426,"text":"It took me a second to find my avatar, but I love the idea of playing as a pixel. The mood felt oddly calming in a good way, I think that's do to the music selection. My only suggestion is to maybe try making the platforms less slippery, I kept sliding of them once I jumped. Other than that, great work!","likes":0,"format":"md"},{"author_name":"Danny88881","author_uid":"1083851","time":"2019-10-07T20:50:33Z","epoch":1570481433,"modified":1570481433,"text":"I love how smooth the movement feels! I got kind of confused as the screen zoomed in every time I got to the end though.","likes":0,"format":"md"},{"author_name":"Barrier","author_uid":"1102302","time":"2019-10-07T23:17:06Z","epoch":1570490226,"modified":1570490243,"text":"Interesting idea with having such a small character. Platforms and background are very similar looking, more distinct textures would be helpful. The neverending spawning of enemies makes the game hard. The music is great!","likes":1,"format":"md"},{"author_name":"shrapx","author_uid":"1006484","time":"2019-10-09T17:20:04Z","epoch":1570641604,"modified":1570641604,"text":"It was initially hard to control, i think because the very tiny dot has quite a lot of mass when he moves, either that or the floor is very slippery. I found it rewarding when i found ways to get through the obstacles and enemies by being tiny. Well done for making a compo game! I streamed it here: https:\/\/www.twitch.tv\/videos\/491837292?t=04h40m37s","likes":1,"format":"md"},{"author_name":"shubart","author_uid":"1004823","time":"2019-10-09T20:57:40Z","epoch":1570654660,"modified":1570654660,"text":"You could improve your game just by adding non-fixed-height jump. Thank you for your entry","likes":0,"format":"md"},{"author_name":"jelch","author_uid":"1007158","time":"2019-10-09T21:04:15Z","epoch":1570655055,"modified":1570655055,"text":"Talk about \"pixel perfect\" platforming haha! I'm always a fan of games where the difficulty increases with the clock, but once I found out I could just run along the bottom of the level and only have to jump a few times, it went by very fast.","likes":0,"format":"md"},{"author_name":"zoglu","author_uid":"1004890","time":"2019-10-09T21:11:40Z","epoch":1570655500,"modified":1570655500,"text":"I understood that the goal is to progress quickly so less monsters can appear before you can reach the exit... which I have not managed to find :) Good entry overall !","likes":0,"format":"md"},{"author_name":"hyperscope","author_uid":"1001818","time":"2019-10-09T21:31:53Z","epoch":1570656713,"modified":1570656713,"text":"At first I thought playing as a pixel would feel weird but I thought it was weirdly interesting. Although the parallaxing was hard on the eyes. I would also suggest fine tuning the spawn rate, starts of reasonable but a couple seconds later they cover the screen.\n\nOverall good jam!","likes":0,"format":"md"},{"author_name":"superunknown","author_uid":"1163906","time":"2019-10-10T17:06:39Z","epoch":1570727199,"modified":1570727199,"text":"My favorite part is the beginning where you don't know who the player is until the period falls off the word....lol","likes":0,"format":"md"},{"author_name":"Hajden","author_uid":"1162954","time":"2019-10-11T21:29:11Z","epoch":1570829351,"modified":1570829351,"text":"I found it really fun to play such a tiny character and I really desired to speed through the level, but that proved not-wise.\nThe music is nice. The parallax is a nice idea but it's done improperly. The background layers shouldn't be moving faster than the foreground on which the player resides.","likes":0,"format":"md"}],"format":"md","images":["ld45\/171276-e667bcb38d287d7b2a5d0bdeae5550c7.png"],"links":[{"url":"https:\/\/www.mutuware.com\/games\/naught\/index.html","text":"Youtube"},{"url":"https:\/\/www.mutuware.com\/games\/naught\/ld45.capx","text":"Youtube"}],"metadata":{"g_key":"55394","g_author":"1006142","g_event":"LD45","g_eventkey":"78","g_subevent":"COMPO","g_urlkey":"262642","g_title":"Naught.","g_status":"PVT1","g_place":"475","g_commentcount":"13","g_site2_node_id":"171276","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"171276","n_urlkey":"262642","n_parent":"159347","n_path":"\/events\/ludum-dare\/45\/naught","n_slug":"naught","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"6142","n_created":"1570390783","n_modified":"1570392664","n_version":"501170","n_status":"COMMIT"},"node":{"id":171276,"parent":159347,"superparent":9,"author":6142,"type":"item","subtype":"game","subsubtype":"compo","published":"2019-10-06T19:48:22Z","created":"2019-10-06T19:39:43Z","modified":"2019-10-06T20:11:04Z","version":501170,"slug":"naught","name":"Naught.","body":"## Start with _(almost)_ nothing  \n**Cursor keys** to move.  \n**Find the exit.**    \n**F11** to go full-screen    \nWeb\/HTML5 game made in Construct2   \n\n\n![naught-screenshot2.png](\/\/\/raw\/ef7\/1\/z\/26249.png)","meta":{"author":[6142],"cover":"\/\/\/content\/ef7\/1\/z\/2647a.png","allow-anonymous-comments":"1","grade-07-out":"1","link-01":"https:\/\/www.mutuware.com\/games\/naught\/index.html","link-01-tag":[42336],"link-02":"https:\/\/www.mutuware.com\/games\/naught\/ld45.capx","link-02-tag":[42332]},"path":"\/events\/ludum-dare\/45\/naught","parents":[1,5,9,159347],"love":0,"notes":13,"notes-timestamp":"2019-10-11T21:29:11Z","grade":{"grade-01":27,"grade-02":27,"grade-03":27,"grade-04":27,"grade-05":26,"grade-06":25,"grade-08":26},"magic":{"cool":108.40393179852,"feedback":20,"given":26,"grade":26.428571428571,"grade-01-average":2.72,"grade-01-result":475,"grade-02-average":2.58,"grade-02-result":451,"grade-03-average":2.28,"grade-03-result":491,"grade-04-average":2.22,"grade-04-result":491,"grade-05-average":2.146,"grade-05-result":478,"grade-06-average":2.978,"grade-06-result":254,"grade-08-average":3.104,"grade-08-result":269,"smart":15.623095725949}},"text":"## Start with _(almost)_ nothing  \n**Cursor keys** to move.  \n**Find the exit.**    \n**F11** to go full-screen    \nWeb\/HTML5 game made in Construct2   \n\n\n![naught-screenshot2.png](\/\/\/raw\/ef7\/1\/z\/26249.png)","title":"Naught."}