Nothing Left by Solah


Game made in Unity.
Graphics made with Gimps.
Music made with TuxGuitar & FLStudio.
CHANGELOG:
- 2019-10-15: I reuploaded a WebGL version with a correction. The text wasn't displayed at first because it is located in the StreamingAssets folder and I forgot that to access it in Web I need to use UnityWebRequest.
Thanks for playing my game!
Ratings
| Overall | 260th | 3.398⭐ | 66🧑⚖️ |
| Fun | 224th | 3.27⭐ | 65🧑⚖️ |
| Innovation | 417th | 2.659⭐ | 65🧑⚖️ |
| Theme | 336th | 3.127⭐ | 65🧑⚖️ |
| Graphics | 239th | 3.328⭐ | 66🧑⚖️ |
| Audio | 198th | 3.226⭐ | 64🧑⚖️ |
| Humor | 217th | 2.644⭐ | 61🧑⚖️ |
| Mood | 124th | 3.563⭐ | 66🧑⚖️ |
| Given | 84🗳️ | 86🗨️ |
I really liked the musics, especially during the intro that sync with the cutscene.
Gameplay side, enough mechanics for a nice little game, the holes are quite punitive, which raise a little bit the requirement before the last fight.
Nice entry bro' !
you have some problems with camera in html5
Nice job
Also noticed a bug with the four square fall through tiles, if you stand directly in the center, nothing falls.
Well done!
The story was heartwarming, well done.
The part that also stood out to me a lot was that the main character has a strong resemblance to my irl appearance. I found that coincidence to be funny. :joy: I don't know if I relate to the character a whole lot, though, have to think more on that. :thinking:
Except one - a jumps. Damn. That 1x1 platforms required me to try 40 times to try! That's very hard!
Well, thats a good game. Awesome job!
very good story telling you have in here, this one I think i need to check again later to be able to give a more accurate feedback
* If I restarted the game when some message was still being typed, both would get typed resulting in a strange gibberish haha

Things I liked:
* The dash animation is very smooth! I felt like a ninja
* Nice mood, the graphics reminded me of old game boy games, oh the nostalgia.
* The instant restart pressing R is very nice, especially on a game where you can die easilly.
* The narrative added an interesting depth to the game.
* Smooth fighthing gameplay!
The Platforming section kicked my butt though!
Nice graphics and polished gameplay and a story too :smile:.
As many pointed out the platorming section (the one with many dashes needed to complete the level and the disappearing tiles) was a little too difficult. Maybe tone down the difficulty of that part by reducing the dashes needed.
Still a very nice entry!