From Nothing, To Nothing by khaotom
PICO-8 cart with 3 games, one for theme, and 2 bonus losing themes.
If you own pico-8, save the image below and load it. Otherwise follow the link for an html5 player and source downloads.

| Youtube | https://khaotom.itch.io/from-nothing-to-nothing |
| Original URL | https://ldjam.com/events/ludum-dare/45/from-nothing-to-nothing-1 |
Ratings
| Overall | 286th | 3.324⭐ | 36🧑⚖️ |
| Fun | 333th | 3.045⭐ | 35🧑⚖️ |
| Innovation | 276th | 3.152⭐ | 35🧑⚖️ |
| Theme | 362th | 3.045⭐ | 35🧑⚖️ |
| Graphics | 268th | 3.258⭐ | 35🧑⚖️ |
| Audio | 139th | 3.424⭐ | 35🧑⚖️ |
| Humor | 153th | 2.935⭐ | 33🧑⚖️ |
| Mood | 234th | 3.197⭐ | 35🧑⚖️ |
| Given | 28🗳️ | 38🗨️ |
The things were pretty, and i loved the sound effects! nice entry.
For the 'start with nothing' level, I found myself focusing on the icon in the top-left instead of on the things being spawned. That took away from the liveliness of the mode.
I would've liked to see the 'shelter' stage allow diagonal movement / 2+ keys held down at once. I'm not sure if this is possible with Pico (surely it is?).
In the final stage, you can sort of hold jump to slightly 'hover' over boxes. This allowed seemingly impossible jumps to be cleared. I imagine it wasn't an intentional mechanic.
Then I got 8 shelters but most of them are unfair
And then I took 6 ones
And then I pressed Z to nothing.
Cool game!
Then I got 8 shelters but most of them are unfair
And then I took 6 ones
And then I pressed Z to nothing.
Cool game!
I’m curious, did you try to do a mini-game for each failed theme proposal, or was it just the ones you initially wanted to win?
I think I agree with the comment above that the first game drew my eye up toward the indicator and thus away from the nice things to look at, so I opted out of that part of the experience about halfway through by just rolling around the keys and watching the result. No big deal! I also felt like seek shelter was unfair, but it was pretty upfront about that, and diagonal keys were definitely being inputted by the human over here, but the game wasn't about that.
I think ripping out three small games like this is pretty cool way to spend an LD. Nice work with each, but even more so with the overall presentation of the total package.
Or maybe I'm just rationalizing away a bit of lazy development. :spy:
Enjoyed it, nice effort!