Two-Punch Man by canary40

[raw]
made by canary40 for LD34 (JAM)
Welcome to Two-Punch man, a two button mashing fest with a hint of finesse.
Fight up against numerous opponents to take your rightful place as Champion of Boxers!
While in attacking mode press Z to jab, X to hook.
While in defense mode press Z to dodge left, X to dodge right. Press Z and X at the same time to toggle modes.
Warning: This game is not easy but definitely beatable. There's a special way to beat each opponent.

Note: Loading up the first level seems to take some time.. sometimes.
Post jam version does some tweaking and bug fixes. No new content is added.
There are a few bugs in jam version, should be fixed in post-compo version. Leave a note if you encounter a bug:
- Sometimes defeat is not registered properly

Ratings

Coolness 57% 3
Overall(Jam) 3.35 487
Audio(Jam) 3.03 505
Fun(Jam) 2.81 787
Graphics(Jam) 3.60 439
Humor(Jam) 3.04 304
Innovation(Jam) 3.07 567
Mood(Jam) 2.96 725
Theme(Jam) 3.81 382

Feedback

DrFallos
16. Dec 2015 · 11:44 UTC
great realization of two buttons control with couple of player states!
JimmothySanchez
18. Dec 2015 · 00:54 UTC
Having to switch between attack and defense modes is a little clumsy. It fits within the theme but kinda wears on the gameplay.
Squid Blink Games
18. Dec 2015 · 01:41 UTC
Switching from attack and defense is a little buggy, but great game!
Stephen Patrick
18. Dec 2015 · 04:30 UTC
I felt like all I did was hit a button (either) when the opponent put their guard down. It took a long time, so I wasn't interested in seeing if waiting through another couple fighters would introduce more interesting elements.
Zaeche
18. Dec 2015 · 05:01 UTC
Thanks for all the feedback guys! It really helps us pin down what worked, and what did not.
argosenpaikun
18. Dec 2015 · 08:39 UTC
The games covers two button controls but at those two control seems kinda buggy me mixing with defense and attack at the same. Beside its good game btw. :)

I hope you can improve further more. Keep it a good work ( ^o^)_b
Jace239
19. Dec 2015 · 22:57 UTC
The concept's good, it fits the theme and it has good graphics and audio. Unfortunately, it's just not very fun with the switching stances mechanic. It's difficult to time pushing both buttons and often I'll just push one or the other, making this more a game of button-mashing and luck than skill. If you work on this further, maybe you could control stances via the mouse's position instead, where if the mouse is on the enemy's side it's offensive, and if it's on your side, it's defensive. Or something like that. Anyway, it's still a well-made game. Good job.
Kuality Games
20. Dec 2015 · 00:04 UTC
Nice little game.
Cake_Catastrophe
20. Dec 2015 · 00:41 UTC
Liked the art and music. Found it a little too awkward to swap stances quickly. If I tried to dodge at all I'd end up flailing about dodging when I wanted to attack!
adsilcott
20. Dec 2015 · 01:01 UTC
A really fun game with nice graphics and audio. Good job!
rodobodolfo
20. Dec 2015 · 01:01 UTC
This was great! the only complauin is the switching mechanic but the fighst were really funny,. Good job!
🎤 canary40
20. Dec 2015 · 02:07 UTC
currently swapping stances can only be done when you're in idle mode.. that is.. you can't be hit or attacking while you do it. In retrospect probably should have buffered stance-switching...
loxo
22. Dec 2015 · 18:42 UTC
Nice idea with good graphics and audio. I like the different opponents with different strategies. In the first match the defense mode isn't necessary, it's enough to wait for the right moment and then punch the opponent. For the second opponent the defense mode is necessary, but I had trouble to switch between both modes. Maybe the combination of keys is part of the problem, I have a qwertz keypoard.
Zaeche
31. Dec 2015 · 01:07 UTC
Excellent point, loxo!

I'm glad you brought up the topic of different keyboard layouts (QWERTY vs QWERTZ vs Dvorak etc): it may not be a issue per se, when all one need do is rebind the controls, but in cases like this - where the controls are preset - it's a very important point to keep a weather eye on.
TheMonsterFromTheDeep
04. Jan 2016 · 06:21 UTC
I like the base concept, but as others have said, switching between modes can be a little clumsy. The graphics and audio are pretty good.