Zambies! by Snowdrama
You wake up unconscious in the middle of the street, in a town you've never seen before. With only the clothes on your back. Everything is destroyed and there isn't anyone to be found. As night approaches you find a flashlight in a nearby building when you hear low rumbling of creatures. Turning the corner you see a zombie! The zombie apocalypse is upon us! Before you're seen you hide as night sets in.
A radio nearby is on and you hear there's help coming in 3 days! Survive for 3 days, scavenge for food, weapons, and ammo in the wreckage and survive the apocalypse!
Controls:
Keyboard: WASD: Move Mouse: Aim F: Pickup Items Mouse Wheel: Change Hotbar Item
Gamepad: Left Analog Stick: Move Right Analog Stick: Aim X/Square: Pickup Items Right/Left Shoulder: Change Hotbar Item

P.S. There's a secret item on the map that can spawn in one of 3 random locations at the far reaches of the map! 2 locations are hidden in the rubble one is in a lonely place. Good luck finding them!
Post jam bug fixes:
Oct 7
- UI Textures no longer pink
- Mouse controls on WebGL no longer have a backwards Y Axis
- Ammo now spawns properly
- Guns no longer fail to add ammo on pickup
- Player no longer gets stuck in walls when pushed by zombies
| Youtube | http://snowdrama.itch.io/zambies |
| Original URL | https://ldjam.com/events/ludum-dare/45/zambies |
Ratings
| Overall | 733th | 3.269⭐ | 28🧑⚖️ |
| Fun | 487th | 3.365⭐ | 28🧑⚖️ |
| Innovation | 930th | 2.673⭐ | 28🧑⚖️ |
| Theme | 517th | 3.365⭐ | 28🧑⚖️ |
| Graphics | 922th | 2.788⭐ | 28🧑⚖️ |
| Humor | 757th | 2.273⭐ | 24🧑⚖️ |
| Mood | 587th | 3.308⭐ | 28🧑⚖️ |
| Given | 30🗳️ | 13🗨️ |
@zimennik Yeah we over balanced a bit too easy right at the end in the last few hours because the game was nearly impossible to beat before that but we didn't have enough time to go back and make it harder again. The version coming after the jam ends is going to have significantly more challenge.
A pause menu would have been welcome
@skyridge Yeah originally all weapons killed with one hit, so we balanced the guns and then forgot the stick.
But i can't say for sure if my browser or mouse wan't the problem. Will try again, when I have a different mouse at hand.
But nevertheless the game was fun to play.
@wr4thon Sounds like a mouse issue, it's probably registering as multiple ticks I might be able to fix it on the software side in the future but I've already made some post jam changes so I can't make a new build. Thanks for letting me know I'll make sure I look into what the cause is.
@lereveur Yeah it's definitely too easy, the changes we've made to the post jam version make it significantly harder. The secret weapon is pretty out of the way and randomly chooses a spot on the map every time you start. we didn't want it to be easily found, and finding it just makes the game even easier than it already is.
@sorlok Thanks! There are only 4 in the game so that makes sense you got them all. The flashlight was done using Unity's experimental 2D lighting which does not currently support shadows so there was no way to do that, and the days were definitely too long for the scale of the map. The time was broken into 90 second stages, Morning and evening did the light transition and night and day stayed the same brightness. So each day was 6 minutes long. I think 4 minute days would have been a little better