Once upon a chip by Wakobu
Welcome to our game !
Today we have the pleasure to introduce you to your new friend: ChipOS the Chip! ChipOS is a poor, harmless chip and wants to get considered by its peers. Help it to find a brand new oiled robot body to kick some ass!

We are a team of four young friends and freshly graduated computer science students. Most of the graphical and audio stuff has been done by the artist of the team !
Please enjoy and relax !
| Youtube | https://wakobu.itch.io/ld45-once-upon-a-chip |
| Original URL | https://ldjam.com/events/ludum-dare/45/once-upon-a-chip |
Ratings
| Overall | 572th | 3.438⭐ | 42🧑⚖️ |
| Fun | 402th | 3.464⭐ | 44🧑⚖️ |
| Innovation | 475th | 3.286⭐ | 44🧑⚖️ |
| Theme | 529th | 3.341⭐ | 43🧑⚖️ |
| Graphics | 629th | 3.419⭐ | 45🧑⚖️ |
| Audio | 300th | 3.5⭐ | 43🧑⚖️ |
| Humor | 285th | 3.28⭐ | 43🧑⚖️ |
| Mood | 617th | 3.275⭐ | 42🧑⚖️ |
| Given | 40🗳️ | 44🗨️ |
Though first level, as a chip, sometimes i could not leap forward - had to leap back once and then i could go forward again(maybe problem with my PC).
Nice graphics and music.
Some of the spikes were impossible for me to get across the first time because there is not enough time to change speed once they come into the frame but are very easy to avoid once one knew about them.
But thats all I could imagine being improved.
Again. Well done
I loved the scenes !!
Wonderful use of the theme !!!
Amazing Work !!!!
... !!!!!
A couple pieces of feedback: The opening was really charming at first, but repeating it a bunch of times because I died it very quickly became frustrating - a checkpoint after the table would have been perfect.
Also, some of the spikes for the rolling section felt unfair with such a small camera FOV.
That said, I think this is a wonderful entry. I really, really like how you conveyed the story really well in such a short time frame, and you did it with lots of cute and fun characters.
the boss was bugged for me didnt attack at all but when i restarted he was attacking idk why
I think the camera was a bit too zoomed in, would have liked to see just a bit more of my environments. Also would have liked some checkpoints to avoid having to push the bottle at the start over and over.
For some reason the boss lagged my computer a lot, which was strange.
One comment I always make when I see people mix pixel art resolutions is that I think it's a bad idea. I think this game's graphics would be much more effective as vector graphics, as that's sort of what they're used as anyways.
I did like how you play as a variety of characters through the game, especially as most of them were different kinds of specialized physics-based platformer. That was pretty neat.
@stefanie-leitch Oh really ! I thought we fixed this bug before publishing this game ! Thank you for this report !
I also did, however, notice a few bugs: in the first level it is possible to get 'stuck' in the ramps and in the floor (this is a well known bug in Unity, try using one collision box for one floor instead of multiple.
I also noticed the end boss causes the game to lag and shielding against an attack causes it to not attack you anymore.
Anyway, really nice game.
Nice sounds, it's easy to find what to do.
I liked how to move with the chip, and it's easy to abuse to the sliding effect if you land with a direction pressed.
You must rename your game zip, it's hard to know what you have downloaded when it's called build.zip.
The collisions were weird sometimes. With the complete robot you can make a wall jump and goes out of the level. The chip can be locked on diagonal walls.
@larnin @ryusui Haha ! The last level was kinda rushed ! Good idea for the lasers !
@ranner198 I don't know neither, this boss is just laggy for everyone :/
Really awesome entry!