Singularity by dob
A puzzle game based on constellations from stars that emerge from a singularity. Your goal for each level is to construct a repeating constellation pattern that can link all the stars.
There are three main types of controls. Click on one to activate it, and then all of them use left-right mouse motion to do what they do (rotate, bend, scale). There are also switcher buttons that you can click on when they appear later on.
The game is available here: http://planktongames.com/ld45
When thinking of starting with nothing, I went with a Big Bang theme, because before the Big Bang, there was nothing anywhere else other than the central singularity. So, each level starts with empty space, and then you explode all matter into it, and then you can play. Admittedly, the astronomy is more than a little suspect here, but the game is the point of it rather than the science, after all.
Guide:
- When "Detonate" comes up, click on the singularity to explode it.
- When "Constellate" comes up, click on the controls on the bottom to link stars into patterns.
- When "Tesselate" comes up, you've solved the puzzle, and all stars are reachable from your repeated pattern. (You don't need to do anything here.)
- When "Concentrate" comes up, all matter in the universe is compressing into a new singularity for you to detonate. (You don't need to do anything here.)
There are 21 levels in all (you start from level zero, of course, because you start from nothing).
Written in Unity. All sound is from my face recorded and processed in GoldWave Audio. Art was made in PowerPoint and GIMP. Font is Trench by Nima Type (https://nimatype.co/), which is free and very cool.

| Youtube | http://planktongames.com/ld45/SingularitySourceCode.zip |
| Youtube | http://planktongames.com/ld45 |
| Original URL | https://ldjam.com/events/ludum-dare/45/singularity-1 |
Ratings
| Overall | 87th | 3.793⭐ | 60🧑⚖️ |
| Fun | 121th | 3.585⭐ | 61🧑⚖️ |
| Innovation | 19th | 4.254⭐ | 61🧑⚖️ |
| Theme | 307th | 3.237⭐ | 61🧑⚖️ |
| Graphics | 181th | 3.517⭐ | 61🧑⚖️ |
| Audio | 232th | 3.061⭐ | 59🧑⚖️ |
| Humor | 340th | 2.102⭐ | 51🧑⚖️ |
| Mood | 123th | 3.569⭐ | 60🧑⚖️ |
| Given | 54🗳️ | 67🗨️ |
Solving a level is very satisfying visually, and I like the sounds/ambience used.
My biggest gripe were the controls. Would have definitely liked keyboard shortcuts (numbers) for selecting blocks, and hiding the mouse away in a way that it accepts input when "off screen".
Oh, and there's an issue where you don't have enough horizontal space on the screen to rotate fully in both directions; this is particularly annoying for the loop control as you can't simply reverse in the other direction without changing your input.

I did finish it and was a pleasant experience, good job!
Visually it's very pleasant. UI is also nice and clean. Audio is simple, but works well.
Fantastic job for 48 hours!
But I didnt see why I always needed to click on the singularity at first.
Also some other baclground music would be good since the monotone background hum kind of mesmerized me.
I sat for a while and solved all 21 levels, very challenging. Great game nonetheless!! :thumbsup:
That being said, once I figured it out, I really enjoyed the gameplay. The puzzles were interesting, and the UI is actually quite helpful in helping you understand when you've gotten each step correct.
I also appreciate the leniency in how close I had to be to have it considered correct.
Pretty solid game. With some better on-boarding, it could be quite something. Even so, I've played it longer than any other jam game so far.
Good entry! :)
But it devolved into guess and check for most of the levels. Swapping added more possibilities though.
Reminded me of [Blek](http://blekgame.com/).
The controls felt a little awkward at first, but, by the level 4 or 5 I got used to it. All in all quite enjoyable.