Holiday Rejects by local306
Holiday Rejects is a simple arcade game that will challenge your memory as you sort through parcels containing contraband.
Using the Left or Right keys, players can sort through packages after they've viewed its contents within the Xray scanner.
Delivering or reject appropriate packages will increase your score. If you miscarry too many packages though, you'll be terminated.
Music
Carol of the Bells by EvilWezil
Known issues
• FIXED - Hydraulic audio gets stuck playing over and over. Looking into the code for the issue.
Using the Left or Right keys, players can sort through packages after they've viewed its contents within the Xray scanner.
Delivering or reject appropriate packages will increase your score. If you miscarry too many packages though, you'll be terminated.
Music
Carol of the Bells by EvilWezil
Known issues
• FIXED - Hydraulic audio gets stuck playing over and over. Looking into the code for the issue.
| HTML5 | http://goo.gl/2HTpnn |
| Windows | http://local306.itch.io/holiday-rejects |
| Source (.gmz) | https://goo.gl/X7eh3d |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=55445 |
Ratings
| Coolness | 77% | 2 |
| Overall(Jam) | 3.93 | 73 |
| Audio(Jam) | 3.30 | 361 |
| Fun(Jam) | 4.02 | 44 |
| Graphics(Jam) | 3.65 | 404 |
| Humor(Jam) | 3.63 | 117 |
| Innovation(Jam) | 4.00 | 43 |
| Mood(Jam) | 3.46 | 320 |
| Theme(Jam) | 4.17 | 110 |
Also having the pushing of packages as physically based was a really nice touch, it made skill a very important part of the game. Well done!
Also, thanks for playing my game! :) I appreciate you might be skeptical that I did it entirely in the weekend. If you like you can check out my twitch channel, because I livestreamed almost the entire dev ^_^
If they pay like 2000 for 3 minutes, that is.
I love the mechanic
Good job!
Great entry :D
I voted 5/5 on every category except two 4/5 in Fun and Theme.
Great game, maybe it starts getting difficult too late, but I can't find more defects. :)
I didn't last long enough to see if the game got gradually harder but if it didn't, i suggest that for more hardcore players the belt could get faster, and package interval could get smaller. And optional "hard mode" where the color code of items would be omitted?
Great job! Fantastic entry!
Good stuff :)
(Side note: I didn't rate the audio since I understood that it wasn't made during the jam... ?)
Great game.
Fun elegant game to improve the reaction and memory! Good job!