Run... Away? by blint6
Some kind of runner where you start with nothing. Would you stay with nothing?

Even if you think you did nothing, surrendering can be the solution.

But why not building up your own rules?

The game is very short and not as complete as expected in terms of level design and overall content. However, it's working! Being new to game development and for a very first game jam, I'm happy to have a working deliverable (Even though much too short!)
To reviewers: THANK YOU for trying my stuff out! Even though I'm new here, please be harsh on me and I would appreciate all kinds of criticism, so please let me know!
The ideal idea was to make a "runner" game that involve back and forth motion, instead of only having the stress of being chased. As for the theme, "Start with nothing" was the idea of starting with literally nothing (even in the life of the character) and building up momentum with weapons, unprecedented crimes and escalating military chase.
This game is made with Godot game engine.
Credits to Ray Larabie for his awesome Joystix font!
Ratings
| Overall | 361th | 3.171⭐ | 37🧑⚖️ |
| Fun | 223th | 3.271⭐ | 37🧑⚖️ |
| Innovation | 403th | 2.743⭐ | 37🧑⚖️ |
| Theme | 449th | 2.686⭐ | 37🧑⚖️ |
| Graphics | 333th | 3.029⭐ | 37🧑⚖️ |
| Audio | 349th | 2.309⭐ | 36🧑⚖️ |
| Humor | 122th | 3.118⭐ | 36🧑⚖️ |
| Mood | 333th | 2.941⭐ | 36🧑⚖️ |
| Given | 35🗳️ | 43🗨️ |
Jumping sound kinda hurts my ears.
Other than that cool work!
# More comments
Cons:
the motion of player is not smooth
too less playable element
Just one tiny nitpick; when I had the gun and had to destroy some parts of the level to climb on, it was kinda hard to tell if I was shooting at the right spot (i.e. a spot that's scripted to be blown up after a few shots). Adding some effect, like chipped pieces of wall falling down while you're shooting, would be a nice fix for this.
@fictions @tadeas-paule took note of the unclear breakability. I added meaningful bullet explosions on breakable things but we probably need some sort of crack at first. I like the idea of having broken particles!
Sorry @iozsaygi @justuspan for the jump sound, I did lower its volume quite a lot though (thankfully!) will bring more attention to SFX next time!
Really nice work for a first jam dude, don't be ashamed, really, my first jam was way worse ! I'm sure you'll get better and better very fast :)
also this game is probably the closest to my game that I have played so far, but it's not very similar to mine.