Lumber Jacques Cousteau by Innobec

[raw]
made by Innobec for LD34 (JAM)
Help the beaver navigate the treacherous waters by eating the fish that are smaller than him (glowing green). The beaver can grow by eating the cans of maple syrup that are falling from the surface but be careful, eat too many, become too big and he will explode!

Navigate using two buttons, up and right. Let go of up and the beaver will move down and let go of right and he will move left.

Survive as long as possible and eat as many fish as possible so get the highest score!

Feedback

TheBreakfast
15. Dec 2015 · 01:53 UTC
Great use of audio and great graphics! I'm very impressed. Also, the title pun is awesome, and as a Canadian I did appreciate all the maple syrup and the beaver main character.
SSJMetroid
16. Dec 2015 · 00:28 UTC
Overall decent entry. I laughed when I ate too much and exploded. The movement animations of the player can use some work. You get minus one point for Theme for not having two button controls for the menus ;)
Galan
16. Dec 2015 · 00:50 UTC
Really fun! With a bit of gameplay balancing (and maybe some control tweaking), it could be quite addictive.
GoodwolfStudio
16. Dec 2015 · 15:01 UTC
Nice graphics and interesting mechanic, good use of the themes.
However there should be better feedback when dying, it happens very sudden and there should be an warning indicator when collectible fish are almost turning back to enemies...
JohnWatmuff
17. Dec 2015 · 02:42 UTC
Really good looking game
Hot Box Games
17. Dec 2015 · 21:14 UTC
I really like the Audio in this game! I had fun.
Fun and solid experience. Goooooood Job!
paruthidotexe
21. Dec 2015 · 23:10 UTC
good concept, graphics and audio.
can improve on player movement control, user feedback like eating and death..
Linear
04. Jan 2016 · 22:41 UTC
I really like the mood and the sound of the game. The graphics are pretty decent too, but I am frustrated by some of the gameplay issues. First, cans and fish spawn randomly. They don't come down from the surface or spawn on the right side of the screen. They spawn somewhere closer towards the middle, making it impossible to stay in the middle of the screen for fear that a large fish will spawn. More importantly though, your size is constantly shrinking, leading to a problem where it's very likely that a fish will stop glowing green a split second before you eat it. Also, the cans and fish can spawn inside of you if you are too close to where they spawn, making you immediately pick them up, running the risk of making you too big. If these issues were addressed it would be much more enjoyable.