errant by zillix

explore a world that's not quite ready yet.
defeat a princess, or something.
everything is normal.
controls: wasd or arrow keys to move

update 10/7: - updated some text to make it harder to miss the rest of the game - made it easier to climb the castle - made everything a little wigglier

Ratings
| Overall | 23th | 4.054⭐ | 30🧑⚖️ |
| Fun | 39th | 3.893⭐ | 30🧑⚖️ |
| Innovation | 10th | 4.304⭐ | 30🧑⚖️ |
| Theme | 46th | 4.125⭐ | 30🧑⚖️ |
| Graphics | 33th | 4.161⭐ | 30🧑⚖️ |
| Humor | 12th | 4.071⭐ | 30🧑⚖️ |
| Mood | 34th | 3.946⭐ | 30🧑⚖️ |
| Given | 27🗳️ | 27🗨️ |
One of the only games to make me laugh out loud so far, high marks for humor. Nice work!
Shift/perspective mechanic was really cool too! My main issue is that there was a point when I fell from the clouds back onto the ground later in the game and had to jump all the way back up (I must have still been holding shift).
Great game! I really enjoyed this!
P.S. just opened up your source to see how you did the rendering. Downscaling via a RenderTexture, clever!
The ocean layer's use of a big foreground block was really cool. The shift mechanic was super interesting too. It essentially flattened the image and combined layers right?
A small bug: the top shadow texture of the tower flickered a bit when I was jumping around the tower.
Dying at the locations below respawned me on a sloped edge. I proceeded to slip off.

But the control are sometime really frustrating i miss so many time the button/bumper that i figure i have no skill ( i played post compo )
and you dont have the information of shift key anywhere ?
this sad because you really polish it with storyline
anyway this fit perfecly the theme and a top tier in innovation for sure ;)
Hard game to improve so good luck !