Life with Words by Chaosinism

[raw]
made by Chaosinism for Ludum Dare 45 (COMPO)

intro.png

Introduction:

This is a word game starting with "nothing".

Hint: It uses the same dictionary as Scrabble, which means that proper nouns and abbreviations are not accepted.

(Although it is a word game, I am not a native English speaker. This is also my first attempt to finish a game using Godot. I hope there are no big mistakes!)

Tools:

Graphics - GIMP, MediBang Paint, Texture Generator

Audio - LMMS

Game Engine - Godot

Ratings

Overall 164th 3.596⭐ 28🧑‍⚖️
Fun 169th 3.423⭐ 28🧑‍⚖️
Innovation 23th 4.192⭐ 28🧑‍⚖️
Theme 80th 3.942⭐ 28🧑‍⚖️
Graphics 212th 3.423⭐ 28🧑‍⚖️
Audio 109th 3.519⭐ 28🧑‍⚖️
Humor 309th 2.25⭐ 26🧑‍⚖️
Mood 129th 3.538⭐ 28🧑‍⚖️
Given 32🗳️ 8🗨️

Feedback

bjeaurn
06. Oct 2019 · 21:15 UTC
What an interesting take on a word making game. Your collission detection was amazing and I loved how the game fluidly moved; brilliantly done.

Personally found it a tad hard to "actively" make words that made sense and would be recognized, but I understand how difficult that must've been to make. So I'd say good job, excellent game; really creative!
Iconocatstudio
07. Oct 2019 · 00:44 UTC
Very interesting concept, and absolutely great use of theme!
NachtWitch
07. Oct 2019 · 00:45 UTC
nive concept, but it felt like you biyt off more than you can chew
SnufkinsHat
07. Oct 2019 · 00:52 UTC
What a clever use of the theme and such an unusual word game. Great job!
Cethin
07. Oct 2019 · 00:54 UTC
What a good idea and great execution! Not my type of game but I can see the potential. Very easy to understand and works exactly as expected!
Marcin J
07. Oct 2019 · 11:35 UTC
Very chill game. It runs well and I didn't encounter any bugs. While I probably wouldnt spend my time playing it on PC, this could be great time killing mobile game idea:D

What I'd like to see is biased/pity RNG system where the letters generated are more likely to help player make words after a while. I only played for about 5-10 minutes but sometimes I was really lacking vowels :D
Maybe you already have something like this and it's just my confirmation bias.
You could check what is vowel to consonant ration in english language and adjust your rng to that or just go by dictionary.
zc74560
07. Oct 2019 · 15:03 UTC
Nice feeling with the music and backgrounds.
kristinamay
07. Oct 2019 · 15:55 UTC
LOL, I didn't realize that you could use a space bar to detach letters. :D I'm gonna go back in and try again.

![Screen Shot 2019-10-07 at 11.54.12 AM.png](///raw/2d1/f1/z/271b7.png)
kristinamay
07. Oct 2019 · 15:58 UTC
OKAY second time's a charm. THIS GAME IS AWESOME, I love word games and it was so fun zooming around waiting for your the letter I really wanted. So much replay value, too. So good!!!
Rollersteaam
07. Oct 2019 · 23:34 UTC
The mechanics, sound, graphics and mood of the game are brilliant. Although I'm absolute hog wash at word games so my fun is naturally dragged down unfortunately, I think the execution was really cool. Well done.
Jimbly
08. Oct 2019 · 02:31 UTC
That was fun! More challenging than I expected =). I tried *really* hard to spell "nothing", got as far as "thing" before, yeah.

Sometimes letters got stuck between my attached letters and jittered around a bunch, felt like the framerate dropped, but maybe it was just the jittery trapped letters that made it feel that way.
Odeyalko
08. Oct 2019 · 14:24 UTC
I like the idea, I'm not a native speaker, but I could do something.
Frank Gevaerts
08. Oct 2019 · 15:30 UTC
Very nice! Like some other people I also missed the detach thing at first (it's clearly mentioned, so this is entirely on me!) and if you don't detach weird things happen if the blob gets too big, but that's not a big issue as that's not what you're supposed to do anyway.

One thing I would definitely have liked is support for arrow keys and not just wasd, I still can't get used to those...
cirno
08. Oct 2019 · 15:50 UTC
Interesting idea! The sound effect is in great mood. Rather than controlling the letters dynamically, I would prefer a turn-based mechanism so that I can have more time thinking about words and combination as a non-native speaker.
Lombax
08. Oct 2019 · 20:25 UTC
i realy like that idea. havent realy seen anything like this, nice twist on the theme. :dog:
p-r
09. Oct 2019 · 23:03 UTC
Beautiful game and clever mechanic, felt both challenging and relaxing at the same time
Tim Eriksen
28. Oct 2019 · 22:33 UTC
Good idea!