Life with Words by Chaosinism

Introduction:
This is a word game starting with "nothing".
Hint: It uses the same dictionary as Scrabble, which means that proper nouns and abbreviations are not accepted.
(Although it is a word game, I am not a native English speaker. This is also my first attempt to finish a game using Godot. I hope there are no big mistakes!)
Tools:
Graphics - GIMP, MediBang Paint, Texture Generator
Audio - LMMS
Game Engine - Godot
| Youtube | https://github.com/Chaosinism/LudumDare45/ |
| Youtube | https://chaosinism.github.io/LudumDare45/ |
| Original URL | https://ldjam.com/events/ludum-dare/45/life-with-words |
Ratings
| Overall | 164th | 3.596⭐ | 28🧑⚖️ |
| Fun | 169th | 3.423⭐ | 28🧑⚖️ |
| Innovation | 23th | 4.192⭐ | 28🧑⚖️ |
| Theme | 80th | 3.942⭐ | 28🧑⚖️ |
| Graphics | 212th | 3.423⭐ | 28🧑⚖️ |
| Audio | 109th | 3.519⭐ | 28🧑⚖️ |
| Humor | 309th | 2.25⭐ | 26🧑⚖️ |
| Mood | 129th | 3.538⭐ | 28🧑⚖️ |
| Given | 32🗳️ | 8🗨️ |
Personally found it a tad hard to "actively" make words that made sense and would be recognized, but I understand how difficult that must've been to make. So I'd say good job, excellent game; really creative!
What I'd like to see is biased/pity RNG system where the letters generated are more likely to help player make words after a while. I only played for about 5-10 minutes but sometimes I was really lacking vowels :D
Maybe you already have something like this and it's just my confirmation bias.
You could check what is vowel to consonant ration in english language and adjust your rng to that or just go by dictionary.

Sometimes letters got stuck between my attached letters and jittered around a bunch, felt like the framerate dropped, but maybe it was just the jittery trapped letters that made it feel that way.
One thing I would definitely have liked is support for arrow keys and not just wasd, I still can't get used to those...