Save the city from the aliens by Noshiz

[raw]
made by Noshiz for Ludum Dare 45 (JAM)

cover-ludum-dare-45.png Save the city from the aliens. Gather as much as you can and head to the city!

Controls:

WASD - To move the snowball

Mouse - Control the camera

Left Shift - Speed Boost

Space - Jump

R - Teleport back to the last checkpoint

Downloadable version recommended over WebGL.

First 3D game we ever made. It was done in about a day.

Ratings

Overall 663th 3.359⭐ 34🧑‍⚖️
Fun 189th 3.75⭐ 34🧑‍⚖️
Innovation 586th 3.136⭐ 35🧑‍⚖️
Theme 393th 3.545⭐ 35🧑‍⚖️
Graphics 786th 3.106⭐ 35🧑‍⚖️
Audio 627th 2.672⭐ 34🧑‍⚖️
Humor 288th 3.274⭐ 33🧑‍⚖️
Mood 552th 3.344⭐ 34🧑‍⚖️
Given 27🗳️ 36🗨️

Feedback

HiveMinds
07. Oct 2019 · 23:05 UTC
Played on WebGL,
Played a lot like katamari damacy, had fun!
The music was barely functioning, kept freezing and continuing.
I liked going through the scene, and it was not cumbersome to control the ball.
Nice entry!
Darknesslayer
07. Oct 2019 · 23:05 UTC
Unique concept, however it lacks in Art, the music is all choppy, and I have no clue what I'm supposed to be doing, other than what the title tells me.
🎤 Noshiz
07. Oct 2019 · 23:14 UTC
I am aware of the music issues and I am not sure why it's happening. It seems its only present in Chrome too. Firefox runs the game fine. The windows build definetly runs a lot smoother. Thanks for your feedback.

Also, a pointer of sorts to guide you as to where to go should be present I agree.
thomazfilipe
07. Oct 2019 · 23:49 UTC
A have found zero aliens! haha Unique game! Had a lot o fun playing! Music was chopping, but if I scroll the page down it works fine! Well done!
🎤 Noshiz
07. Oct 2019 · 23:55 UTC
@thomazfilipe The aliens are hiding inside their UFOs from you! Thanks for your feedback and the interesting hack you found in order to fix the chopping music.
Moritz Jaeger
08. Oct 2019 · 01:12 UTC
Like katamari in snow, except for some technical difficulties, was pretty ZEN
🎤 Noshiz
08. Oct 2019 · 01:26 UTC
@moritz-jaeger User @hiveminds also mentioned the same thing and I had never heard of that game before. I just checked and now I see what both of you are talking about. I have a nintendo switch so now I feel compelled to give it a try. Thanks for your feedback!
DenisSobolev
08. Oct 2019 · 01:57 UTC
So low FPS, but funy.
Sefirost
08. Oct 2019 · 02:31 UTC
It reminds me Katamari Damacy :), I had no problems running it on Firefox. I find peace making the snow ball grows. Very impresive for you first 3d game!
velvetlobster
08. Oct 2019 · 03:39 UTC
I aaaaalways wanted to see a katamari like game like this in the ld jam .. somehow never seen one and this is the first time ... i cant get tired of this mechanic ... although i have some feedback ... the online version is very laggy and the camera makes the ball be perhaps too far from view at times ... please add ludum dare link so i can rate you there
🎤 Noshiz
08. Oct 2019 · 09:36 UTC
@velvetlobster The online version is very laggy indeed, too many things on screen and webgl doesn’t seem to be able to keep up. Having said that, the game has virtually no optimisation given how fast it was done, so there is that. As for the camera , originally it was much closer but we felt you didn’t get to see much of the surroundings so we made the camera pull further back the bigger you grow. However, now it does feel like it’s zooming out a bit too much.
Nakami
08. Oct 2019 · 10:44 UTC
Funny but can be improve ! it go a bit to fast into a giant ball, have big fire that make you melt could be a nice add so you actually have to look where you go. And at certain size you just don't see the ground any more.
I know I have to "save" the cities but while playing I was bigger than a village and I try to whip it out.
NachtWitch
08. Oct 2019 · 16:37 UTC
A fun play for sure, not really sure what to critique, good job
Deadlykarrot
08. Oct 2019 · 23:15 UTC
music was cutting out some, low draw distance, slow physics. otherwise great game!
Ulisses
08. Oct 2019 · 23:31 UTC
Interesting idea, but it took me a while to understand what was going on.
BustosMan
08. Oct 2019 · 23:34 UTC
Interesting concept. I think it probably should have been more clear as to where the aliens are at, but that might be just my incompetence :shrug:.
🎤 Noshiz
09. Oct 2019 · 13:55 UTC
@deadlykarrot The music cutting seems to be a consistent issue and I'm still not sure why. The low draw distance was done on purpose in the WebGL version due to performance issues, the windows version has a much much higher draw distance. As for the slow physics I am aware that when you get very big things feel slower but I can guarantee you they are not, its a prespective thing. I should have given more speed and more mass at the same time so you can still move around without flying.

@ulisses It's our fault for not having some sort of an indicator as to were to head to.

@bustosman It's not your incompetence it's our fault for not having an indicator pointing you where the aliens are.
zgragselus
09. Oct 2019 · 22:36 UTC
Congratulations on making game!

It felt like Katamari Damacy, I like the concept and was quite well executed (given the time scale of jam). The music was choppy, and sometimes it was hard to control... but overall the idea is good and I had fun playing it.

Keep up the good work!
Enzo_B
13. Oct 2019 · 14:53 UTC
funny game good job ! :D
Kooshy
13. Oct 2019 · 16:15 UTC
Not bad for a first 3D game! The camera feels natural to control, but it clips through terrain which can be confusing (since the terrain then gets backface culled and doesn't look like it's there) - putting a collider and character controller on the camera can help with this but is only the beginning of the adventure that is 3rd person cameras! I never found the city, but it was kinda fun rolling around the countryside and just kind of thinking of _myself_ as the danger, as I become this increasingly apocalyptic snowball. Muahahah!
CLVP
19. Oct 2019 · 19:02 UTC
Nice idea, but i have many lags! Nice work!
kaeveris
25. Oct 2019 · 18:10 UTC
Cool concept, matched the theme very well. Had fun rolling around cool snowy terrain!
MrsTari
27. Oct 2019 · 12:56 UTC
cool idea :)