Alcindor the Alchemist by cogcomp

[raw]
made by cogcomp for Ludum Dare 45 (COMPO)

Story: alcindorcoverimage.jpg

One day when Alcindor was experimenting with creating something from nothing he got it all terribly wrong and instead transported himself to the middle of nowhere. So here we are in the middle of nowhere, starting with nothing, but at least the alchemist thinks he's got the spell right But he's going to need his magical keys and potions...

To make things worse, most of his potions and magical keys have been scattered across this strange world and if he's going to have any chance of making it home he's probably going to need some of those..

How to play:

Alcindor can transmute earth, water and fire into either stone, fire or water.

These elements are unfortunately also the way elemental demons enter the world.

So anything (except earth) will spawn demons.

Luckily the demons aren't too clever so they can be trapped or tricked.

Fire evaporates a water demon.

Water extinguishes a fire demon.

Water erodes a stone demon.

Collect the keys find the portal and.

Avoid the demons or trick them to their death

Controls:

XBox 360 controller or keyboard.

Buttons A/X/Y or keys E/F/G for the spells.

Made using:

C++ (Visual Studio 2019), SFML, Blender, Wings 3D, GIMP,LMMS, Audacity,bfxr, Notepad++.

Tips:

Alcindor can't really stand water, fire or demons. Don't stand too close to it!

When possible use potions to make a bridge across water or fire.

Ratings

Overall 444th 2.885⭐ 28🧑‍⚖️
Fun 443th 2.654⭐ 28🧑‍⚖️
Innovation 368th 2.885⭐ 28🧑‍⚖️
Theme 455th 2.654⭐ 28🧑‍⚖️
Graphics 247th 3.315⭐ 29🧑‍⚖️
Audio 215th 3.14⭐ 27🧑‍⚖️
Humor 276th 2.375⭐ 26🧑‍⚖️
Mood 307th 3.019⭐ 28🧑‍⚖️
Given 37🗳️ 1🗨️

Feedback

🎤 cogcomp
07. Oct 2019 · 04:46 UTC
**Known bugs: **
Spotty collision detection.

Not enough time to animate Alcindor.

Glitch when traversing gridspot 0 in Y direction.

No compass, so finding the keys takes a while..

No description of the "door" home: It's a block with circle on it.

No legend of all items:3 potions types, 3 enemy types, a healing stone, water, fire and so on...

Keys: A is fire. X is water, Y is stone. B is quit level.

The game is way too hard.


The project was way too ambitious for the 32 hours I could put in to it.

So I suggest focusing on the game play element rather that pointing out bugs...:-)
🎤 cogcomp
07. Oct 2019 · 05:32 UTC
Youtube how to play:
https://youtu.be/MDvIrmm_Zr4
GabrielGameDev
07. Oct 2019 · 16:00 UTC
I agree with your comment. Maybe a little ambitious for a short game jam. Either way, it was worth it for the effort and learning. You are already familiar with the bugs, so you already know what needs to be fixed.
snesgaard
07. Oct 2019 · 17:51 UTC
I kind off like it! Curious as to how you did the water effects?
ROBOWARRIOR1982
07. Oct 2019 · 19:37 UTC
I like graphics and isometric mode, but it's difficult to understand what can i do, and after death sometimes i appear in flames and die again, it's very frustrating, otherwise the engine is good for game.
dqmhose
08. Oct 2019 · 18:01 UTC
Download seems broken for me?
Grhyll
08. Oct 2019 · 18:05 UTC
Oh man as you said it is SO HARD :') I really tried, and I was like "uh, I suck at this game", and then I watched your video and... I was doing fine after all :'D

So yeah it may not be perfect, but still, congrats on making it!
Griz
08. Oct 2019 · 18:08 UTC
Game doesn't want to start, because OpenAL32.dll is missing.
Is it possible for you to include this file in the download, or give a link where I can download this library?
🎤 cogcomp
08. Oct 2019 · 18:12 UTC
@griz The OpenAL installer is included in the zip file.
Hcursino
09. Oct 2019 · 04:06 UTC
Norton Antivirus doesn't seem to like your game D:
Tommislav
09. Oct 2019 · 18:14 UTC
What is this OpenAL installer? I'm a little jumpy installing dll's to be able to play game jam entries unfortunately. The video looks kind of cool.
🎤 cogcomp
09. Oct 2019 · 18:29 UTC
@tommislav It's a sound driver used by a lot of the games here. So you'll probably need it at some point. You don't have to trust me, get it here instead: https://www.openal.org/downloads/
Zephilinox
09. Oct 2019 · 19:13 UTC
you did a great job, especially for a one-man jam :) it's a nice little game
Honey Pony
09. Oct 2019 · 19:16 UTC
Music is great and I love the water effect. I'm afraid I was never able to find a single key, despite walking all the way to the right side of the map. I would've liked to experiment with the potion mechanics but they were relatively rare and I couldn't seem to aim them into the fire or water without dying immediately.
VinnieNovido
12. Oct 2019 · 08:15 UTC
Difficult to understand the mechanics. But the design was neat!

Well done!
AlphaDen
12. Oct 2019 · 12:22 UTC
As @vinnienovido mentioned it is somewhat difficult to understand the video on how to play help me a little. Great concept. The are style reminds me of contra.
someone
12. Oct 2019 · 12:34 UTC
Nice game, I really like the water effect.
Took ages to figure out how the spells worked. The buttons seemed to just do nothing but make the number go down really fast. I initially thought you were supposed to use them on demons. Perhaps you shouldn't be able to waste spells where they will do nothing.
Also once I did figure it out, it was really hard to get the cursor where I wanted. It was always too close to the character so I would die before being able to transmute a tile.
Moving up+left or down+right seemed way faster than other directions which felt weird. Probably to do with the projection.
Spawned in the middle of lava a few times.
Oddly in one playthrough before I figured out the spells, water seemed to do no damage. Found loads of keys that time but it eventually crashed.
AlexFSmirnov
12. Oct 2019 · 12:36 UTC
Nice textures and animations, and +++ for SFML! Nice to see someone who's not using a game engine :)
Jimbly
15. Oct 2019 · 02:15 UTC
Neat. I really enjoyed the water and fire. Game had a pretty nice, consistent visual feel that I enjoyed. I couldn't ever figure out how to successfully use a potion to do anything useful, seems like usually they did nothing, once in a while they left a water spot on the floor, but I never managed to defeat a demon :(.