The Void Conjurer by Aggrathon
A deck-building card game that starts from a deck consisting of a single "void" card. The deck is enhanced by adding and upgrading cards and equipment. Play the game (in your browser) here!
TIP: The basic cards might seem useless, but they are needed for upgrading to better cards.
TIP: If the music becomes too repetitive, use your browser to mute the tab.

Software Used
Unity, Visual Studio Code, Gimp, Blender, and Bosca Ceoil.
Post-Compo Bugfixes
Fixed a card duplication bug.
| Youtube | https://github.com/Aggrathon/LudumDare45 |
| Youtube | https://aggrathon.github.io/LudumDare45 |
| Original URL | https://ldjam.com/events/ludum-dare/45/the-void-conjurer |
Ratings
| Overall | 203th | 3.52⭐ | 27🧑⚖️ |
| Fun | 172th | 3.42⭐ | 27🧑⚖️ |
| Innovation | 279th | 3.14⭐ | 27🧑⚖️ |
| Theme | 237th | 3.44⭐ | 27🧑⚖️ |
| Graphics | 301th | 3.14⭐ | 27🧑⚖️ |
| Audio | 291th | 2.813⭐ | 26🧑⚖️ |
| Humor | 265th | 2.413⭐ | 25🧑⚖️ |
| Given | 35🗳️ | 0🗨️ |
It became quite hard, quite fast, but I've really enjoyed the tactical take on this theme.
If at some point you do an iteration, having clearer expectations of the spawning would be great.
(remember that in order for people to see your game, you must play and rate other games (the system is based on karma))