Flow by Frank Gevaerts
Flow is a text adventure, written in inform7.
It’s playable on the web. If you play a lot of interactive fiction you might have your favourite interpreter, in which case you can download the gblorb file.
There is no graphics or audio in this game, so I opted out of those categories.
There is a bug in the compo-version that makes it possible to skip a puzzle, so I made post-compo release. In it, I also added one or two verbs that I saw people try and that should really have worked. The original version is of course still there.
Ratings
| Overall | 327th | 3.235⭐ | 36🧑⚖️ |
| Fun | 402th | 2.794⭐ | 36🧑⚖️ |
| Innovation | 261th | 3.191⭐ | 36🧑⚖️ |
| Theme | 81th | 3.941⭐ | 36🧑⚖️ |
| Humor | 213th | 2.661⭐ | 33🧑⚖️ |
| Mood | 172th | 3.368⭐ | 36🧑⚖️ |
| Given | 29🗳️ | 36🗨️ |
seems like a cool title and heard of Inform the first time and its very interesting. never programmed in a natural-lang-processing thingy before! syntax felt similar to Prolog tho.
Anyhow, well done!
But it was cool being God at first!
!> Once you are on the ocean floor, you'll find three objects, a treadmill, a shoehorn, and a pair of shoes. There is one "hidden" object on the side of the treadmill (which is mentioned if you examine/look at the treadmill) , the slot. If you examine all of those, you should get some hints of what to do next.
If you (or anyone) are still stuck after that, I'll be happy to provide further help. I found that you can prefix a line here with "!>" to mark it as as a spoiler, please use that if you need to provide detail!
It was relaxing. Got stuck a bit, but chuckled when figured out what to do. :) Great choice of words!
I got stuck a few times (for example with the fish, I wanted to "swim" and "travel" but the game wouldn't accept that, it did accept "walk" which got me more confused, as I was a fish...).
Anyway, I reached the loop, is there anything I missed?
Did enjoy how it all tied together at the end though, and the writing was nice.
Some more synonyms (for example, "Grab" could be used "Take") would have been nice.
@local-minimum Drinking is not the solution :smiley: Sorry about that. I should have put in more (or any, really) hints in the later parts of the game.
If you still want to finish it (don't feel obliged!), here's a spoiler for that particular bit:
!> When you're around the slushy planet, just "look at planet" or "examine planet" (or "x planet" if you like the standard interactive fiction shortcuts) will get you further. After that, you'll have to look at various things you encounter to figure out what to do with them.
During every ldjam I participated in at some point I wonder why I'm doing this, but then during the rating period I get comments that answer that question :)