Nothingness by Sacramentix

[raw]
made by Sacramentix for Ludum Dare 45 (JAM)

Better than nothing !

The games was coded using the language Haxe and the graphic library Heaps and the tween library Actuate.

˙ƃƃǝ ɹǝʇsɐǝ ɐ sᴉ ǝɹǝɥ┴ : SԀ

Ratings

Given 6🗳️ 8🗨️

Feedback

tarfield
08. Oct 2019 · 19:07 UTC
This is very cool and eventually I think it is quite beautiful. Nice work! That unfinished part really should've been there though - it was a bit easy!
Ryuu
08. Oct 2019 · 21:25 UTC
I liked the game idea, even though I was very confused of why the game controls were to weird at the beginning, when I won I quickly understand what you did and I think the idea was pretty good haha

Nice entry, good job!
🎤 Sacramentix
09. Oct 2019 · 11:33 UTC
move keybind are assigned randomly beetween the key you press after the cube spawn.
NachtWitch
10. Oct 2019 · 12:23 UTC
Excellent work my guy, really cool entry! Glad you joined us for this jam
PSiv
10. Oct 2019 · 12:26 UTC
Cool concept, definitely fits the theme. I had audio from the start, and then unlocked the audio, and I didn't hear any difference, so I then tried again and picked the audio option first and it gave me normal controls, some kind of bug there perhaps?
Ausstein
10. Oct 2019 · 12:27 UTC
Haha Lol randomly mapped controlls. That was crazy. I liked the neon effects :D