{"author_link":"\/author\/conk\/","author_name":"Conk","author_uid":"40797","comments":[{"author_name":"Yaguar","author_uid":"26482","time":"Aug 29, 2016 @ 3:23pm","epoch":1472483880,"text":"I loved the teleport. Nice take on mixing in the ancient technology with quite a modern ability.\r<br\/>\r<br\/>I did die quite a bit and wish there was a setting to let me have quicker charges of the teleport (for the future)."},{"author_name":"Conk","author_uid":"40797","time":"Aug 29, 2016 @ 3:30pm","epoch":1472484300,"text":"Cheers for playing (:  the balance of the game is way off, I only got around to testing it today, need to work on my planning :P"},{"author_name":"steph88","author_uid":"113244","time":"Aug 30, 2016 @ 6:34am","epoch":1472538540,"text":"Hi, nice game and congratulations ! We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.\r<br\/>\r<br\/>Can you add your game on indiexpo.net ? (it's free) \r<br\/>So we can include also your game in the video ;) \r<br\/>p.s. write #LDJAM in the game's description."},{"author_name":"gonutz","author_uid":"110557","time":"Aug 31, 2016 @ 9:19pm","epoch":1472678040,"text":"You have a big rock as well, but it killed me :)\r<br\/>\r<br\/>I like your graphics very much, this is awesome for such a short time!\r<br\/>\r<br\/>I had one technical issue, once I was hit with the rock, I pressed SPACE a couple of times during the game over screen. Then when I got back to Mik, I was gone, maybe out the left or right of the view, and could not get back. This happened mulitple times.\r<br\/>A similar thing happens when you press S again during the animation that sucks you into the worm hole.\r<br\/>\r<br\/>That aside, the animations are really cool, that black dragon monster is scary, and the sound a great fit as well.\r<br\/>\r<br\/>Keep up the great work!"},{"author_name":"amras0000","author_uid":"47448","time":"Sep 14, 2016 @ 2:47am","epoch":1473820920,"text":"Great job on the art, the sound design's not bad, and the dialogue gave off a nice scent of rick and morty.\r<br\/>The controls were intuitive and well-communicated, and the game has a nice variety of traps to avoid.\r<br\/>\r<br\/>I did have an issue with the speed of the game though. If I just ran to the left I'd have no time at all to respond to incoming threats, but if I took things even slightly slower than full-blast the snakes would have no problem catching up. I think the game would've worked better if the snakes were just a bit slower, so the player wouldn't have time to think about incoming obstacles as much but could actually stop for half a second without taking damage. And if you feel that'd make the game too easy, maybe just have a stereotypical wall chasing the player slowly?\r<br\/>\r<br\/>Would have also helped to have a more zoomed out view, higher resolution, or at least for Odi to sit further to the right of the screen.\r<br\/>\r<br\/>One final complaint is that it took a bit long to get back into the game, for the genre. A game with frequent deaths gets irritating fast if you're not back in the action within a second or two, and having to go through two loading screens and even a brief intro room each time I died didn't make for a pleasant experience. Just throw up a &quot;you died, press r to retry&quot; text and respawn me soon as you can."},{"author_name":"GFM","author_uid":"7375","time":"Sep 17, 2016 @ 1:15am","epoch":1474074600,"text":"While running from the Quetzalcoatl I accidentally teleported\/clipped into the floor. This made running quite easy, since it became an endless fall with no dangers. XD\r<br\/>\r<br\/>The graphics are great! You just could have toned down the screen shake a little... It got quite in the way with the game. I missed a few jumps and ended falling into traps because of it..."}],"images":["ld36\/40797-ed744ab98f22011c4a710f290e6c559e.jpg","ld36\/40797-360f5bd73a9f7124144bded5389218a9.jpg","ld36\/40797-e966c4d4163d10db67beeeddc0f27747.jpg"],"links":[{"url":"https:\/\/drive.google.com\/open?id=0BwkTNJbUVvtsUUhTRFFOMWlBSms","text":"Windows"},{"url":"https:\/\/drive.google.com\/open?id=0BwkTNJbUVvtsdXlteU1uVlhtczg","text":"Zorse"}],"metadata":{"g_key":"557","g_author":"40797","g_event":"LD36","g_eventkey":"35","g_subevent":"COMPO","g_urlkey":"542","g_title":"Mik N Odi","g_status":"UCHK1","g_place":"99999","g_commentcount":"6","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/40797-shot0-1472434033.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/40797-shot1-1472434033.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/40797-shot2-1472434033.PNG-eq-900-500.jpg"],"text":"Mik and Odi are apparently time travellers... Mik is sending Odi back to ancient Maya to search out the lost time crystal.\r\n\r\nSo throughout Sunday I was mainly polishing up the menu and graphics, sounds etc... It occurred to me in the final few hours, I hadn't even finished the game play... so there's that.\r\n\r\nControls are WASD to move, space to tele dash, this ability charges over time.\r\n\r\nHappy jamming everyone (: Hopefully you had a game idea, unlike me, haha.","title":"Mik N Odi"}