Nothing Matters by kazuo256

[raw]
made by kazuo256 for Ludum Dare 45 (JAM)

splashScreen.png

You have NOTHING. But NOTHING matters.

Nothing Matters is a puzzle-platformer where you cave your way up a mountain in search for your stolen THING. The THINGLESS you, however, can count on the incredible power of NOTHING!

Controls:
⠀⠀WASD to move
⠀⠀Mouse to interact

If you play on the Web version, please hit F11 to enable fullscreen!

WARNING: this game pictures spiders

Version 1.0.5 changelog

  • Fix objects disappearing when teleported into the nothing
  • Fix bugs in the Web version
  • Fix projectile collision to the back of the player not working
  • Fix level layout where objects were out of bounds
  • Fix teleport not working at the edge of the nothing
  • More physics fixes
  • Fix teleport SFX playing too many times

Version 1.0.4 changelog

  • More bugfixes in the physics
    • You no longer ocasionally swap places with teleported objects
    • You no longer jump for no reason
    • Improved collision geometries
    • And more
  • Balance gravity parameters
  • Bugfixes related to spamming right-click
  • Bugfixes related to the shield
  • Bugfixes related to graphics

Version 1.0.3 changelog

  • Bugfixes in physics attributes and geometries
  • Improved feedback for enemy deaths
  • Bugfixes in enemy behavior
  • Avoid item sprites being hidden by props

Ratings

Overall 149th 3.921⭐ 40🧑‍⚖️
Fun 269th 3.641⭐ 41🧑‍⚖️
Innovation 7th 4.513⭐ 41🧑‍⚖️
Theme 63th 4.179⭐ 41🧑‍⚖️
Graphics 282th 3.961⭐ 40🧑‍⚖️
Audio 111th 3.905⭐ 39🧑‍⚖️
Humor 352th 3.143⭐ 37🧑‍⚖️
Mood 160th 3.885⭐ 41🧑‍⚖️
Given 32🗳️ 44🗨️

Feedback

Susumu Asaga
07. Oct 2019 · 23:48 UTC
Pretty creative and fun game, liked it a lot.
Falu
08. Oct 2019 · 03:25 UTC
The bringing items into nothingness is really innovative and I really enjoyed it! I also like the music a lot, it matches the mood. Except for the 'next level ding' which sounded out of place. Love how you can transport yourself into the nothingness as well and arrange things.
GuttyKreum
08. Oct 2019 · 14:51 UTC
I really liked the simple pixel art and music here, made for a pleasant retro mood! Very cool puzzles too, the 'nothing inventory' UI reminded me a bit of Henry Hatsworth :D.
sharbelfs
08. Oct 2019 · 14:56 UTC
the concept of the game is quite cleaver I really liked the idea, but for me it was too hard, and I don't know, some times looked a little complicated to try to pass the obstacles
Alexsogge
08. Oct 2019 · 15:00 UTC
Very inovative
Shigor
08. Oct 2019 · 15:01 UTC
Mechanics confused me a bit at start, but in the end I like it - nice to see something really innovative.
CafeLovai
08. Oct 2019 · 15:15 UTC
Truly "Nothing" is only a state of mind. This game made me look at the world and my relationships differently.

Really though, I thought this game was going to be cheesy but that quote in the first level and how the mechanic was introduced was great. Speaking of the mechanic. It was very cool, I have not seen anything like it and it made for some fun discovery as I learned about the extent of the mechanic. Especially in later levels where you have to mix the nothing mechanic and the items you actually hold. The music was really nice as well, putting me in a bit of a zen state as I figured out the puzzles. Nice work! The mechanic would make for a cool full game.
DanielMotta
08. Oct 2019 · 15:53 UTC
A little bit hard to me in the begining, but when i learn, i like the mechanic!
Tommyflower
14. Oct 2019 · 20:03 UTC
haha genius concept! I had fun and really enjoyed the retro style. The sounds are super satisfying!
GigaHood
16. Oct 2019 · 08:31 UTC
this is a very fun and strange little game, reminds me of the old school zeldas and metroids and such. super fun puzle game and the cutscenes are gold man. actually didn't they make like that one zelda game for the 3ds where you can become like a painting on the wall and solve puzles that way? ya this reminds me of that, a super fun and very weird in a good way puzle mechanic.

music is good, graphics are good, theme and story are great, the cutscenes are golden. 9/10 would play again -ign
Langotriel
16. Oct 2019 · 15:55 UTC
Really interesting and unique mechanic. Putting yourself into nothing and coming back out somewhere else tickles the brain :P
smbe19
16. Oct 2019 · 20:30 UTC
Awesome game with very creative mechanics. It took a bit to get used to it, but it's really cool. I have never seen something like this before, very nice!
ryusui
18. Oct 2019 · 01:04 UTC
I love the overall concept; I just wish it was easier to work with. Feels really clunky having to right-click myself to teleport in and out of Nothing; that really should've been bound to a hotkey.
Madbarron
18. Oct 2019 · 04:43 UTC
I loved it! Just a mind-bending mechanic was fun and tricky to play around with. I have some suggestions based on my playthrough.

It would have been nice to know that the spiders don't hurt you, haha.

The shield and boots are not obviously foreground, interactive items to me.

The one-hit kill enemies setting you all the way back to the start are way too harsh for this kind of fiddly puzzle game.

I liked the music but the loop was so short that I had to mute the game after a while. I'm impressed how many levels you were able to create in such a short time!

Well done, everyone! One of the highlights of the jam for me, and a great mechanical take on the theme.
Jin9310
18. Oct 2019 · 08:30 UTC
Wow! What an amazing idea and quite a puzzle! Really amazing take on the theme and such an innovative way of a puzzle game! Love every piece of it. Great job and thank you for such experience!
Roka Josh
18. Oct 2019 · 13:03 UTC
Very unique idea and a good and challenging puzzle game. I liked the graphics a lot and the music was fitting although it did start to get annoying after being stuck on a level for too long! Overall though amazing job!
Jonno
18. Oct 2019 · 16:58 UTC
A unique and clever concept. I feel that the controls are a little awkward as a keyboard/mouse combination, and that a gamepad would work better with this, but that's my only real criticism. Well done!
BustosMan
19. Oct 2019 · 06:15 UTC
I really liked that this game implemented tetris in its own way. Good entry!
Rodrigo Denúbila
19. Oct 2019 · 18:56 UTC
Amazing entry! I like the original ang clever way that you interpreted the theme. Mechanics are a little bit confusing at the beginning but after a while we get used to it. Good job!
BoxedMeatRevolution
19. Oct 2019 · 21:57 UTC
Great mechanic! The puzzle difficulties were just right—I thoroughly enjoyed playing this game!
Solah
20. Oct 2019 · 09:49 UTC
Wow, great game. Puzzles are pretty hard but really well designed. i also love the graphics and music. Good job!
NiHuShu
21. Oct 2019 · 20:01 UTC
That's an interesting take on the theme. Controlling the envoirement can be kinda chaotic sometimes but overall I really liked it.
gord10ahmet
21. Oct 2019 · 21:26 UTC
I liked the idea, but didn't like how we have no control over where the items will be spawned. I had to leave the game after the 3rd or 4th level.
eldskald
26. Oct 2019 · 18:28 UTC
@gord10ahmet You do have control of where they spawn. Pay attention to the cursor on the other screen, it is indicating where things will spawn.
kristinamay
29. Oct 2019 · 15:29 UTC
Super challenging and innovative, I really liked this!!