Aggressive Realtor by Pete

[raw]
made by Pete for Ludum Dare 45 (COMPO)

Start with nothing and get clicking! The best I could make with the limited time because of other plans, but I can't miss out on a Ludum Dare!

Drag mouse to move around, click screen to get money, build building to generate even more money!

Ratings

Overall 501th 2.5⭐ 21🧑‍⚖️
Fun 442th 2.658⭐ 21🧑‍⚖️
Innovation 501th 2.184⭐ 21🧑‍⚖️
Theme 174th 3.632⭐ 21🧑‍⚖️
Graphics 475th 2.184⭐ 21🧑‍⚖️
Humor 372th 1.833⭐ 20🧑‍⚖️
Mood 474th 1.944⭐ 20🧑‍⚖️
Given 27🗳️ 0🗨️

Feedback

omnikrll
06. Oct 2019 · 06:21 UTC
this is good
NachtWitch
07. Oct 2019 · 18:45 UTC
Might want to rate and leave some feedback on games to get noticed
MaxKlimenok
25. Oct 2019 · 11:42 UTC
![wish.png](///raw/cfb/11/z/29d52.png)

You should have put it timer and a leaderboard - how much it takes to get to say 10^10$ and to compeate with each other.
OddballDave
25. Oct 2019 · 13:49 UTC
It's a simple game, but I still clicked it for far too long. I was determined to get a 10^9 property down.

Good stuff :8ball:
exilegl
25. Oct 2019 · 18:14 UTC
Still pretty cool/addicting even if its not got much content, especially for 76 minutes. The ability to keep an item type selected so you can place more than one at a time (maybe drag place a bunch of em) would be nice.

Got everything :)

![Screenshot from 2019-10-25 13-13-56.png](///raw/3f2/z/29d66.png)
Zinkler
26. Oct 2019 · 12:02 UTC
Something clicked for me (no pun intended) with all of this place-a-building-yourself idle clicker, I wished there was some kind of a system to it, a grid maybe, or a pattern. Gradient color does a trick too, though.
Aozo
26. Oct 2019 · 16:27 UTC
Really cool game, escpecially if made in 76 minutes, it's a simple clicker that works very well
Cedric Matheus
26. Oct 2019 · 18:40 UTC
addictive!
pkenney
26. Oct 2019 · 18:53 UTC
Best game made in 76 minutes! Well done, haha. Something about it is strangely compelling.
Untitled Studios
27. Oct 2019 · 16:26 UTC
Fun!
Rodrigo Robles
27. Oct 2019 · 16:41 UTC
Pretty inovative, great job. Of course the graphics could be improved, but the most important thing you could do to gameplay would be some kind of drawback the player should handle. Also you could add one (or more) "computer players" competing with the player.
Roka Josh
27. Oct 2019 · 19:54 UTC
For the timeframe, very fun idle/clicker game. Would really like to see this be worked on further and made into an app or web game. Great job!
digitaldude555
27. Oct 2019 · 20:29 UTC
Its an okay clicker game, pretty barebones but I find most clicker games are quite fun. Fits the theme. Not much else to it.