Hermitage by squimmy

[raw]
made by squimmy for Ludum Dare 45 (COMPO)

Alone in the woods lived a happy hermit who had nothing and wanted for nothing...

Hermitage.png

  • Arrow keys to move
  • X to interact
  • F12 to toggle fullscreen
  • Esc to exit abruptly and without warning

This was my first attempt at Ludum Dare!

The game is written in C# with the FNA framework. Music was written with Pico-8's tracker and art was drawn using Pyxel Edit.

Ratings

Overall 468th 2.75⭐ 24🧑‍⚖️
Fun 459th 2.545⭐ 24🧑‍⚖️
Innovation 367th 2.886⭐ 24🧑‍⚖️
Theme 354th 3.068⭐ 24🧑‍⚖️
Graphics 357th 2.955⭐ 24🧑‍⚖️
Audio 210th 3.159⭐ 24🧑‍⚖️
Humor 91th 3.263⭐ 21🧑‍⚖️
Mood 273th 3.095⭐ 23🧑‍⚖️
Given 22🗳️ 19🗨️

Feedback

Kanonix
06. Oct 2019 · 20:41 UTC
I don't know if it's what you wanted, but I won the game in litterally 30 seconds XD

However, the art is nice, I loved the animation of your little guy ^^

Nice work !
NachtWitch
07. Oct 2019 · 01:16 UTC
Nice art, but still needs some work
LanaLux
07. Oct 2019 · 06:06 UTC
Ah, fun concept! Would love to see more of this! :)
HolyBlackCat
07. Oct 2019 · 13:24 UTC
It's tiny, but it *is* a game after all. :P Congrats on your first LD.
blint6
07. Oct 2019 · 18:18 UTC
Like the others said, it's tiny but honestly this is fine as it is complete. The art is coherent, music included, you made all of it, didn't see any bug.. a true release! Keep things simple like this, and progressively get better :) Congrats on your first game!!
Jimbly
08. Oct 2019 · 02:45 UTC
I won! I actually really liked this. Great entry for your first Ludum Dare =). Obviously, it could have had more depth, but I think it's rather poetic as it was. Music was pretty good too.
Corrade
08. Oct 2019 · 03:01 UTC
I think you've got a nice little atmosphere here. The spiritual/culty character was nice. Unfortunately I didn't know what a cairn was. Once built, I found the 'praying area' around the cairn to be weirdly shaped. There seems to be a larger range left/right than up/down.
Griz
08. Oct 2019 · 19:02 UTC
Welcome to the Ludum Dare community!

Haven't seen a game like this for quite some time, where the character death is actually a win.
That is as long as it's enlightnment death, not starvation one.

Good job on finishing your game on time. :)
Hcursino
09. Oct 2019 · 07:28 UTC
Get two rocks, prey, die, win... I was not expecting that, good job at making a surprising game like that.
Yohsk13
10. Oct 2019 · 13:57 UTC
I liked the music. But I still feel kinda sad after playing this. Wich mean (for me) it's pretty great for such a short game. Nice game.
Congratulation for your entry.
svipal
10. Oct 2019 · 14:09 UTC
I don't think there is much to say about this !
ashashza
11. Oct 2019 · 13:33 UTC
I liked the characters movement animation in this.

Also I used rocks to decorate my Cairn:
![2019-10-11 15-32-04 Screenshot.png](///raw/284/a2/z/2962d.png)

Short and sweet <3
fiwon123
12. Oct 2019 · 12:20 UTC
It's a short game, but a Nice idea.
I finished this game in less 1 minute haha.
Suchista
12. Oct 2019 · 13:45 UTC
Some more stuff to do would be nice, the basics are there.
🎤 squimmy
13. Oct 2019 · 10:34 UTC
@Kanonix Thanks! :)

I had some technical difficulties on the first day so I had to drastically reduce the scope of the game partway through development and it ended up a bit shorter than I would have liked.

I was worried the run animation was a little goofy, but people seemed to like it so maybe it was okay after all.
🎤 squimmy
13. Oct 2019 · 10:35 UTC
@HolyBlackCat Thank you!

Better a short, finished game than a longer one that never sees the light of day, I guess!
🎤 squimmy
13. Oct 2019 · 10:37 UTC
@blint6 Thanks!

Here's hoping next time will turn out better :)
🎤 squimmy
13. Oct 2019 · 10:43 UTC
@Jimbly Thank you!

I would have liked to make it a bit longer and add a bit more depth, but things just didn't go that way.

The music is a pretty short loop, so it's probably a good thing that the game ends before it starts to get annoying!
🎤 squimmy
13. Oct 2019 · 10:57 UTC
@Corrade Thanks for the feedback :)

I was worried "cairn" would be a bit too obscure of a word, but I didn't give myself enough space in the UI to make it a lot clearer.

As for the praying area, you're 100% correct. May my hubris stand as a warning to any others fool enough to dare implementing their own hitbox and hit-detection systems.

I like to think I could have solved these problems with more time, but at least they've been a valuable lesson for the next time I try this sort of thing!
🎤 squimmy
13. Oct 2019 · 11:14 UTC
@Griz Thanks for the warm welcome!

When I realized I wouldn't have time to implement the kind of scope I wanted, I had some trouble coming up with an ending for the game.

I'm just happy I was able to come up with a conclusive ending at all, though I realize not everyone will find it particularly satisfying!
🎤 squimmy
13. Oct 2019 · 11:21 UTC
@Hcursino Thanks!

I'm glad you were surprised and not just disappointed :)
🎤 squimmy
13. Oct 2019 · 11:28 UTC
@Yohsk13 Thanks for the feedback :)

In terms of time spent, I think the music turned out to be a good return on investment. It only took about 10 minutes to throw together but really helped establish the mood.

I'm happy to hear the game spoke to you in some way.
🎤 squimmy
13. Oct 2019 · 11:30 UTC
@ashashza Thanks for the feedback!

I like that stone circle. I'm amazed to see someone expressing creativity in such a short and simple game and truly thrilled that it was my game! :D
dcrdro
23. Oct 2019 · 11:23 UTC
Cool gfx & sfx, but it's hard to get what to do :D And is really I am to win at 1 minute ?: D
loyance
25. Oct 2019 · 02:22 UTC
Very surprised at how short it was, but it was very neat overall. I liked the graphics and pico8 music.