Runed Memory by ComicSans
Introduction and Controls
Nothing. You remember nothing.
What is this staff? [Click to cast spells]
What is this dusty book? [Shift to open spellbook]
Even moving is hard [WASD/Arrow Keys]
Red eyes are glowing menacingly. Will you survive?
Updates
2019/10/8 - Lowered music volume; fixed monster spawn rate
Credits
- Design, Programming, Visual Effects: Tony Aquino, Warren Dukes, Brian McBarron, Chris Pitstick, Kevin Pitstick, Zak Wise
- GUI Design: Kevin Pitstick
- Level Design: Zak Wise
- Sound and Music: Warren Dukes
- Voxel Art: Brian McBarron
Thanks to Babylon.js for the framework, Qubicle for the voxel editor, and Hermetica for the awesome rune font!
Screen Captures
Runed Memory | Can you remember your spells?
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Eat some lightning! | How did they get up there?
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Editorial Comments (from Brian/ComicSans)
This is more of a tech demo than a game. Our purpose was to learn new technology (TypeScript, BabylonJS) and have fun. You can see the pieces of a game are in there, but we didn't bother to string them together in a meaningful way. Still, we hope you have fun blowing up monsters and enjoy the experience.
| Youtube | http://test.mcbarron.net/index.html |
| Original URL | https://ldjam.com/events/ludum-dare/45/runed-memory |
Ratings
| Overall | 477th | 3.533⭐ | 63🧑⚖️ |
| Fun | 347th | 3.542⭐ | 62🧑⚖️ |
| Innovation | 230th | 3.642⭐ | 62🧑⚖️ |
| Theme | 843th | 2.907⭐ | 61🧑⚖️ |
| Graphics | 831th | 3⭐ | 62🧑⚖️ |
| Audio | 517th | 3.052⭐ | 60🧑⚖️ |
| Humor | 651th | 2.509⭐ | 58🧑⚖️ |
| Mood | 707th | 3.161⭐ | 61🧑⚖️ |
| Given | 57🗳️ | 72🗨️ |
This was done in a weekend. I'm just gonna let that sink in for a moment.
Pluses :
- Experimenting with the magic system
- The lighting impacts the gameplay !
- Once mastered, the controls allow for great flexibility (space bar as well as number to change magic, etc)
Possible improvements :
- Maybe a little more explanations ? Also, some of the combat/spellcast seems a little buggy (For some spells I could not make sense of the casting conditions)
All in all, great job !
The spell effects are real nice.
"Rocket wizard burning out his fuse up here alone."
One question: what does 'Send' do? I never figured out what to use it for.
Also, the ramp leading up the pyramid wasn't obviously a ramp to me. It took a little while to realize I could go up it.
Anyway I like the concept!
Try to make small levels step by step to explain aim of the game for the player
The sounds was a little agressive tho.
But really good overall.