Venus Ascending by MisterKeefe
Venus Ascending


Help a young plant grow from nothing and achieve its full potential. Your keyboard (alphabet keys) control the mouths of a hungry young venus flytrap. Tower Defence / Typing Game mashup done in HTML5/JS
I interpreted the theme "start with nothing" as kind of like a "rags to riches" story, so I went with something with the potential for growth (a plant).
Controls
- a-z keys on your keyboard to type words
Tips
Try to catch multiple enemies in one of your mouths at once.
You don't have to type all of a word at once! Typing all of it and then waiting for the right moment to press the final letter is a good strategy.
There are multiple levels.
Known Issues
- Because I'm an idiot, the soundtrack is >5MiB big even though it's a tiny drum loop... if it doesn't play or the page takes ages to load, I'm sorry!
Misc Thoughts
This was fun! It was my first Ludum Dare.
Tools used: PIXI.js for rendering, howler.js for sound. Gimp for sprites, JFXR / chirp composer for such sound effects as there are.
v1: commit hash d82c559 on gh-pages branch
| Youtube | https://github.com/misterkeefe/ludum-dare-45/ |
| Youtube | https://misterkeefe.itch.io/venus-ascendant |
| Original URL | https://ldjam.com/events/ludum-dare/45/venus-ascending |
Ratings
| Overall | 745th | 3.25⭐ | 28🧑⚖️ |
| Fun | 330th | 3.558⭐ | 28🧑⚖️ |
| Innovation | 133th | 3.86⭐ | 27🧑⚖️ |
| Theme | 912th | 2.788⭐ | 28🧑⚖️ |
| Graphics | 924th | 2.78⭐ | 27🧑⚖️ |
| Audio | 642th | 2.6⭐ | 27🧑⚖️ |
| Humor | 201th | 3.5⭐ | 26🧑⚖️ |
| Mood | 679th | 3.208⭐ | 26🧑⚖️ |
| Given | 27🗳️ | 17🗨️ |
Overall though great job! :)
Would love to see a more polished version, especially if it would teach some touch typing as well.
Well done! 👍
I almost always got down to one trap left and just typed the same word over and over, otherwise I guess my typing just isn't good enough. I think it was a bit frustrating that you couldn't swap from one word to another, as when watching the screen, it was difficult to look back up at the 'current' word. Would have been easier to keep track of if the game could recognise you swapped to a new word and start tracking that instead.
Nice job!
Other than that great work :thumbsup: